Player Matchup

Horus
Horus
Alucard99
Horus
Level 67
God Stats
1W - 1L
1,281 SR
Queue Stats
42W - 34L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
Asgardwarriorx
Cthulhu
Level 61
God Stats
7W - 2L
1,559 SR
Queue Stats
14W - 14L
1,487 Elo+
Party 1
Neith
Neith
Sinister_Splicer
Neith
Level 112
God Stats
4W - 2L
1,282 SR
Queue Stats
122W - 128L
1,458 Elo+
Solo
Merlin
Merlin
The Reaper21201
Merlin
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 25L
1,414 Elo+
Party 3
Odin
Odin
TheDerpySn0wMan
Odin
Level 84
God Stats
7W - 3L
1,598 SR
Queue Stats
224W - 246L
1,440 Elo+
Party 3
Team Averages
Level 68
1,444 SR
1,458 Elo+

VS

Team Averages
Level 145
1,455 SR
1,507 Elo+
Sobek
Sobek
Im-Not-Eric
Sobek
Level 126
God Stats
0W - 1L
1,149 SR
Queue Stats
113W - 100L
1,525 Elo+
Party 2
Charybdis
Charybdis
Rizen Logic
Charybdis
Level 145
God Stats
16W - 23L
1,280 SR
Queue Stats
345W - 352L
1,477 Elo+
Solo
Bakasura
Bakasura
ServPlute
Bakasura
Level 147
God Stats
0W - 1L
1,290 SR
Queue Stats
112W - 123L
1,527 Elo+
Party 2
Anubis
Anubis
ToxicTrollGaming
Anubis
Level 154
God Stats
15W - 5L
1,672 SR
Queue Stats
240W - 220L
1,488 Elo+
Party 2
Odin
Odin
killjoy_perez11
Odin
Level 155
God Stats
1W - 2L
1,881 SR
Queue Stats
82W - 83L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alucard99
Horus
17
6 / 0 / 18
11,334
1,133
14,969
16,560
18,656
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
7 / 0 / 18
11,470
1,147
16,966
18,620
22,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 2 / 17
11,661
1,166
16,205
9,012
3,461
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 5 / 12
10,071
1,007
6,838
10,758
4,867
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 6 / 17
11,172
1,117
15,625
19,478
16,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

215

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 10
9,737
974
10,720
18,874
22,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Rizen Logic
Charybdis
16
1 / 8 / 9
9,712
971
11,322
14,105
4,630
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
ServPlute
Bakasura
16
7 / 4 / 5
10,942
1,094
15,844
14,024
8,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 8 / 9
9,703
970
13,948
13,346
6,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 4 / 9
9,745
975
17,330
15,878
13,782
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
55
29
Kills
13
13
Deaths
29
82
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Horus
Alucard99
Horus
6
0
18
15
W
7
0
18
16
L
2
5
10
1.4
L
Charybdis
Rizen Logic
Charybdis
1
8
9
0.69
L
Bakasura
ServPlute
Bakasura
7
4
5
2.38
W
6
2
17
7.25
W
3
5
12
1.8
W
7
6
17
2.58
L
1
8
9
0.69
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,603
Damage
69,164
74,428
Taken
76,227
66,619
Mitigated
55,959
9,138
Healing
12,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Alucard99
Horus
14,969
6,696
1,171
2,446
16,560
18,656
0
6,719
8,585
0
28,477
W
16,966
1,394
1,015
189
18,620
22,714
0
7,488
9,814
37,864
0
L
10,720
355
133
3,877
18,874
22,582
0
4,764
14,110
18,950
0
L
Charybdis
Rizen Logic
Charybdis
11,322
7,159
333
1,020
14,105
4,630
0
5,056
9,049
0
31,719
L
Bakasura
ServPlute
Bakasura
15,844
9,096
0
2,495
14,024
8,612
0
4,975
9,049
0
22,758
W
16,205
7,319
0
2,289
9,012
3,461
0
3,846
4,720
0
38,257
W
6,838
631
0
165
10,758
4,867
0
2,206
7,863
15,094
0
W
15,625
3,053
677
1,186
19,478
16,921
0
8,750
9,513
0
23,263
L
13,948
606
0
2,271
13,346
6,353
0
3,663
9,683
36,384
0
L
17,330
1,366
0
2,289
15,878
13,782
0
5,346
10,532
7,471
18,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,708
Gold Earned
49,839
190
Minions Killed
191
5
Camps Cleared
3
993,463
Distance Traveled
987,416
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,334
1,133
30
3
2
218,268
0
W
Cthulhu
11,470
1,147
54
5
1
213,959
0
L
Sobek
9,737
974
16
2
0
202,455
0
L
Charybdis
9,712
971
46
5
2
171,116
0
L
Bakasura
10,942
1,094
51
5
1
235,152
0
W
Neith
11,661
1,166
69
7
1
190,644
0
W
Merlin
10,071
1,007
12
1
0
165,510
0
W
Odin
11,172
1,117
25
3
1
205,082
0
L
Anubis
9,703
970
59
6
0
162,166
0
L
Odin
9,745
975
19
2
0
216,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role