Player Matchup

Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Arongaming
Cthulhu
Level 159
God Stats
4W - 10L
1,421 SR
Queue Stats
468W - 471L
1,564 Elo+
Party 1
Guan Yu
Guan Yu
dc1678
Guan Yu
Level 83
God Stats
5W - 4L
1,411 SR
Queue Stats
128W - 103L
1,649 Elo+
Party 1
Hachiman
Hachiman
teknolord
Hachiman
Level 159
God Stats
13W - 15L
1,405 SR
Queue Stats
409W - 375L
1,622 Elo+
Party 1
Baron Samedi
Baron Samedi
xlorddyx
Baron Samedi
Level 99
God Stats
2W - 0L
1,881 SR
Queue Stats
167W - 133L
1,623 Elo+
Party 1
Team Averages
Level 131
1,524 SR
1,591 Elo+

VS

Team Averages
Level 136
1,581 SR
1,571 Elo+
Gilgamesh
Gilgamesh
Cyrillic
Gilgamesh
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Hades
Hades
EzraTircolas
Hades
Level 107
God Stats
27W - 19L
1,671 SR
Queue Stats
119W - 119L
1,604 Elo+
Solo
Hercules
Hercules
JamillaTheKilla
Hercules
Level 160
God Stats
44W - 31L
1,716 SR
Queue Stats
451W - 442L
1,651 Elo+
Party 3
Charybdis
Charybdis
Luiisxz7
Charybdis
Level 157
God Stats
16W - 16L
1,403 SR
Queue Stats
313W - 298L
1,553 Elo+
Party 2
Kuzenbo
Kuzenbo
TheKing2314h1
Kuzenbo
Level 129
God Stats
7W - 11L
1,613 SR
Queue Stats
377W - 355L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
1 / 0 / 1
4,428
738
1,361
3,415
1,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
Arongaming
Cthulhu
8
2 / 0 / 0
5,069
845
1,562
6,075
3,172
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
dc1678
Guan Yu
6
0 / 2 / 1
3,953
659
1,494
5,674
2,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
teknolord
Hachiman
6
0 / 1 / 1
3,704
617
2,679
3,412
743
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
xlorddyx
Baron Samedi
8
1 / 1 / 1
4,564
761
1,721
3,441
1,463
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cyrillic
Gilgamesh
7
0 / 2 / 2
4,162
694
1,719
3,838
1,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 0 / 0
4,292
715
2,451
3,762
1,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
5
0 / 0 / 1
3,595
599
729
3,522
1,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Luiisxz7
Charybdis
7
3 / 1 / 0
4,128
688
4,438
3,230
605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
2
0 / 1 / 0
2,933
489
438
1,071
585
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
4
4
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
1
1.5
W
Cthulhu
Arongaming
Cthulhu
2
0
0
2
L
Gilgamesh
Cyrillic
Gilgamesh
0
2
2
0.5
L
1
0
0
1
L
Hercules
0
0
1
0.5
L
Charybdis
Luiisxz7
Charybdis
3
1
0
3
L
Kuzenbo
0
1
0
0
W
Guan Yu
dc1678
Guan Yu
0
2
1
0.25
W
Hachiman
teknolord
Hachiman
0
1
1
0.5
W
Baron Samedi
xlorddyx
Baron Samedi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,817
Damage
9,775
22,017
Taken
15,423
8,544
Mitigated
5,049
9,838
Healing
6,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,361
872
0
2,406
3,415
1,088
0
58
3,357
0
23,744
W
Cthulhu
Arongaming
Cthulhu
1,562
102
0
2,235
6,075
3,172
0
734
5,341
24,506
0
L
Gilgamesh
Cyrillic
Gilgamesh
1,719
481
0
1,131
3,838
1,154
0
962
2,876
0
18,468
L
2,451
225
0
2,813
3,762
1,545
248
1,541
2,221
19,530
0
L
Hercules
729
326
0
1,163
3,522
1,160
0
0
3,522
0
7,988
L
Charybdis
Luiisxz7
Charybdis
4,438
2,609
0
973
3,230
605
0
307
2,923
0
16,938
L
Kuzenbo
438
203
0
186
1,071
585
0
473
598
3,032
0
W
Guan Yu
dc1678
Guan Yu
1,494
314
500
2,218
5,674
2,078
0
600
5,074
0
7,398
W
Hachiman
teknolord
Hachiman
2,679
1,471
0
964
3,412
743
0
0
3,412
0
18,233
W
Baron Samedi
xlorddyx
Baron Samedi
1,721
230
101
1,414
3,441
1,463
0
1,555
1,886
22,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,718
Gold Earned
19,110
196
Minions Killed
147
0
Camps Cleared
0
683,339
Distance Traveled
573,784
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,428
738
48
8
0
162,032
1
W
Cthulhu
5,069
845
61
10
0
136,002
1
L
Gilgamesh
4,162
694
44
7
0
156,300
3
L
Hades
4,292
715
49
8
0
129,549
1
L
Hercules
3,595
599
13
2
0
142,189
1
L
Charybdis
4,128
688
35
6
0
128,094
3
L
Kuzenbo
2,933
489
6
1
0
17,652
1
W
Guan Yu
3,953
659
13
2
0
135,921
4
W
Hachiman
3,704
617
33
6
0
118,472
0
W
Baron Samedi
4,564
761
41
7
0
130,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role