Player Matchup

Scylla
Scylla
CHRISM0123
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,053 Elo+
Solo
Izanami
Izanami
Hmoob-Samurai75
Izanami
Level 18
God Stats
9W - 7L
1,482 SR
Queue Stats
37W - 44L
1,285 Elo+
Party 1
Hachiman
Hachiman
jamique001
Hachiman
Level 18
God Stats
17W - 14L
1,441 SR
Queue Stats
25W - 28L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
maura1022
Gilgamesh
Level 27
God Stats
6W - 5L
1,531 SR
Queue Stats
35W - 33L
1,281 Elo+
Solo
Cupid
Cupid
silent-monkey09
Cupid
Level 9
God Stats
10W - 8L
1,323 SR
Queue Stats
18W - 20L
1,269 Elo+
Party 1
Team Averages
Level 16
1,455 SR
1,253 Elo+

VS

Team Averages
Level 39
1,501 SR
1,410 Elo+
Scylla
Scylla
CaelestiPace
Scylla
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 8L
1,249 Elo+
Party 2
Janus
Janus
Kaiseeer_
Janus
Level 118
God Stats
2W - 0L
1,593 SR
Queue Stats
29W - 13L
1,588 Elo+
Party 2
Amaterasu
Amaterasu
LadyNimhe
Amaterasu
Level 28
God Stats
3W - 4L
1,654 SR
Queue Stats
60W - 61L
1,489 Elo+
Party 2
Bellona
Bellona
Orcypork
Bellona
Level 18
God Stats
2W - 4L
1,267 SR
Queue Stats
45W - 63L
1,283 Elo+
Solo
Hel
Hel
keurumiii
Hel
Level 23
God Stats
39W - 39L
1,491 SR
Queue Stats
101W - 102L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CHRISM0123
Scylla
20
2 / 4 / 5
13,314
832
2,193
13,123
4,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 7 / 19
16,382
1,024
37,291
29,543
12,112
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
jamique001
Hachiman
20
1 / 3 / 9
12,975
811
5,557
9,269
6,921
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
maura1022
Gilgamesh
20
15 / 14 / 11
17,413
1,088
48,979
36,098
18,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 5 / 8
15,830
989
21,434
19,197
7,777
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
5 / 15 / 15
15,474
967
10,795
28,072
13,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
Kaiseeer_
Janus
20
16 / 0 / 16
19,606
1,225
45,735
8,896
5,148
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
LadyNimhe
Amaterasu
20
3 / 7 / 23
14,990
937
11,676
31,638
23,286
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Orcypork
Bellona
20
5 / 8 / 10
14,963
935
20,918
32,231
34,753
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 1 / 18
15,304
957
10,078
20,918
20,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
115
31
Kills
33
33
Deaths
31
52
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Scylla
CHRISM0123
Scylla
2
4
5
1.13
W
Scylla
5
15
15
0.83
L
5
7
19
2.07
W
Janus
Kaiseeer_
Janus
16
0
16
24
W
Amaterasu
LadyNimhe
Amaterasu
3
7
23
2.07
W
Bellona
Orcypork
Bellona
5
8
10
1.25
L
Hachiman
jamique001
Hachiman
1
3
9
1.83
W
4
1
18
13
L
Gilgamesh
maura1022
Gilgamesh
15
14
11
1.46
L
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,454
Damage
99,202
107,230
Taken
121,755
50,337
Mitigated
97,763
5,022
Healing
37,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CHRISM0123
Scylla
2,193
1,067
0
63
13,123
4,814
0
6,579
6,544
12,708
0
W
Scylla
10,795
5,101
0
0
28,072
13,898
0
215
27,857
27,673
0
L
37,291
34,048
147
1,831
29,543
12,112
0
17,862
11,681
0
94,959
W
Janus
Kaiseeer_
Janus
45,735
3,740
1,433
1,725
8,896
5,148
0
0
8,896
101,203
0
W
Amaterasu
LadyNimhe
Amaterasu
11,676
5,800
0
3,399
31,638
23,286
0
475
31,163
0
18,838
W
Bellona
Orcypork
Bellona
20,918
8,884
0
259
32,231
34,753
0
1,361
30,870
328
42,464
L
Hachiman
jamique001
Hachiman
5,557
3,058
0
149
9,269
6,921
0
4,532
4,737
0
15,885
W
10,078
1,158
17,558
13,184
20,918
20,678
0
142
20,776
26,791
0
L
Gilgamesh
maura1022
Gilgamesh
48,979
21,455
0
1,538
36,098
18,713
0
26,441
9,657
0
76,916
L
21,434
10,672
25
1,269
19,197
7,777
0
11,400
7,797
0
34,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,914
Gold Earned
80,337
269
Minions Killed
301
3
Camps Cleared
4
1,296,434
Distance Traveled
1,404,709
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,314
832
21
1
0
223,157
2
W
Scylla
15,474
967
53
3
2
207,199
0
L
Izanami
16,382
1,024
141
9
1
277,957
2
W
Janus
19,606
1,225
142
9
2
310,806
1
W
Amaterasu
14,990
937
8
1
0
312,824
0
W
Bellona
14,963
935
51
3
0
250,161
0
L
Hachiman
12,975
811
27
2
0
161,739
0
W
Hel
15,304
957
47
3
0
323,719
0
L
Gilgamesh
17,413
1,088
42
3
2
322,782
0
L
Cupid
15,830
989
38
2
0
310,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role