Player Matchup

Izanami
Izanami
CthulhuTheGood
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,475 Elo+
Solo
Ymir
Ymir
NOOB722
Ymir
Level 13
God Stats
6W - 3L
1,866 SR
Queue Stats
84W - 81L
1,446 Elo+
Solo
Loki
Loki
SpaceWolf96
Loki
Level 16
God Stats
2W - 6L
1,827 SR
Queue Stats
45W - 54L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
benjivinilos
Sun Wukong
Level 27
God Stats
105W - 131L
1,467 SR
Queue Stats
141W - 168L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
destroyer07773
Morgan Le Fay
Level 23
God Stats
5W - 8L
1,832 SR
Queue Stats
169W - 188L
1,485 Elo+
Solo
Team Averages
Level 20
1,698 SR
1,478 Elo+

VS

Team Averages
Level 22
1,631 SR
1,431 Elo+
Amaterasu
Amaterasu
Asmodues7
Amaterasu
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 9L
1,494 Elo+
Party 1
Set
Set
Auxitian
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,384 Elo+
Party 1
Artemis
Artemis
CoffeeCoop
Artemis
Level 7
God Stats
3W - 0L
1,776 SR
Queue Stats
22W - 12L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
NadaCaptain
Baron Samedi
Level 29
God Stats
7W - 1L
1,786 SR
Queue Stats
99W - 104L
1,377 Elo+
Solo
Raijin
Raijin
atazega
Raijin
Level 26
God Stats
20W - 13L
1,592 SR
Queue Stats
123W - 126L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 3
9,867
493
9,685
14,470
4,966
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
NOOB722
Ymir
15
4 / 6 / 8
10,218
511
6,211
24,188
24,605
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 8 / 3
8,780
439
8,955
17,874
5,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
benjivinilos
Sun Wukong
14
3 / 6 / 1
9,564
478
11,030
15,295
11,198
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
destroyer07773
Morgan Le Fay
15
2 / 11 / 1
9,519
476
9,687
19,020
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Asmodues7
Amaterasu
17
5 / 3 / 4
11,805
590
6,721
15,627
9,662
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
9 / 5 / 5
11,668
583
14,322
18,083
6,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
CoffeeCoop
Artemis
18
13 / 3 / 8
12,109
605
20,723
11,254
3,743
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
NadaCaptain
Baron Samedi
15
2 / 4 / 10
9,540
477
8,834
12,743
6,938
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
atazega
Raijin
18
9 / 3 / 10
11,953
598
18,248
13,141
4,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
17
Kills
38
38
Deaths
18
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Asmodues7
Amaterasu
5
3
4
2.33
W
9
5
5
2.3
W
Artemis
CoffeeCoop
Artemis
13
3
8
5.67
L
5
7
3
0.93
L
Ymir
NOOB722
Ymir
4
6
8
1.33
W
Baron Samedi
NadaCaptain
Baron Samedi
2
4
10
1.75
L
3
8
3
0.56
W
Raijin
atazega
Raijin
9
3
10
4.67
L
Sun Wukong
benjivinilos
Sun Wukong
3
6
1
0.58
L
Morgan Le Fay
destroyer07773
Morgan Le Fay
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,568
Damage
68,848
90,847
Taken
70,848
51,650
Mitigated
31,876
13,686
Healing
16,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Asmodues7
Amaterasu
6,721
3,795
0
2,748
15,627
9,662
1,810
1,346
14,281
0
47,942
W
14,322
6,824
0
2,598
18,083
6,858
1,384
4,430
13,653
0
86,169
W
Artemis
CoffeeCoop
Artemis
20,723
14,737
0
3,602
11,254
3,743
5,000
1,799
9,455
0
58,118
L
9,685
5,771
0
1,638
14,470
4,966
1,648
6,427
7,861
0
64,598
L
Ymir
NOOB722
Ymir
6,211
723
210
1,590
24,188
24,605
0
7,417
16,225
38,351
0
W
Baron Samedi
NadaCaptain
Baron Samedi
8,834
1,501
1,760
3,943
12,743
6,938
1,320
3,411
9,332
41,619
0
L
8,955
1,611
0
5,876
17,874
5,530
0
2,277
15,436
0
53,515
W
Raijin
atazega
Raijin
18,248
1,920
126
2,127
13,141
4,675
2,326
4,965
8,176
70,363
0
L
Sun Wukong
benjivinilos
Sun Wukong
11,030
4,407
0
1,341
15,295
11,198
1,041
1,692
13,563
0
51,366
L
Morgan Le Fay
destroyer07773
Morgan Le Fay
9,687
795
0
3,031
19,020
5,351
1,121
8,399
9,901
50,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,948
Gold Earned
57,075
453
Minions Killed
472
0
Camps Cleared
0
1,596,985
Distance Traveled
1,789,084
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,805
590
95
5
0
363,875
3
W
Set
11,668
583
115
6
0
386,569
0
W
Artemis
12,109
605
94
5
0
362,905
3
L
Izanami
9,867
493
119
6
0
315,584
3
L
Ymir
10,218
511
65
3
0
336,301
2
W
Baron Samedi
9,540
477
63
3
0
348,201
8
L
Loki
8,780
439
76
4
0
342,703
2
W
Raijin
11,953
598
105
5
0
327,534
3
L
Sun Wukong
9,564
478
108
5
0
311,261
0
L
Morgan Le Fay
9,519
476
85
4
0
291,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role