Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
CptSampei
Chronos
Level 106
God Stats
2W - 0L
1,693 SR
Queue Stats
88W - 53L
1,475 Elo+
Solo
Danzaburou
Danzaburou
FKW Dachschaden
Danzaburou
Level 121
God Stats
1W - 2L
1,448 SR
Queue Stats
121W - 127L
1,370 Elo+
Party 1
Bakasura
Bakasura
Hollywood Tony
Bakasura
Level 154
God Stats
1W - 0L
1,242 SR
Queue Stats
170W - 167L
1,445 Elo+
Party 1
Medusa
Medusa
ShortyShort88
Medusa
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 80L
1,277 Elo+
Party 1
Team Averages
Level 98
1,477 SR
1,413 Elo+

VS

Team Averages
Level 58
1,500 SR
1,427 Elo+
Gilgamesh
Gilgamesh
DonTonDio
Gilgamesh
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,348 Elo+
Party 2
Sobek
Sobek
Manuel99
Sobek
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
PaFFOGKuSH
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,348 Elo+
Party 2
Osiris
Osiris
ayo-crema
Osiris
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 94L
1,438 Elo+
Solo
Tiamat
Tiamat
jebotekruh
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
20
5 / 5 / 15
12,708
794
10,733
21,334
36,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
CptSampei
Chronos
20
13 / 5 / 13
13,745
859
32,553
22,205
12,069
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
FKW Dachschaden
Danzaburou
18
2 / 5 / 17
11,262
704
16,668
11,539
7,328
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
20
4 / 2 / 17
12,564
785
8,930
19,408
24,408
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 8 / 9
11,080
693
13,599
14,710
7,320
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DonTonDio
Gilgamesh
19
11 / 6 / 11
11,488
718
15,404
20,476
15,998
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Manuel99
Sobek
18
4 / 6 / 19
10,786
674
16,534
25,216
38,498
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
PaFFOGKuSH
Hun Batz
17
3 / 6 / 13
10,072
630
11,925
14,558
7,312
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
ayo-crema
Osiris
18
1 / 3 / 18
9,561
598
15,092
17,546
16,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
jebotekruh
Tiamat
18
5 / 7 / 14
10,550
659
11,619
15,776
13,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
99
27
Kills
24
25
Deaths
28
71
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
5
5
15
2.5
W
Chronos
CptSampei
Chronos
13
5
13
3.9
L
Gilgamesh
DonTonDio
Gilgamesh
11
6
11
2.75
W
Danzaburou
FKW Dachschaden
Danzaburou
2
5
17
2.1
W
Bakasura
4
2
17
6.25
L
Sobek
Manuel99
Sobek
4
6
19
2.25
L
Hun Batz
PaFFOGKuSH
Hun Batz
3
6
13
1.58
W
3
8
9
0.94
L
Osiris
ayo-crema
Osiris
1
3
18
3.33
L
Tiamat
jebotekruh
Tiamat
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,483
Damage
70,574
89,196
Taken
93,572
87,936
Mitigated
91,169
32,889
Healing
23,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
10,733
3,582
1,324
5,035
21,334
36,811
906
6,367
14,967
24,221
0
W
Chronos
CptSampei
Chronos
32,553
15,503
2,181
10,055
22,205
12,069
2,128
7,679
14,526
55,764
0
L
Gilgamesh
DonTonDio
Gilgamesh
15,404
4,643
2,304
2,402
20,476
15,998
0
10,544
9,621
0
28,833
W
Danzaburou
FKW Dachschaden
Danzaburou
16,668
5,961
1,524
2,375
11,539
7,328
721
3,460
8,079
0
35,983
W
Bakasura
8,930
3,896
2,247
5,661
19,408
24,408
891
5,967
13,441
3,688
7,558
L
Sobek
Manuel99
Sobek
16,534
1,279
0
4,447
25,216
38,498
0
10,503
13,634
29,200
0
L
Hun Batz
PaFFOGKuSH
Hun Batz
11,925
3,424
1,344
1,583
14,558
7,312
439
5,800
8,423
0
23,589
W
13,599
5,987
598
1,889
14,710
7,320
1,104
4,680
10,030
0
25,963
L
Osiris
ayo-crema
Osiris
15,092
2,548
3,480
3,815
17,546
16,351
76
9,709
7,382
0
28,687
L
Tiamat
jebotekruh
Tiamat
11,619
2,836
1,117
2,576
15,776
13,010
45
8,495
7,092
21,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,359
Gold Earned
52,457
154
Minions Killed
124
0
Camps Cleared
0
1,439,398
Distance Traveled
1,430,617
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,708
794
24
2
0
287,959
0
W
Chronos
13,745
859
53
3
0
289,062
0
L
Gilgamesh
11,488
718
33
2
0
281,542
0
W
Danzaburou
11,262
704
35
2
0
264,466
0
W
Bakasura
12,564
785
27
2
0
347,656
0
L
Sobek
10,786
674
23
1
0
278,278
0
L
Hun Batz
10,072
630
22
1
0
303,078
0
W
Medusa
11,080
693
15
1
0
250,255
0
L
Osiris
9,561
598
24
2
0
341,730
1
L
Tiamat
10,550
659
22
1
0
225,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role