Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Koiriko
Nemesis
Level 144
God Stats
1W - 0L
1,363 SR
Queue Stats
11W - 4L
1,715 Elo+
Party 1
Scylla
Scylla
Szomy
Scylla
Level 89
God Stats
6W - 5L
1,670 SR
Queue Stats
23W - 23L
1,544 Elo+
Party 1
Bellona
Bellona
Yunzichi
Bellona
Level 108
God Stats
27W - 4L
1,726 SR
Queue Stats
47W - 18L
1,718 Elo+
Party 1
Xing Tian
Xing Tian
xGhost Dripx
Xing Tian
Level 155
God Stats
1W - 1L
1,570 SR
Queue Stats
22W - 20L
1,604 Elo+
Party 1
Team Averages
Level 124
1,566 SR
1,616 Elo+

VS

Team Averages
Level 140
1,562 SR
1,572 Elo+
Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
DrMedic0412
Tiamat
Level 127
God Stats
12W - 6L
1,821 SR
Queue Stats
262W - 222L
1,565 Elo+
Party 3
Odin
Odin
Dragonox97
Odin
Level 147
God Stats
2W - 3L
1,559 SR
Queue Stats
352W - 308L
1,603 Elo+
Party 2
Charybdis
Charybdis
WeezyGod9
Charybdis
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 166L
1,583 Elo+
Party 2
Yemoja
Yemoja
mavman247
Yemoja
Level 155
God Stats
6W - 12L
1,432 SR
Queue Stats
469W - 421L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
3 / 1 / 1
7,022
585
4,206
5,108
1,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Koiriko
Nemesis
11
1 / 2 / 3
6,710
559
6,660
8,921
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Szomy
Scylla
11
1 / 4 / 4
6,498
542
4,371
7,516
2,493
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Yunzichi
Bellona
13
9 / 2 / 0
8,003
667
7,974
8,519
4,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xing Tian
xGhost Dripx
Xing Tian
10
1 / 0 / 6
6,650
554
4,404
9,498
7,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
5 / 4 / 2
7,103
592
6,568
10,480
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tiamat
11
1 / 4 / 0
6,389
532
4,857
6,988
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 5 / 1
6,396
533
6,505
10,575
7,187
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
WeezyGod9
Charybdis
10
1 / 1 / 1
6,023
502
2,583
5,764
1,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
mavman247
Yemoja
10
1 / 1 / 3
6,201
517
2,155
5,899
4,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
15
Kills
9
9
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
1
3.5
L
Thor
 
Thor
5
4
2
1.5
L
Tiamat
1
4
0
0.25
L
1
5
1
0.3
W
Nemesis
Koiriko
Nemesis
1
2
3
1.25
W
Scylla
Szomy
Scylla
1
4
4
0.75
L
Charybdis
WeezyGod9
Charybdis
1
1
1
1.5
W
Bellona
Yunzichi
Bellona
9
2
0
4.5
L
Yemoja
mavman247
Yemoja
1
1
3
2.5
W
Xing Tian
xGhost Dripx
Xing Tian
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,615
Damage
22,668
39,562
Taken
39,706
19,351
Mitigated
21,878
10,488
Healing
11,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,206
1,718
0
1,899
5,108
1,257
191
679
4,429
0
39,236
L
Thor
 
Thor
6,568
1,629
0
2,616
10,480
3,631
0
2,377
8,103
0
41,188
L
Tiamat
4,857
409
0
1,771
6,988
4,883
976
2,360
4,628
38,151
0
L
6,505
1,314
0
1,752
10,575
7,187
0
495
10,080
4,701
26,010
W
Nemesis
Koiriko
Nemesis
6,660
3,201
0
3,762
8,921
3,556
551
913
7,277
0
32,210
W
Scylla
Szomy
Scylla
4,371
512
0
1,681
7,516
2,493
0
2,356
5,160
30,989
0
L
Charybdis
WeezyGod9
Charybdis
2,583
796
0
1,736
5,764
1,709
318
1,271
4,493
0
35,595
W
Bellona
Yunzichi
Bellona
7,974
3,215
0
1,402
8,519
4,881
0
2,196
6,233
0
40,798
L
Yemoja
mavman247
Yemoja
2,155
759
1,612
1,925
5,899
4,468
168
2,272
3,627
15,316
0
W
Xing Tian
xGhost Dripx
Xing Tian
4,404
493
0
1,744
9,498
7,164
0
2,175
7,323
22,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,883
Gold Earned
32,112
328
Minions Killed
315
0
Camps Cleared
0
1,214,194
Distance Traveled
1,113,219
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,022
585
88
7
0
221,223
1
L
Thor
7,103
592
80
7
0
238,988
0
L
Tiamat
6,389
532
71
6
0
225,214
4
L
Odin
6,396
533
63
5
0
225,729
2
W
Nemesis
6,710
559
66
6
0
245,913
0
W
Scylla
6,498
542
66
6
0
218,516
0
L
Charybdis
6,023
502
73
6
0
217,985
5
W
Bellona
8,003
667
78
7
0
285,064
2
L
Yemoja
6,201
517
28
2
0
205,303
2
W
Xing Tian
6,650
554
30
3
0
243,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role