Player Matchup

Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ImmoralDarkStar
Loki
Level 128
God Stats
7W - 4L
1,429 SR
Queue Stats
137W - 134L
1,551 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Jakoryy
Morgan Le Fay
Level 87
God Stats
7W - 11L
1,544 SR
Queue Stats
281W - 254L
1,564 Elo+
Party 1
Charybdis
Charybdis
dragonh2000
Charybdis
Level 148
God Stats
15W - 13L
1,518 SR
Queue Stats
118W - 119L
1,462 Elo+
Party 3
Cthulhu
Cthulhu
tye_th3original
Cthulhu
Level 69
God Stats
6W - 1L
1,755 SR
Queue Stats
363W - 343L
1,569 Elo+
Party 1
Team Averages
Level 110
1,549 SR
1,529 Elo+

VS

Team Averages
Level 123
1,604 SR
1,534 Elo+
Charybdis
Charybdis
 
Charybdis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BenZDarklord
Cerberus
Level 141
God Stats
15W - 11L
1,737 SR
Queue Stats
217W - 205L
1,585 Elo+
Party 2
Geb
Geb
DelusiveTTV
Geb
Level 101
God Stats
5W - 7L
1,540 SR
Queue Stats
223W - 199L
1,506 Elo+
Solo
Loki
Loki
Vextions
Loki
Level 159
God Stats
1W - 1L
1,536 SR
Queue Stats
206W - 184L
1,587 Elo+
Party 2
Kukulkan
Kukulkan
X6xfdhx6X
Kukulkan
Level 98
God Stats
22W - 15L
1,706 SR
Queue Stats
143W - 126L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 0
6,164
685
1,447
3,278
884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
4 / 0 / 0
5,611
623
2,152
3,753
991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Jakoryy
Morgan Le Fay
9
1 / 2 / 2
5,305
589
4,145
6,083
3,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
dragonh2000
Charybdis
11
2 / 1 / 3
6,230
692
3,385
3,949
1,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
2 / 1 / 1
4,768
530
1,366
4,857
3,201
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 5 / 1
4,279
475
1,829
5,602
1,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
BenZDarklord
Cerberus
8
1 / 3 / 2
4,842
538
2,103
6,509
3,840
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

3
0 / 0 / 0
3,484
387
53
797
127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
10
3 / 1 / 0
5,483
609
3,277
4,936
1,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
X6xfdhx6X
Kukulkan
8
0 / 1 / 0
4,568
508
558
2,931
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
10
Kills
4
4
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
0
1
L
Charybdis
 
Charybdis
0
5
1
0.1
L
Cerberus
BenZDarklord
Cerberus
1
3
2
0.67
L
0
0
0
0
W
4
0
0
4
W
Morgan Le Fay
Jakoryy
Morgan Le Fay
1
2
2
1
L
Loki
3
1
0
3
L
Kukulkan
X6xfdhx6X
Kukulkan
0
1
0
0
W
Charybdis
dragonh2000
Charybdis
2
1
3
3.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,495
Damage
7,820
21,920
Taken
20,775
9,207
Mitigated
7,328
6,494
Healing
2,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,447
669
0
2,127
3,278
884
0
469
2,809
40,933
0
L
Charybdis
 
Charybdis
1,829
909
0
413
5,602
1,131
0
371
5,231
0
16,062
L
Cerberus
BenZDarklord
Cerberus
2,103
96
0
1,892
6,509
3,840
0
3,535
2,379
17,134
0
L
53
0
0
0
797
127
0
48
749
2,027
0
W
2,152
864
0
486
3,753
991
464
177
3,576
0
23,033
W
Morgan Le Fay
Jakoryy
Morgan Le Fay
4,145
1,298
0
2,536
6,083
3,050
0
1,641
4,442
26,012
0
L
Loki
3,277
1,026
0
398
4,936
1,311
0
531
4,405
0
30,119
L
Kukulkan
X6xfdhx6X
Kukulkan
558
217
0
250
2,931
919
0
1,794
1,053
23,362
0
W
Charybdis
dragonh2000
Charybdis
3,385
1,832
0
625
3,949
1,081
1,536
53
3,896
0
36,866
W
1,366
78
319
401
4,857
3,201
0
374
4,483
12,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,078
Gold Earned
22,656
317
Minions Killed
192
0
Camps Cleared
0
871,493
Distance Traveled
666,715
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,164
685
99
11
0
174,539
3
L
Charybdis
4,279
475
28
3
0
153,306
1
L
Cerberus
4,842
538
44
5
0
144,300
0
L
Geb
3,484
387
2
0
0
33,858
0
W
Loki
5,611
623
58
6
0
204,008
1
W
Morgan Le Fay
5,305
589
52
6
0
143,843
3
L
Loki
5,483
609
68
8
0
189,571
2
L
Kukulkan
4,568
508
50
6
0
145,680
3
W
Charybdis
6,230
692
90
10
0
152,317
0
W
Cthulhu
4,768
530
18
2
0
196,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role