Player Matchup

Hera
Hera
EViL SiLVeRSouL
Hera
Level 120
God Stats
18W - 18L
1,506 SR
Queue Stats
239W - 328L
1,361 Elo+
Solo
Medusa
Medusa
Empire_Slayer1
Medusa
Level 29
God Stats
45W - 30L
1,481 SR
Queue Stats
208W - 299L
1,275 Elo+
Party 1
Cthulhu
Cthulhu
JLG_The_Mexican
Cthulhu
Level 65
God Stats
4W - 9L
1,237 SR
Queue Stats
197W - 232L
1,302 Elo+
Party 1
Team Averages
Level 71
1,408 SR
1,312 Elo+

VS

Team Averages
Level 65
1,415 SR
1,465 Elo+
Charybdis
Charybdis
MarikoChanny
Charybdis
Level 143
God Stats
4W - 19L
1,244 SR
Queue Stats
50W - 72L
1,394 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mave234
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
SirLaz3R
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 7
8,772
797
9,178
5,013
1,512
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
8 / 1 / 10
9,356
851
9,087
7,259
2,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 1 / 12
9,304
846
7,292
10,467
8,332
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MarikoChanny
Charybdis
9
1 / 3 / 1
6,778
616
2,765
8,389
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Mave234
Morgan Le Fay
9
0 / 8 / 0
6,288
572
5,227
13,173
4,542
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SirLaz3R
Thanatos
9
1 / 9 / 1
7,206
655
3,538
10,188
4,304
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
20
Kills
2
2
Deaths
20
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
W
8
1
10
13
W
5
1
12
11
L
Charybdis
MarikoChanny
Charybdis
1
3
1
0.5
L
Morgan Le Fay
Mave234
Morgan Le Fay
0
8
0
0
L
Thanatos
SirLaz3R
Thanatos
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,557
Damage
11,530
22,739
Taken
31,750
12,604
Mitigated
11,966
5,784
Healing
4,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,178
2,266
0
1,000
5,013
1,512
808
978
4,035
27,403
0
W
9,087
4,845
0
1,978
7,259
2,760
746
2,120
5,139
0
29,966
W
7,292
444
418
2,388
10,467
8,332
688
2,471
7,996
19,113
0
L
Charybdis
MarikoChanny
Charybdis
2,765
1,037
0
1,330
8,389
3,120
0
3,641
4,748
0
14,376
L
Morgan Le Fay
Mave234
Morgan Le Fay
5,227
947
0
1,299
13,173
4,542
0
8,070
5,103
15,253
0
L
Thanatos
SirLaz3R
Thanatos
3,538
1,656
0
1,690
10,188
4,304
0
4,966
5,222
0
9,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,432
Gold Earned
20,272
119
Minions Killed
62
4
Camps Cleared
1
683,013
Distance Traveled
533,160
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,772
797
40
4
2
228,462
2
W
Medusa
9,356
851
52
5
1
221,685
0
W
Cthulhu
9,304
846
27
2
1
232,866
0
L
Charybdis
6,778
616
35
3
0
189,792
0
L
Morgan Le Fay
6,288
572
18
2
0
168,397
1
L
Thanatos
7,206
655
9
1
1
174,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role