Player Matchup

Zhong Kui
Zhong Kui
Baderrrrr
Zhong Kui
Level 26
God Stats
3W - 4L
1,411 SR
Queue Stats
55W - 47L
1,383 Elo+
Solo
Artemis
Artemis
Daiacastl23
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
984 Elo+
Solo
Mercury
Mercury
EssRetriick78
Mercury
Level 26
God Stats
11W - 20L
1,426 SR
Queue Stats
137W - 195L
1,314 Elo+
Solo
Ares
Ares
Fidéle
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,277 Elo+
Party 2
Guan Yu
Guan Yu
panas4hiphop
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,439 Elo+
Party 2
Team Averages
Level 18
1,467 SR
1,280 Elo+

VS

Team Averages
Level 32
1,535 SR
1,405 Elo+
Pele
Pele
SpG_ZeTeXiii
Pele
Level 63
God Stats
11W - 4L
1,875 SR
Queue Stats
75W - 62L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
The-Raptor-play
Sylvanus
Level 13
God Stats
3W - 1L
1,687 SR
Queue Stats
20W - 11L
1,379 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
beutox94
Morgan Le Fay
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 22L
1,457 Elo+
Party 1
Artemis
Artemis
wilverine
Artemis
Level 24
God Stats
2W - 0L
1,333 SR
Queue Stats
68W - 69L
1,413 Elo+
Party 1
Raijin
Raijin
xRLx4759
Raijin
Level 26
God Stats
1W - 1L
1,281 SR
Queue Stats
82W - 99L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Baderrrrr
Zhong Kui
17
11 / 6 / 3
11,923
518
24,245
23,188
16,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Daiacastl23
Artemis
10
1 / 14 / 3
8,049
350
4,108
15,745
3,440
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
18
4 / 7 / 0
11,323
492
9,023
17,387
5,809
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Fidéle
Ares
13
0 / 10 / 4
8,280
360
4,322
21,774
16,270
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
panas4hiphop
Guan Yu
10
0 / 9 / 3
7,620
331
1,499
13,940
8,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 3 / 5
14,001
609
18,935
14,609
6,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
14
1 / 2 / 15
10,558
459
3,322
13,085
14,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
beutox94
Morgan Le Fay
17
11 / 4 / 14
12,026
523
23,429
12,183
5,132
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
wilverine
Artemis
17
9 / 2 / 10
11,568
503
14,510
12,452
4,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
xRLx4759
Raijin
19
5 / 5 / 5
12,456
542
6,386
15,373
6,630
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
93
16
Kills
44
46
Deaths
16
13
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Baderrrrr
Zhong Kui
11
6
3
2.08
L
Artemis
Daiacastl23
Artemis
1
14
3
0.18
L
Mercury
4
7
0
0.57
L
Ares
Fidéle
Ares
0
10
4
0.2
W
18
3
5
6.83
W
Sylvanus
1
2
15
4.25
W
Morgan Le Fay
beutox94
Morgan Le Fay
11
4
14
4.5
L
Guan Yu
panas4hiphop
Guan Yu
0
9
3
0.17
W
Artemis
wilverine
Artemis
9
2
10
7
W
Raijin
xRLx4759
Raijin
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,197
Damage
66,582
92,034
Taken
67,702
50,805
Mitigated
37,199
14,881
Healing
17,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Baderrrrr
Zhong Kui
24,245
1,027
0
8,772
23,188
16,591
1,776
7,776
15,412
81,331
0
L
Artemis
Daiacastl23
Artemis
4,108
1,808
0
916
15,745
3,440
963
6,074
9,671
0
13,890
L
Mercury
9,023
4,835
0
862
17,387
5,809
0
5,968
11,419
0
105,620
L
Ares
Fidéle
Ares
4,322
224
0
500
21,774
16,270
0
6,127
15,647
25,798
0
W
18,935
4,247
0
2,620
14,609
6,629
0
5,063
9,546
0
99,218
W
Sylvanus
3,322
1,724
845
2,190
13,085
14,476
226
6,479
6,606
20,811
0
W
Morgan Le Fay
beutox94
Morgan Le Fay
23,429
2,186
380
3,464
12,183
5,132
865
6,040
6,143
60,039
0
L
Guan Yu
panas4hiphop
Guan Yu
1,499
266
1,500
2,331
13,940
8,695
0
7,192
6,748
0
11,604
W
Artemis
wilverine
Artemis
14,510
8,287
238
3,727
12,452
4,332
243
7,671
4,781
0
78,805
W
Raijin
xRLx4759
Raijin
6,386
2,052
0
3,767
15,373
6,630
1,267
3,949
11,424
76,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,195
Gold Earned
60,609
354
Minions Killed
491
0
Camps Cleared
0
1,792,811
Distance Traveled
1,918,048
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,923
518
130
6
0
390,898
0
L
Artemis
8,049
350
22
1
0
339,256
2
L
Mercury
11,323
492
140
6
0
471,414
3
L
Ares
8,280
360
38
2
0
323,845
1
W
Pele
14,001
609
145
6
0
458,416
1
W
Sylvanus
10,558
459
26
1
0
355,814
0
W
Morgan Le Fay
12,026
523
83
4
0
361,560
0
L
Guan Yu
7,620
331
24
1
0
267,398
1
W
Artemis
11,568
503
114
5
0
385,422
0
W
Raijin
12,456
542
123
5
0
356,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role