Player Matchup

Tiamat
Tiamat
ChemaCR7MADRID
Tiamat
Level 17
God Stats
4W - 2L
1,891 SR
Queue Stats
19W - 20L
1,283 Elo+
Solo
Ra
Ra
Exit300ent
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MacBlueSlush
Kuzenbo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,203 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shawny_Non
Tsukuyomi
Level 25
God Stats
37W - 54L
1,515 SR
Queue Stats
263W - 323L
1,292 Elo+
Party 1
Fenrir
Fenrir
fredyatfive
Fenrir
Level 16
God Stats
13W - 16L
1,374 SR
Queue Stats
175W - 251L
1,198 Elo+
Party 1
Team Averages
Level 14
1,556 SR
1,295 Elo+

VS

Team Averages
Level 18
1,450 SR
1,256 Elo+
Fenrir
Fenrir
I Am MysT
Fenrir
Level 14
God Stats
4W - 3L
1,608 SR
Queue Stats
61W - 62L
1,159 Elo+
Solo
Yemoja
Yemoja
Jorgey2
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Kenshin_Hamura
Sun Wukong
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 35L
1,199 Elo+
Solo
Rama
Rama
Occultkey24
Rama
Level 27
God Stats
2W - 2L
1,494 SR
Queue Stats
3W - 6L
1,166 Elo+
Solo
Charybdis
Charybdis
lts painless
Charybdis
Level 29
God Stats
2W - 5L
1,146 SR
Queue Stats
129W - 157L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 4
10,433
417
5,902
20,604
9,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 6 / 0
7,014
281
573
3,762
665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
MacBlueSlush
Kuzenbo
18
8 / 3 / 5
12,164
487
14,457
25,629
40,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
Shawny_Non
Tsukuyomi
19
13 / 6 / 3
12,777
511
17,080
22,277
21,514
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
18
9 / 8 / 7
12,536
501
14,130
18,627
15,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
I Am MysT
Fenrir
20
14 / 5 / 3
14,706
588
18,063
22,771
15,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
Jorgey2
Yemoja
16
4 / 5 / 9
11,973
479
4,732
12,615
13,953
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sun Wukong
Kenshin_Hamura
Sun Wukong
15
1 / 13 / 8
11,401
456
5,268
20,809
10,582
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
8 / 6 / 5
13,547
542
19,568
23,229
8,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charybdis
lts painless
Charybdis
18
4 / 2 / 1
12,369
495
7,303
9,627
6,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
57
31
Kills
31
33
Deaths
31
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
10
4
0.3
L
0
6
0
0
W
Fenrir
I Am MysT
Fenrir
14
5
3
3.1
W
Yemoja
Jorgey2
Yemoja
4
5
9
1.7
W
Sun Wukong
Kenshin_Hamura
Sun Wukong
1
13
8
0.38
L
Kuzenbo
MacBlueSlush
Kuzenbo
8
3
5
3.5
W
8
6
5
1.75
L
Tsukuyomi
Shawny_Non
Tsukuyomi
13
6
3
2.42
L
Fenrir
9
8
7
1.56
W
Charybdis
lts painless
Charybdis
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,142
Damage
54,934
90,899
Taken
89,051
86,926
Mitigated
54,759
13,316
Healing
17,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,902
929
74
2,857
20,604
9,357
198
722
19,882
53,847
0
L
573
198
0
0
3,762
665
12
326
3,436
6,301
0
W
Fenrir
I Am MysT
Fenrir
18,063
7,535
0
2,075
22,771
15,186
1,888
4,111
18,627
0
87,009
W
Yemoja
Jorgey2
Yemoja
4,732
1,126
2,469
142
12,615
13,953
631
4,004
8,506
21,518
0
W
Sun Wukong
Kenshin_Hamura
Sun Wukong
5,268
2,119
0
531
20,809
10,582
3,205
2,942
17,867
8
40,757
L
Kuzenbo
MacBlueSlush
Kuzenbo
14,457
5,775
71
3,521
25,629
40,332
294
1,061
24,568
62,711
0
W
19,568
15,050
0
8,667
23,229
8,711
4,309
6,404
16,785
0
119,862
L
Tsukuyomi
Shawny_Non
Tsukuyomi
17,080
4,641
0
3,486
22,277
21,514
1,673
1,378
20,899
0
83,358
L
Fenrir
14,130
4,123
0
3,307
18,627
15,058
516
1,416
17,098
0
53,053
W
Charybdis
lts painless
Charybdis
7,303
4,491
0
4,075
9,627
6,327
3,136
3,542
6,011
0
63,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,924
Gold Earned
63,996
362
Minions Killed
455
0
Camps Cleared
0
1,832,488
Distance Traveled
2,119,543
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,433
417
72
3
0
359,839
0
L
Ra
7,014
281
13
1
0
145,186
0
W
Fenrir
14,706
588
117
5
0
492,391
0
W
Yemoja
11,973
479
27
1
0
391,432
1
W
Sun Wukong
11,401
456
68
3
0
390,814
2
L
Kuzenbo
12,164
487
77
3
0
441,593
3
W
Rama
13,547
542
152
6
0
422,427
0
L
Tsukuyomi
12,777
511
132
5
0
438,817
0
L
Fenrir
12,536
501
68
3
0
447,053
0
W
Charybdis
12,369
495
91
4
0
422,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role