Player Matchup

Aphrodite
Aphrodite
NominalTable728
Aphrodite
Level 10
God Stats
34W - 33L
1,325 SR
Queue Stats
35W - 36L
1,314 Elo+
Party 1
Ymir
Ymir
SBhmlS
Ymir
Level 12
God Stats
2W - 6L
1,361 SR
Queue Stats
50W - 62L
1,303 Elo+
Party 1
Discordia
Discordia
acoreanna
Discordia
Level 14
God Stats
0W - 3L
1,199 SR
Queue Stats
86W - 90L
1,216 Elo+
Party 1
Susano
Susano
lienkeraben
Susano
Level 11
God Stats
17W - 17L
1,500 SR
Queue Stats
18W - 22L
1,403 Elo+
Solo
Yemoja
Yemoja
sergei-iv15
Yemoja
Level 7
God Stats
0W - 1L
1,318 SR
Queue Stats
0W - 3L
1,200 Elo+
Solo
Team Averages
Level 11
1,341 SR
1,287 Elo+

VS

Team Averages
Level 18
1,525 SR
1,388 Elo+
Cerberus
Cerberus
Dardeevil
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,331 Elo+
Solo
Apollo
Apollo
KingXbox12
Apollo
Level 17
God Stats
3W - 0L
1,693 SR
Queue Stats
21W - 14L
1,474 Elo+
Party 2
Charybdis
Charybdis
LoveSxckness
Charybdis
Level 28
God Stats
17W - 29L
1,443 SR
Queue Stats
130W - 173L
1,335 Elo+
Solo
Tiamat
Tiamat
Rubberdukyzilla
Tiamat
Level 18
God Stats
4W - 4L
1,752 SR
Queue Stats
31W - 27L
1,391 Elo+
Party 2
Persephone
Persephone
iStevo95
Persephone
Level 22
God Stats
2W - 1L
1,239 SR
Queue Stats
8W - 11L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NominalTable728
Aphrodite
18
1 / 3 / 3
11,554
825
7,477
14,784
11,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
SBhmlS
Ymir
17
0 / 11 / 5
11,257
804
7,871
26,283
25,750
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
acoreanna
Discordia
18
0 / 3 / 3
11,726
838
11,483
16,455
8,096
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Susano
18
7 / 6 / 1
13,560
969
22,239
22,006
7,797
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
17
0 / 8 / 2
10,543
753
2,279
14,124
11,019
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dardeevil
Cerberus
20
3 / 1 / 20
13,204
943
11,386
13,297
18,948
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
KingXbox12
Apollo
19
1 / 1 / 18
12,454
890
8,009
13,578
9,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
LoveSxckness
Charybdis
20
12 / 2 / 10
14,106
1,008
31,323
14,560
6,831
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 0 / 14
14,559
1,040
24,589
8,576
8,163
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
iStevo95
Persephone
19
4 / 4 / 12
12,731
909
12,333
8,136
3,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
105
8
Kills
31
31
Deaths
8
14
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Dardeevil
Cerberus
3
1
20
13
W
Apollo
KingXbox12
Apollo
1
1
18
10
W
Charybdis
LoveSxckness
Charybdis
12
2
10
8.5
L
Aphrodite
NominalTable728
Aphrodite
1
3
3
0.83
W
11
0
14
18
L
Ymir
SBhmlS
Ymir
0
11
5
0.23
L
Discordia
acoreanna
Discordia
0
3
3
0.5
W
Persephone
iStevo95
Persephone
4
4
12
2.5
L
Susano
7
6
1
1.25
L
Yemoja
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,349
Damage
87,640
93,652
Taken
58,147
64,235
Mitigated
47,306
9,915
Healing
11,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Dardeevil
Cerberus
11,386
1,325
0
2,782
13,297
18,948
0
7,626
5,671
30,845
0
W
Apollo
KingXbox12
Apollo
8,009
4,566
0
297
13,578
9,662
0
4,384
9,194
0
31,359
W
Charybdis
LoveSxckness
Charybdis
31,323
23,200
0
3,224
14,560
6,831
0
6,539
8,021
0
49,406
L
Aphrodite
NominalTable728
Aphrodite
7,477
537
3,618
3,720
14,784
11,573
0
6,673
8,111
27,695
0
W
24,589
1,427
136
3,844
8,576
8,163
0
5,121
3,455
50,760
0
L
Ymir
SBhmlS
Ymir
7,871
689
0
0
26,283
25,750
0
13,558
12,725
20,177
0
L
Discordia
acoreanna
Discordia
11,483
1,127
360
805
16,455
8,096
0
10,598
5,857
45,781
0
W
Persephone
iStevo95
Persephone
12,333
1,553
0
1,513
8,136
3,702
0
5,440
2,692
28,389
0
L
Susano
22,239
4,336
0
1,238
22,006
7,797
0
10,422
11,584
0
35,132
L
Yemoja
2,279
123
174
0
14,124
11,019
0
7,057
7,067
9,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,640
Gold Earned
67,054
180
Minions Killed
279
1
Camps Cleared
3
1,012,432
Distance Traveled
1,205,550
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,204
943
60
4
0
254,581
3
W
Apollo
12,454
890
53
4
1
268,428
4
W
Charybdis
14,106
1,008
55
4
1
234,303
0
L
Aphrodite
11,554
825
45
3
0
243,826
0
W
Tiamat
14,559
1,040
60
4
1
263,350
0
L
Ymir
11,257
804
25
2
0
191,299
2
L
Discordia
11,726
838
74
5
0
213,953
0
W
Persephone
12,731
909
51
4
0
184,888
0
L
Susano
13,560
969
23
2
1
268,793
0
L
Yemoja
10,543
753
13
1
0
94,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role