Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
 
Vulcan
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Lezhom
Heimdallr
Level 97
God Stats
7W - 2L
1,718 SR
Queue Stats
534W - 329L
1,635 Elo+
Party 3
Gilgamesh
Gilgamesh
Sogyal
Gilgamesh
Level 160
God Stats
5W - 5L
1,342 SR
Queue Stats
737W - 358L
1,705 Elo+
Party 3
Bacchus
Bacchus
Waarner
Bacchus
Level 59
God Stats
7W - 2L
1,857 SR
Queue Stats
412W - 222L
1,683 Elo+
Party 3
Team Averages
Level 91
1,583 SR
1,605 Elo+

VS

Team Averages
Level 71
1,620 SR
1,569 Elo+
Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
KingET
Thanatos
Level 32
God Stats
7W - 8L
1,633 SR
Queue Stats
184W - 174L
1,589 Elo+
Solo
Ao Kuang
Ao Kuang
PlagueUnknown
Ao Kuang
Level 133
God Stats
1W - 3L
1,438 SR
Queue Stats
515W - 431L
1,539 Elo+
Party 1
Ne Zha
Ne Zha
PolishCoww
Ne Zha
Level 15
God Stats
1W - 2L
1,768 SR
Queue Stats
88W - 60L
1,742 Elo+
Party 1
Janus
Janus
shenruma
Janus
Level 15
God Stats
8W - 5L
1,762 SR
Queue Stats
97W - 50L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
12 / 0 / 6
12,416
591
16,463
14,862
6,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
 
Vulcan
18
7 / 2 / 10
12,229
582
24,180
17,072
7,781
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Lezhom
Heimdallr
15
4 / 4 / 13
10,446
497
12,038
13,299
5,671
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Sogyal
Gilgamesh
20
7 / 0 / 5
13,551
645
14,882
17,289
12,009
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
Waarner
Bacchus
16
4 / 2 / 18
10,612
505
13,010
16,658
16,207
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 5 / 4
8,322
396
4,699
11,044
3,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
KingET
Thanatos
14
4 / 8 / 2
9,594
457
10,764
22,159
7,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
PlagueUnknown
Ao Kuang
16
1 / 7 / 0
9,803
467
10,466
28,339
25,431
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
PolishCoww
Ne Zha
12
2 / 7 / 4
8,433
402
5,314
20,323
16,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Janus
shenruma
Janus
18
0 / 7 / 5
10,162
484
7,584
16,814
6,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
23
34
Kills
8
8
Deaths
34
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
0
6
15
W
Vulcan
 
Vulcan
7
2
10
6
L
Charybdis
 
Charybdis
1
5
4
0.6
L
Thanatos
KingET
Thanatos
4
8
2
0.63
W
Heimdallr
Lezhom
Heimdallr
4
4
13
2.63
L
Ao Kuang
PlagueUnknown
Ao Kuang
1
7
0
0.14
L
Ne Zha
PolishCoww
Ne Zha
2
7
4
0.57
W
Gilgamesh
Sogyal
Gilgamesh
7
0
5
9.5
W
Bacchus
Waarner
Bacchus
4
2
18
6.5
L
Janus
shenruma
Janus
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,573
Damage
38,827
79,180
Taken
98,679
48,200
Mitigated
59,436
29,385
Healing
31,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
16,463
8,158
0
7,020
14,862
6,532
0
4,372
9,916
0
93,222
W
Vulcan
 
Vulcan
24,180
4,799
0
6,044
17,072
7,781
1,691
4,725
12,217
103,374
0
L
Charybdis
 
Charybdis
4,699
2,867
0
1,573
11,044
3,487
0
6,254
4,766
0
44,934
L
Thanatos
KingET
Thanatos
10,764
1,919
0
16,182
22,159
7,225
0
8,881
13,228
0
54,297
W
Heimdallr
Lezhom
Heimdallr
12,038
7,458
0
3,805
13,299
5,671
5,556
1,498
11,801
0
68,838
L
Ao Kuang
PlagueUnknown
Ao Kuang
10,466
1,802
0
8,271
28,339
25,431
0
9,878
18,350
61,886
0
L
Ne Zha
PolishCoww
Ne Zha
5,314
1,004
0
2,446
20,323
16,961
0
9,233
10,917
0
16,953
W
Gilgamesh
Sogyal
Gilgamesh
14,882
3,493
0
6,713
17,289
12,009
658
8,746
5,421
14,493
80,093
W
Bacchus
Waarner
Bacchus
13,010
1,796
300
5,503
16,658
16,207
305
2,416
13,288
35,511
0
L
Janus
shenruma
Janus
7,584
607
295
2,652
16,814
6,332
0
5,130
11,684
88,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,254
Gold Earned
46,314
591
Minions Killed
484
0
Camps Cleared
0
2,211,488
Distance Traveled
1,686,982
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,416
591
111
5
0
451,721
4
W
Vulcan
12,229
582
167
8
0
461,200
4
L
Charybdis
8,322
396
82
4
0
211,786
3
L
Thanatos
9,594
457
83
4
0
418,221
7
W
Heimdallr
10,446
497
94
4
0
414,641
3
L
Ao Kuang
9,803
467
130
6
0
353,924
1
L
Ne Zha
8,433
402
10
0
0
365,405
3
W
Gilgamesh
13,551
645
189
9
0
451,342
8
W
Bacchus
10,612
505
30
1
0
432,584
7
L
Janus
10,162
484
179
9
0
337,646
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role