Player Matchup

Loki
Loki
CrazyDog_696
Loki
Level 119
God Stats
7W - 11L
1,314 SR
Queue Stats
332W - 346L
1,414 Elo+
Party 2
Ares
Ares
GokuSucks
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,358 Elo+
Party 1
Pele
Pele
O_samabinbang1n
Pele
Level 28
God Stats
20W - 20L
1,870 SR
Queue Stats
187W - 241L
1,312 Elo+
Party 1
Hades
Hades
SadDrxbble-
Hades
Level 65
God Stats
11W - 20L
1,472 SR
Queue Stats
357W - 438L
1,326 Elo+
Party 1
Charybdis
Charybdis
kasou_12
Charybdis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 89L
1,454 Elo+
Party 2
Team Averages
Level 52
1,531 SR
1,373 Elo+

VS

Team Averages
Level 86
1,453 SR
1,427 Elo+
Cthulhu
Cthulhu
BallistikRainbow
Cthulhu
Level 110
God Stats
8W - 6L
1,204 SR
Queue Stats
73W - 60L
1,481 Elo+
Party 3
Achilles
Achilles
Grigonite
Achilles
Level 117
God Stats
12W - 10L
1,477 SR
Queue Stats
100W - 90L
1,515 Elo+
Party 3
Agni
Agni
Yaboi_Leroy
Agni
Level 125
God Stats
1W - 1L
1,922 SR
Queue Stats
95W - 83L
1,505 Elo+
Party 3
Loki
Loki
bburns14
Loki
Level 60
God Stats
20W - 31L
1,389 SR
Queue Stats
276W - 335L
1,343 Elo+
Solo
Ymir
Ymir
brambo7415
Ymir
Level 16
God Stats
7W - 10L
1,274 SR
Queue Stats
8W - 11L
1,293 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
7,938
496
5,624
13,479
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
11
1 / 6 / 2
7,297
456
4,519
13,119
8,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
6 / 2 / 0
8,374
523
10,169
13,184
5,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 2 / 1
8,112
507
4,704
11,795
5,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
kasou_12
Charybdis
11
0 / 8 / 0
6,623
414
3,664
9,494
2,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 9
9,356
585
12,067
10,240
9,622
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Achilles
Grigonite
Achilles
14
7 / 1 / 10
9,154
572
9,495
8,968
5,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 2 / 5
9,040
565
13,036
11,772
3,930
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
13
2 / 1 / 4
7,844
490
4,895
7,565
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 0
7,818
489
4,487
12,653
10,084
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
11
Kills
23
23
Deaths
11
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
10
1
9
14.5
L
2
5
2
0.6
L
Ares
1
6
2
0.33
W
Achilles
Grigonite
Achilles
7
1
10
12
L
6
2
0
3
L
2
2
1
1.25
W
2
2
5
2.25
W
Loki
2
1
4
4
W
2
6
0
0.33
L
Charybdis
kasou_12
Charybdis
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,680
Damage
43,980
61,071
Taken
51,198
27,559
Mitigated
31,528
18,995
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,067
1,448
135
1,884
10,240
9,622
398
2,735
7,375
39,494
0
L
5,624
1,698
0
5,562
13,479
4,611
0
5,276
8,203
0
52,503
L
Ares
4,519
130
0
810
13,119
8,677
304
5,947
7,172
23,187
0
W
Achilles
Grigonite
Achilles
9,495
3,512
591
4,490
8,968
5,527
855
1,319
7,602
0
40,405
L
10,169
3,264
17
5,374
13,184
5,791
639
6,357
6,827
0
38,280
L
4,704
928
459
6,521
11,795
5,718
930
7,460
4,335
45,331
0
W
13,036
1,000
0
4,606
11,772
3,930
709
4,755
6,969
67,581
0
W
Loki
4,895
1,077
0
411
7,565
2,365
0
414
7,007
0
42,253
W
4,487
1,453
0
1,245
12,653
10,084
1,066
0
11,990
25,607
0
L
Charybdis
kasou_12
Charybdis
3,664
2,694
0
252
9,494
2,762
0
4,550
4,944
0
31,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,344
Gold Earned
43,212
356
Minions Killed
368
0
Camps Cleared
0
1,381,546
Distance Traveled
1,450,373
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,356
585
50
3
0
322,624
1
L
Loki
7,938
496
99
6
0
295,531
3
L
Ares
7,297
456
28
2
0
294,107
3
W
Achilles
9,154
572
69
4
0
290,513
0
L
Pele
8,374
523
69
4
0
276,717
0
L
Hades
8,112
507
99
6
0
255,880
0
W
Agni
9,040
565
117
7
0
283,403
1
W
Loki
7,844
490
77
5
0
308,358
0
W
Ymir
7,818
489
55
3
0
245,475
0
L
Charybdis
6,623
414
61
4
0
259,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role