Player Matchup

Ah Puch
Ah Puch
GodofAsh
Ah Puch
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 59L
1,367 Elo+
Party 1
Nemesis
Nemesis
ItsKawaiiSenpai
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 61L
1,394 Elo+
Party 1
Cabrakan
Cabrakan
SQUIRLeatsNOOBS
Cabrakan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,412 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,391 Elo+

VS

Team Averages
Level 35
1,460 SR
1,570 Elo+
Neith
Neith
MrEscarbato
Neith
Level 11
God Stats
3W - 1L
1,603 SR
Queue Stats
24W - 11L
1,500 Elo+
Party 2
Zeus
Zeus
SpectroPimienta
Zeus
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 9L
1,500 Elo+
Party 2
Loki
Loki
SrStrangeluv
Loki
Level 79
God Stats
1W - 0L
1,278 SR
Queue Stats
22W - 15L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GodofAsh
Ah Puch
13
4 / 6 / 5
10,010
715
9,074
13,325
5,616
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 8 / 4
9,095
650
5,594
15,911
6,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
13
3 / 9 / 6
10,560
754
5,278
18,030
24,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 15
10,834
774
10,203
6,978
2,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
12 / 6 / 9
11,806
843
21,212
11,228
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 5 / 16
10,776
770
10,585
11,942
11,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
9
Kills
23
23
Deaths
11
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
GodofAsh
Ah Puch
4
6
5
1.08
L
2
8
4
0.5
W
5
0
15
12.5
L
Cabrakan
3
9
6
0.67
W
12
6
9
2.75
W
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,946
Damage
42,000
47,266
Taken
30,148
36,810
Mitigated
17,998
3,699
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
GodofAsh
Ah Puch
9,074
620
0
1,666
13,325
5,616
0
4,332
8,601
40,230
0
L
5,594
2,434
0
1,431
15,911
6,933
0
10,490
5,211
0
12,674
W
10,203
5,101
0
2,984
6,978
2,456
1,935
3,633
3,345
0
54,317
L
Cabrakan
5,278
833
0
602
18,030
24,261
0
6,711
10,815
13,195
0
W
21,212
767
0
738
11,228
3,961
571
4,822
6,406
46,272
0
W
10,585
3,404
0
2,323
11,942
11,581
153
6,651
5,291
0
31,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,665
Gold Earned
33,416
119
Minions Killed
191
3
Camps Cleared
11
645,385
Distance Traveled
737,950
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,010
715
83
6
3
221,192
3
L
Nemesis
9,095
650
14
1
0
229,884
3
W
Neith
10,834
774
115
8
6
255,983
3
L
Cabrakan
10,560
754
22
2
0
194,309
6
W
Zeus
11,806
843
34
2
3
222,864
5
W
Loki
10,776
770
42
3
2
259,103
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role