Player Matchup

Gilgamesh
Gilgamesh
Gregsterboy
Gilgamesh
Level 67
God Stats
5W - 10L
1,452 SR
Queue Stats
19W - 34L
1,331 Elo+
Party 2
Fenrir
Fenrir
Hallzy
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,296 Elo+
Party 2
Baron Samedi
Baron Samedi
Roflman42
Baron Samedi
Level 43
God Stats
2W - 6L
1,299 SR
Queue Stats
4W - 10L
1,290 Elo+
Party 2
Anhur
Anhur
josephjboyden
Anhur
Level 29
God Stats
6W - 12L
1,427 SR
Queue Stats
9W - 22L
1,309 Elo+
Party 2
Terra
Terra
tdives111
Terra
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 23L
1,324 Elo+
Party 2
Team Averages
Level 62
1,436 SR
1,310 Elo+

VS

Team Averages
Level 89
1,627 SR
1,599 Elo+
Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DarkNessAce
Bellona
Level 160
God Stats
4W - 2L
1,638 SR
Queue Stats
216W - 199L
1,645 Elo+
Party 1
Aphrodite
Aphrodite
RandyRandolf
Aphrodite
Level 68
God Stats
25W - 25L
1,767 SR
Queue Stats
39W - 31L
1,687 Elo+
Party 1
Thoth
Thoth
S3nku
Thoth
Level 29
God Stats
2W - 0L
1,729 SR
Queue Stats
28W - 18L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gregsterboy
Gilgamesh
11
2 / 3 / 2
6,341
528
5,228
9,106
5,517
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Hallzy
Fenrir
11
2 / 4 / 3
6,471
539
6,689
10,854
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Roflman42
Baron Samedi
11
2 / 5 / 1
6,681
557
3,970
6,735
2,771
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 4 / 3
5,549
462
2,467
6,273
1,724
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Terra
tdives111
Terra
8
0 / 3 / 2
5,443
454
1,057
9,843
4,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 1 / 1
7,355
613
2,984
5,365
1,604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
 
Neith
10
1 / 3 / 1
6,256
521
4,009
5,982
1,471
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
DarkNessAce
Bellona
13
12 / 1 / 1
8,009
667
12,913
8,295
5,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
RandyRandolf
Aphrodite
11
3 / 1 / 5
7,238
603
3,901
7,577
3,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
S3nku
Thoth
11
3 / 2 / 6
6,794
566
4,245
6,457
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
19
19
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
1
1
0.5
W
Neith
 
Neith
1
3
1
0.5
W
Bellona
DarkNessAce
Bellona
12
1
1
12.5
L
Gilgamesh
Gregsterboy
Gilgamesh
2
3
2
1
L
Fenrir
Hallzy
Fenrir
2
4
3
0.88
W
Aphrodite
RandyRandolf
Aphrodite
3
1
5
5.5
L
Baron Samedi
Roflman42
Baron Samedi
2
5
1
0.5
W
Thoth
S3nku
Thoth
3
2
6
3
L
1
4
3
0.63
L
Terra
tdives111
Terra
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,411
Damage
28,052
42,811
Taken
33,676
18,455
Mitigated
13,883
8,508
Healing
13,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,984
1,530
0
2,805
5,365
1,604
926
82
5,283
0
48,013
W
Neith
 
Neith
4,009
1,710
0
1,160
5,982
1,471
0
1,554
4,428
0
32,215
W
Bellona
DarkNessAce
Bellona
12,913
5,773
0
1,714
8,295
5,823
0
2,332
5,963
0
47,311
L
Gilgamesh
Gregsterboy
Gilgamesh
5,228
819
0
1,715
9,106
5,517
0
1,055
8,023
4,095
29,755
L
Fenrir
Hallzy
Fenrir
6,689
2,042
0
2,756
10,854
3,759
0
2,089
8,725
0
38,793
W
Aphrodite
RandyRandolf
Aphrodite
3,901
505
2,311
4,487
7,577
3,218
320
790
6,787
28,063
0
L
Baron Samedi
Roflman42
Baron Samedi
3,970
388
341
542
6,735
2,771
0
2,015
4,530
30,768
0
W
Thoth
S3nku
Thoth
4,245
567
0
696
6,457
1,767
507
1,179
5,278
37,843
0
L
2,467
1,218
0
804
6,273
1,724
932
1,545
4,720
0
23,472
L
Terra
tdives111
Terra
1,057
164
205
2,145
9,843
4,684
0
1,176
8,667
5,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,485
Gold Earned
35,652
253
Minions Killed
378
0
Camps Cleared
0
1,105,761
Distance Traveled
1,127,666
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,355
613
114
10
0
189,883
5
W
Neith
6,256
521
56
5
0
212,805
2
W
Bellona
8,009
667
80
7
0
270,296
3
L
Gilgamesh
6,341
528
66
6
0
227,087
3
L
Fenrir
6,471
539
67
6
0
237,332
4
W
Aphrodite
7,238
603
42
4
0
230,160
2
L
Baron Samedi
6,681
557
51
4
0
218,573
2
W
Thoth
6,794
566
86
7
0
224,522
0
L
Anhur
5,549
462
62
5
0
209,881
1
L
Terra
5,443
454
7
1
0
212,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role