Player Matchup

Fenrir
Fenrir
Dalastor
Fenrir
Level 29
God Stats
10W - 8L
1,854 SR
Queue Stats
64W - 81L
1,406 Elo+
Party 1
Scylla
Scylla
Karinaboom
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,769 Elo+
Party 2
Cerberus
Cerberus
SH4N71
Cerberus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 67L
1,335 Elo+
Solo
Achilles
Achilles
Yonsisac
Achilles
Level 38
God Stats
4W - 3L
1,718 SR
Queue Stats
13W - 12L
1,486 Elo+
Party 2
Hachiman
Hachiman
wuispu
Hachiman
Level 14
God Stats
0W - 2L
1,284 SR
Queue Stats
23W - 42L
1,316 Elo+
Party 1
Team Averages
Level 25
1,571 SR
1,462 Elo+

VS

Team Averages
Level 27
1,427 SR
1,425 Elo+
Serqet
Serqet
 
Serqet
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AvatarBeatDown
Nu Wa
Level 29
God Stats
36W - 35L
1,592 SR
Queue Stats
144W - 161L
1,474 Elo+
Solo
Ymir
Ymir
Harlakyn
Ymir
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,219 Elo+
Solo
Charybdis
Charybdis
Lovetohatelife
Charybdis
Level 29
God Stats
7W - 5L
1,316 SR
Queue Stats
64W - 47L
1,542 Elo+
Solo
Erlang Shen
Erlang Shen
PaintBoi_Nyhiem
Erlang Shen
Level 28
God Stats
1W - 1L
1,229 SR
Queue Stats
50W - 58L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dalastor
Fenrir
15
3 / 10 / 3
10,266
933
9,328
22,899
11,838
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Karinaboom
Scylla
16
0 / 6 / 1
8,892
808
2,354
12,399
3,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
SH4N71
Cerberus
17
1 / 2 / 7
10,201
927
11,144
18,269
25,305
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
Yonsisac
Achilles
16
5 / 9 / 3
11,282
1,026
18,176
28,383
25,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
wuispu
Hachiman
15
0 / 9 / 6
9,397
854
8,916
17,679
6,032
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
0 / 2 / 17
10,037
912
5,217
8,656
4,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
7 / 2 / 26
12,038
1,094
29,357
9,776
4,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
17
4 / 2 / 22
11,013
1,001
9,307
13,633
13,564
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Lovetohatelife
Charybdis
20
17 / 1 / 15
14,331
1,303
36,388
12,195
5,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
PaintBoi_Nyhiem
Erlang Shen
18
8 / 2 / 15
11,892
1,081
13,398
13,205
9,713
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
131
9
Kills
36
36
Deaths
9
20
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
0
2
17
4.25
W
7
2
26
10
L
Fenrir
Dalastor
Fenrir
3
10
3
0.45
W
Ymir
4
2
22
7.5
L
Scylla
Karinaboom
Scylla
0
6
1
0.08
W
Charybdis
Lovetohatelife
Charybdis
17
1
15
24.5
W
Erlang Shen
PaintBoi_Nyhiem
Erlang Shen
8
2
15
7.75
L
Cerberus
SH4N71
Cerberus
1
2
7
2.25
L
Achilles
Yonsisac
Achilles
5
9
3
0.72
L
Hachiman
wuispu
Hachiman
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,918
Damage
93,667
99,629
Taken
57,465
72,634
Mitigated
37,175
4,955
Healing
9,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,217
2,017
0
0
8,656
4,171
0
2,351
5,686
0
9,832
W
29,357
7,907
1,917
1,104
9,776
4,368
0
1,708
8,068
44,932
0
L
Fenrir
Dalastor
Fenrir
9,328
3,147
0
1,231
22,899
11,838
0
8,144
14,755
0
16,735
W
Ymir
9,307
1,685
162
1,018
13,633
13,564
0
3,419
10,214
13,151
0
L
Scylla
Karinaboom
Scylla
2,354
799
0
0
12,399
3,927
0
4,431
7,648
15,140
0
W
Charybdis
Lovetohatelife
Charybdis
36,388
25,040
0
3,101
12,195
5,359
0
2,987
9,208
0
75,292
W
Erlang Shen
PaintBoi_Nyhiem
Erlang Shen
13,398
6,837
0
2,030
13,205
9,713
0
3,360
9,845
47
27,316
L
Cerberus
SH4N71
Cerberus
11,144
370
0
2,928
18,269
25,305
0
6,033
11,756
27,648
0
L
Achilles
Yonsisac
Achilles
18,176
4,954
0
796
28,383
25,532
0
11,339
16,786
381
32,424
L
Hachiman
wuispu
Hachiman
8,916
3,392
0
0
17,679
6,032
0
8,717
8,962
0
21,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,038
Gold Earned
59,311
146
Minions Killed
189
4
Camps Cleared
10
772,104
Distance Traveled
960,140
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,037
912
11
1
0
186,950
0
W
Nu Wa
12,038
1,094
37
3
1
188,462
0
L
Fenrir
10,266
933
11
1
1
162,246
0
W
Ymir
11,013
1,001
8
1
0
187,435
0
L
Scylla
8,892
808
34
3
2
93,611
0
W
Charybdis
14,331
1,303
100
9
6
190,980
1
W
Erlang Shen
11,892
1,081
33
3
3
206,313
0
L
Cerberus
10,201
927
55
5
0
182,243
0
L
Achilles
11,282
1,026
27
2
1
200,505
3
L
Hachiman
9,397
854
19
2
0
133,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role