Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
AcidTabsBoi
Chaac
Level 109
God Stats
3W - 2L
1,761 SR
Queue Stats
283W - 259L
1,405 Elo+
Party 1
Sol
Sol
Ihitthosebro465
Sol
Level 98
God Stats
27W - 14L
1,698 SR
Queue Stats
490W - 458L
1,507 Elo+
Party 1
Terra
Terra
LavosDream
Terra
Level 127
God Stats
8W - 9L
1,581 SR
Queue Stats
48W - 52L
1,437 Elo+
Solo
Nemesis
Nemesis
TheFaIIenCreed
Nemesis
Level 129
God Stats
0W - 4L
1,136 SR
Queue Stats
141W - 163L
1,445 Elo+
Party 2
Team Averages
Level 118
1,535 SR
1,459 Elo+

VS

Team Averages
Level 92
1,548 SR
1,437 Elo+
Hun Batz
Hun Batz
AlmightyKingKei
Hun Batz
Level 106
God Stats
1W - 2L
1,272 SR
Queue Stats
338W - 345L
1,424 Elo+
Solo
Charybdis
Charybdis
Schweggie
Charybdis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
334W - 304L
1,468 Elo+
Solo
Osiris
Osiris
TheJesseLP
Osiris
Level 68
God Stats
29W - 21L
1,612 SR
Queue Stats
280W - 289L
1,408 Elo+
Solo
Vulcan
Vulcan
YayaDime
Vulcan
Level 104
God Stats
10W - 8L
1,707 SR
Queue Stats
489W - 515L
1,420 Elo+
Solo
Scylla
Scylla
shadown-San
Scylla
Level 80
God Stats
11W - 6L
1,648 SR
Queue Stats
289W - 276L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
5
0 / 2 / 2
3,278
656
1,655
3,588
686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

2
0 / 1 / 0
2,745
549
165
853
247
Cudgel

Cudgel

+10
Physical Power
+50
Health

6
2 / 1 / 0
3,774
755
1,362
1,625
401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
5
1 / 1 / 0
3,545
709
1,633
3,513
1,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 1
3,543
709
1,501
3,172
990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
4
0 / 1 / 1
3,225
645
525
2,673
547
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
Schweggie
Charybdis
5
1 / 0 / 2
3,444
689
1,431
1,789
344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
TheJesseLP
Osiris
6
1 / 1 / 0
4,034
807
1,883
2,887
1,257
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Vulcan
YayaDime
Vulcan
6
1 / 1 / 0
3,438
688
830
1,681
432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
5
2 / 1 / 1
3,506
701
1,682
2,390
764
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
5
5
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
2
0.5
L
0
1
0
0
W
Hun Batz
0
1
1
0.5
L
2
1
0
2
L
Terra
1
1
0
1
W
Charybdis
Schweggie
Charybdis
1
0
2
2
L
1
0
1
1.5
W
Osiris
TheJesseLP
Osiris
1
1
0
1
W
Vulcan
YayaDime
Vulcan
1
1
0
1
W
Scylla
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,316
Damage
6,351
12,751
Taken
11,420
3,609
Mitigated
3,344
4,422
Healing
2,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,655
1,037
0
1,334
3,588
686
0
915
2,673
0
9,647
L
165
0
0
10
853
247
0
0
853
94
1,887
W
Hun Batz
525
148
0
0
2,673
547
0
275
2,364
0
9,276
L
1,362
333
0
606
1,625
401
1,202
830
795
14,907
0
L
Terra
1,633
231
298
1,317
3,513
1,285
0
767
2,746
7,076
0
W
Charybdis
Schweggie
Charybdis
1,431
859
0
500
1,789
344
0
802
981
0
7,770
L
1,501
647
0
857
3,172
990
0
0
3,172
0
11,881
W
Osiris
TheJesseLP
Osiris
1,883
795
0
1,011
2,887
1,257
0
81
2,806
0
16,012
W
Vulcan
YayaDime
Vulcan
830
406
0
400
1,681
432
0
992
553
10,713
0
W
Scylla
1,682
307
60
605
2,390
764
0
750
1,640
7,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,885
Gold Earned
17,647
89
Minions Killed
118
0
Camps Cleared
0
433,328
Distance Traveled
484,858
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,278
656
15
3
0
85,366
1
L
Chaac
2,745
549
8
2
0
28,773
0
W
Hun Batz
3,225
645
27
5
0
97,757
0
L
Sol
3,774
755
29
6
0
93,540
1
L
Terra
3,545
709
13
3
0
104,596
2
W
Charybdis
3,444
689
16
3
0
95,161
2
L
Nemesis
3,543
709
24
5
0
121,053
1
W
Osiris
4,034
807
41
8
0
100,327
0
W
Vulcan
3,438
688
18
4
0
99,295
2
W
Scylla
3,506
701
16
3
0
92,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role