Player Matchup

Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Lilpetey2020
Ymir
Level 13
God Stats
34W - 38L
1,374 SR
Queue Stats
37W - 49L
1,331 Elo+
Solo
Team Averages
Level 65
1,458 SR
1,444 Elo+

VS

Team Averages
Level 6
1,500 SR
1,244 Elo+
Sun Wukong
Sun Wukong
Batatakiller527
Sun Wukong
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,116 Elo+
Party 1
Medusa
Medusa
Parca online
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,116 Elo+
Party 1
Cthulhu
Cthulhu
pedrorere123
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
19 / 1 / 6
10,712
974
17,015
9,080
3,737
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
 
Kukulkan
13
3 / 2 / 19
8,701
791
11,846
4,962
1,839
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 17
8,905
810
4,852
11,086
9,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Batatakiller527
Sun Wukong
9
0 / 6 / 3
6,798
618
2,908
13,232
5,376
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
9
1 / 6 / 2
6,757
614
2,947
13,063
3,838
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
pedrorere123
Cthulhu
10
1 / 13 / 1
7,139
649
4,292
15,799
9,803
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
25
Kills
2
4
Deaths
25
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
19
1
6
22
W
Kukulkan
 
Kukulkan
3
2
19
6.25
L
Sun Wukong
Batatakiller527
Sun Wukong
0
6
3
0.25
W
3
1
17
11.5
L
Medusa
1
6
2
0.33
L
Cthulhu
pedrorere123
Cthulhu
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,713
Damage
10,147
25,128
Taken
42,094
14,700
Mitigated
19,017
9,892
Healing
438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,015
9,919
0
4,119
9,080
3,737
1,760
2,198
6,882
0
34,422
W
Kukulkan
 
Kukulkan
11,846
525
498
1,076
4,962
1,839
367
1,362
3,600
31,919
0
L
Sun Wukong
Batatakiller527
Sun Wukong
2,908
357
0
382
13,232
5,376
0
5,687
7,545
0
14,999
W
4,852
1,090
182
4,017
11,086
9,124
83
1,505
9,581
28,371
0
L
Medusa
2,947
1,158
0
56
13,063
3,838
0
6,686
6,377
0
6,033
L
Cthulhu
pedrorere123
Cthulhu
4,292
417
0
0
15,799
9,803
0
4,837
10,962
18,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,318
Gold Earned
20,694
126
Minions Killed
57
6
Camps Cleared
2
596,207
Distance Traveled
508,924
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,712
974
34
3
1
187,489
1
W
Kukulkan
8,701
791
53
5
2
210,967
0
L
Sun Wukong
6,798
618
16
1
2
174,758
0
W
Ymir
8,905
810
39
4
3
197,751
0
L
Medusa
6,757
614
9
1
0
185,881
0
L
Cthulhu
7,139
649
32
3
0
148,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role