Player Matchup

Susano
Susano
Deucalion1296
Susano
Level 77
God Stats
4W - 1L
1,620 SR
Queue Stats
161W - 193L
1,305 Elo+
Party 1
Mulan
Mulan
Oregon_duck262
Mulan
Level 29
God Stats
5W - 3L
1,583 SR
Queue Stats
72W - 83L
1,334 Elo+
Party 1
Hera
Hera
RON1N9000
Hera
Level 29
God Stats
3W - 2L
1,526 SR
Queue Stats
83W - 96L
1,361 Elo+
Party 1
Sol
Sol
cristiansaenz37-
Sol
Level 11
God Stats
4W - 10L
1,366 SR
Queue Stats
10W - 14L
1,386 Elo+
Solo
Yemoja
Yemoja
saint_vvillard
Yemoja
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 11L
1,096 Elo+
Party 1
Team Averages
Level 30
1,519 SR
1,297 Elo+

VS

Team Averages
Level 13
1,346 SR
1,260 Elo+
Danzaburou
Danzaburou
DeathBady
Danzaburou
Level 8
God Stats
3W - 8L
1,340 SR
Queue Stats
19W - 36L
1,102 Elo+
Solo
King Arthur
King Arthur
EmoWolf13
King Arthur
Level 14
God Stats
0W - 2L
1,184 SR
Queue Stats
17W - 23L
1,191 Elo+
Solo
Thanatos
Thanatos
IOutSmartYew-_-
Thanatos
Level 22
God Stats
3W - 7L
1,341 SR
Queue Stats
6W - 14L
1,256 Elo+
Solo
Apollo
Apollo
Jeaustin
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Nicobenuy
Ymir
Level 18
God Stats
4W - 9L
1,366 SR
Queue Stats
15W - 30L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 3 / 4
11,897
567
10,096
16,609
6,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
12 / 0 / 10
12,907
615
17,479
15,185
18,252
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
18
17 / 5 / 8
13,629
649
21,701
11,698
4,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 4 / 2
9,703
462
11,161
12,699
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 12
10,608
505
6,220
8,668
8,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeathBady
Danzaburou
13
0 / 12 / 5
8,472
403
4,915
21,287
7,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

King Arthur
EmoWolf13
King Arthur
12
1 / 10 / 4
7,865
375
2,704
14,302
7,118
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
17
10 / 11 / 1
11,804
562
11,177
15,750
5,308
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
Jeaustin
Apollo
5
0 / 5 / 1
5,965
284
2,188
5,157
1,181
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
14
1 / 8 / 3
9,111
434
8,057
27,041
10,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
46
Kills
12
14
Deaths
46
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DeathBady
Danzaburou
0
12
5
0.21
W
11
3
4
4.33
L
King Arthur
EmoWolf13
King Arthur
1
10
4
0.3
L
Thanatos
10
11
1
0.95
L
Apollo
Jeaustin
Apollo
0
5
1
0.1
L
Ymir
1
8
3
0.31
W
12
0
10
17
W
Hera
17
5
8
4.2
W
4
4
2
1.25
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,657
Damage
29,041
64,859
Taken
83,537
42,778
Mitigated
31,059
18,906
Healing
8,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DeathBady
Danzaburou
4,915
2,352
0
1,976
21,287
7,103
112
8,724
12,169
0
27,804
W
10,096
3,570
0
7,082
16,609
6,509
2,165
1,449
15,160
0
66,200
L
King Arthur
EmoWolf13
King Arthur
2,704
522
0
0
14,302
7,118
51
4,979
9,242
0
15,950
L
Thanatos
11,177
6,266
0
5,639
15,750
5,308
0
7,072
8,562
0
39,553
L
Apollo
Jeaustin
Apollo
2,188
1,511
0
384
5,157
1,181
0
1,960
3,153
0
8,269
L
Ymir
8,057
861
0
610
27,041
10,349
264
15,647
11,313
37,064
0
W
17,479
4,492
0
3,649
15,185
18,252
4,088
448
14,737
21
69,143
W
Hera
21,701
7,030
0
1,532
11,698
4,978
4,241
5
11,693
87,901
0
W
11,161
4,928
0
4,364
12,699
4,194
2,011
2,917
9,782
56,627
0
W
6,220
1,511
1,902
377
8,668
8,845
2,177
3,238
5,430
25,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,744
Gold Earned
43,217
478
Minions Killed
199
0
Camps Cleared
0
1,786,697
Distance Traveled
1,296,168
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,472
403
31
1
0
292,693
2
W
Susano
11,897
567
91
4
0
371,597
0
L
King Arthur
7,865
375
23
1
0
238,581
0
L
Thanatos
11,804
562
68
3
0
306,028
0
L
Apollo
5,965
284
12
1
0
149,949
2
L
Ymir
9,111
434
65
3
0
308,917
0
W
Mulan
12,907
615
125
6
0
427,859
0
W
Hera
13,629
649
159
8
0
341,244
1
W
Sol
9,703
462
55
3
0
337,431
1
W
Yemoja
10,608
505
48
2
0
308,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role