Player Matchup

Chang'e
Chang'e
Elmaspro80kh
Chang'e
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 69L
1,441 Elo+
Solo
Neith
Neith
ItsSpooki
Neith
Level 4
God Stats
1W - 0L
1,321 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
KrossTonix
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,864 Elo+
Party 2
Team Averages
Level 20
1,440 SR
1,601 Elo+

VS

Team Averages
Level 46
1,550 SR
1,399 Elo+
Ymir
Ymir
Chef Chion
Ymir
Level 108
God Stats
17W - 22L
1,453 SR
Queue Stats
587W - 551L
1,554 Elo+
Party 1
Charybdis
Charybdis
DeathsEmbers
Charybdis
Level 15
God Stats
0W - 1L
1,745 SR
Queue Stats
10W - 15L
1,383 Elo+
Party 1
Chaac
Chaac
LuchoCes
Chaac
Level 14
God Stats
0W - 2L
1,452 SR
Queue Stats
23W - 32L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Elmaspro80kh
Chang'e
18
12 / 1 / 16
14,010
737
26,532
19,633
7,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
ItsSpooki
Neith
15
8 / 4 / 16
13,688
720
14,979
13,406
4,780
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
KrossTonix
Bacchus
17
10 / 1 / 20
13,933
733
17,778
21,414
37,357
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 0
13,112
690
15,839
25,195
9,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
DeathsEmbers
Charybdis
14
0 / 9 / 3
10,462
551
13,369
17,995
6,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
LuchoCes
Chaac
14
1 / 12 / 3
10,888
573
10,134
23,893
18,217
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
12
30
Kills
6
6
Deaths
30
52
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
9
0
0.56
L
Charybdis
DeathsEmbers
Charybdis
0
9
3
0.17
W
Chang'e
Elmaspro80kh
Chang'e
12
1
16
20
W
Neith
ItsSpooki
Neith
8
4
16
4
W
Bacchus
KrossTonix
Bacchus
10
1
20
20
L
Chaac
LuchoCes
Chaac
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,289
Damage
39,342
54,453
Taken
67,083
49,623
Mitigated
34,835
23,124
Healing
9,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,839
3,399
0
1,587
25,195
9,877
0
17,517
7,678
53,716
0
L
Charybdis
DeathsEmbers
Charybdis
13,369
7,040
0
530
17,995
6,741
0
12,784
5,211
0
53,191
W
Chang'e
Elmaspro80kh
Chang'e
26,532
3,658
7,557
10,636
19,633
7,486
1,753
5,577
14,056
76,731
0
W
Neith
ItsSpooki
Neith
14,979
6,562
0
2,409
13,406
4,780
1,556
3,206
10,200
0
35,888
W
Bacchus
KrossTonix
Bacchus
17,778
2,487
667
1,855
21,414
37,357
534
7,502
13,912
37,262
0
L
Chaac
LuchoCes
Chaac
10,134
1,454
0
7,024
23,893
18,217
0
14,901
8,992
0
30,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,631
Gold Earned
34,462
183
Minions Killed
201
6
Camps Cleared
8
935,511
Distance Traveled
812,395
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,112
690
92
5
4
274,340
1
L
Charybdis
10,462
551
70
4
2
270,181
3
W
Chang'e
14,010
737
90
5
2
343,175
1
W
Neith
13,688
720
56
3
1
258,965
2
W
Bacchus
13,933
733
37
2
3
333,371
2
L
Chaac
10,888
573
39
2
2
267,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role