Player Matchup

Scylla
Scylla
Crazy08lt
Scylla
Level 110
God Stats
27W - 16L
1,649 SR
Queue Stats
378W - 339L
1,643 Elo+
Party 1
Charybdis
Charybdis
Guntane
Charybdis
Level 108
God Stats
4W - 11L
1,384 SR
Queue Stats
246W - 150L
1,676 Elo+
Party 1
Ares
Ares
Kjsnyde21
Ares
Level 122
God Stats
3W - 0L
1,604 SR
Queue Stats
187W - 124L
1,690 Elo+
Party 1
Team Averages
Level 113
1,546 SR
1,669 Elo+

VS

Team Averages
Level 144
1,563 SR
1,492 Elo+
Tiamat
Tiamat
Bailylikitdaily
Tiamat
Level 147
God Stats
4W - 6L
1,635 SR
Queue Stats
66W - 85L
1,511 Elo+
Party 2
Hercules
Hercules
ImSyfi
Hercules
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,338 Elo+
Party 2
Charybdis
Charybdis
Trickyson
Charybdis
Level 157
God Stats
9W - 11L
1,553 SR
Queue Stats
144W - 118L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Crazy08lt
Scylla
14
6 / 1 / 8
10,449
746
16,152
10,907
5,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Guntane
Charybdis
14
7 / 2 / 6
10,809
772
14,395
10,825
5,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
12
1 / 2 / 10
10,144
725
5,754
15,017
16,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
8,323
595
5,302
9,001
4,228
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
ImSyfi
Hercules
13
3 / 4 / 2
9,469
676
9,126
18,824
20,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
Trickyson
Charybdis
12
1 / 6 / 2
8,749
625
8,878
14,435
5,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
14
Kills
5
5
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Scylla
Crazy08lt
Scylla
6
1
8
10
W
Charybdis
Guntane
Charybdis
7
2
6
5
L
Hercules
ImSyfi
Hercules
3
4
2
1
W
Ares
1
2
10
3
L
Charybdis
Trickyson
Charybdis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,301
Damage
23,306
36,749
Taken
42,260
27,335
Mitigated
30,508
11,366
Healing
8,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,302
235
0
1,819
9,001
4,228
0
5,554
3,145
27,657
0
W
Scylla
Crazy08lt
Scylla
16,152
1,635
236
3,716
10,907
5,182
909
2,682
8,225
43,914
0
W
Charybdis
Guntane
Charybdis
14,395
8,289
0
3,315
10,825
5,427
2,099
1,304
9,521
0
58,674
L
Hercules
ImSyfi
Hercules
9,126
1,777
0
5,858
18,824
20,380
0
8,158
10,374
86
18,305
W
Ares
5,754
610
0
4,099
15,017
16,726
329
1,664
13,353
16,774
0
L
Charybdis
Trickyson
Charybdis
8,878
2,828
0
786
14,435
5,900
0
7,591
6,386
0
40,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,402
Gold Earned
26,541
176
Minions Killed
137
8
Camps Cleared
3
804,753
Distance Traveled
685,234
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,323
595
53
4
0
216,979
2
W
Scylla
10,449
746
69
5
2
248,941
4
W
Charybdis
10,809
772
88
6
5
248,994
5
L
Hercules
9,469
676
22
2
1
249,318
3
W
Ares
10,144
725
19
1
1
306,818
4
L
Charybdis
8,749
625
62
4
2
218,937
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role