Player Matchup

Fenrir
Fenrir
Hofs
Fenrir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
Law4you
Cthulhu
Level 24
God Stats
8W - 2L
1,500 SR
Queue Stats
96W - 81L
1,510 Elo+
Solo
Achilles
Achilles
Phantompt
Achilles
Level 16
God Stats
11W - 0L
2,042 SR
Queue Stats
20W - 10L
1,568 Elo+
Party 2
Apollo
Apollo
Rache7
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,425 Elo+
Solo
Kukulkan
Kukulkan
RamYourMum
Kukulkan
Level 18
God Stats
16W - 1L
1,869 SR
Queue Stats
84W - 46L
1,606 Elo+
Party 2
Team Averages
Level 19
1,682 SR
1,529 Elo+

VS

Team Averages
Level 9
1,486 SR
1,532 Elo+
Tiamat
Tiamat
Fan2Draken
Tiamat
Level 10
God Stats
2W - 3L
1,228 SR
Queue Stats
3W - 3L
1,468 Elo+
Party 1
Raijin
Raijin
N0iri
Raijin
Level 12
God Stats
1W - 1L
1,373 SR
Queue Stats
7W - 5L
1,625 Elo+
Party 1
Yemoja
Yemoja
SirTEBO
Yemoja
Level 8
God Stats
2W - 1L
1,831 SR
Queue Stats
9W - 14L
1,524 Elo+
Solo
Janus
Janus
TrollsJuge
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,577 Elo+
Party 1
Hercules
Hercules
peepoune
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hofs
Fenrir
18
8 / 1 / 18
12,433
1,130
19,827
12,281
7,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Law4you
Cthulhu
18
3 / 3 / 22
11,408
1,037
11,451
16,961
18,088
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Phantompt
Achilles
19
14 / 4 / 12
12,850
1,168
18,134
14,233
13,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
Rache7
Apollo
19
8 / 3 / 19
12,404
1,128
15,336
11,537
5,266
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
RamYourMum
Kukulkan
20
7 / 1 / 23
13,325
1,211
25,671
5,731
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

274

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fan2Draken
Tiamat
17
3 / 11 / 3
11,154
1,014
10,570
19,186
12,083
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Raijin
N0iri
Raijin
17
6 / 8 / 3
12,175
1,107
17,319
17,551
6,715
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Yemoja
SirTEBO
Yemoja
17
0 / 5 / 7
10,826
984
7,873
19,374
23,435
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Janus
16
0 / 8 / 2
9,266
842
3,934
8,456
2,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
peepoune
Hercules
16
3 / 8 / 5
10,927
993
9,578
31,544
34,099
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
32
40
Kills
12
12
Deaths
40
94
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Fan2Draken
Tiamat
3
11
3
0.41
W
Fenrir
Hofs
Fenrir
8
1
18
17
W
Cthulhu
Law4you
Cthulhu
3
3
22
4.67
L
Raijin
N0iri
Raijin
6
8
3
0.94
W
Achilles
Phantompt
Achilles
14
4
12
5
W
Apollo
Rache7
Apollo
8
3
19
5.83
W
Kukulkan
RamYourMum
Kukulkan
7
1
23
18.5
L
Yemoja
SirTEBO
Yemoja
0
5
7
0.7
L
Janus
0
8
2
0.13
L
Hercules
peepoune
Hercules
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,419
Damage
49,274
60,743
Taken
96,111
45,972
Mitigated
78,690
5,573
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Fan2Draken
Tiamat
10,570
1,288
0
1,810
19,186
12,083
0
8,209
10,977
25,327
0
W
Fenrir
Hofs
Fenrir
19,827
6,236
0
1,407
12,281
7,114
0
8,314
3,967
0
28,888
W
Cthulhu
Law4you
Cthulhu
11,451
1,389
327
2,120
16,961
18,088
0
10,868
5,479
29,209
0
L
Raijin
N0iri
Raijin
17,319
3,188
0
705
17,551
6,715
0
5,214
12,337
34,409
0
W
Achilles
Phantompt
Achilles
18,134
7,528
0
587
14,233
13,237
0
9,687
4,388
577
29,616
W
Apollo
Rache7
Apollo
15,336
8,124
0
1,132
11,537
5,266
0
6,522
5,015
0
29,491
W
Kukulkan
RamYourMum
Kukulkan
25,671
3,488
0
0
5,731
2,267
0
4,305
1,426
63,706
0
L
Yemoja
SirTEBO
Yemoja
7,873
718
968
153
19,374
23,435
0
8,458
10,916
33,669
0
L
Janus
3,934
727
0
0
8,456
2,358
0
2,401
6,055
14,680
0
L
Hercules
peepoune
Hercules
9,578
2,796
0
7,533
31,544
34,099
0
13,417
18,127
0
14,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,420
Gold Earned
54,348
213
Minions Killed
151
9
Camps Cleared
4
1,106,692
Distance Traveled
870,592
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,154
1,014
28
3
1
180,294
1
W
Fenrir
12,433
1,130
13
1
2
255,048
1
W
Cthulhu
11,408
1,037
36
3
2
220,763
2
L
Raijin
12,175
1,107
38
3
2
174,634
3
W
Achilles
12,850
1,168
34
3
1
199,322
1
W
Apollo
12,404
1,128
30
3
4
204,403
0
W
Kukulkan
13,325
1,211
100
9
0
227,156
3
L
Yemoja
10,826
984
55
5
0
192,785
2
L
Janus
9,266
842
18
2
1
107,126
0
L
Hercules
10,927
993
12
1
0
215,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role