Player Matchup

Ra
Ra
Demonstalker03
Ra
Level 113
God Stats
20W - 11L
1,683 SR
Queue Stats
413W - 421L
1,413 Elo+
Party 1
Izanami
Izanami
Kissilah
Izanami
Level 28
God Stats
10W - 3L
1,761 SR
Queue Stats
71W - 42L
1,553 Elo+
Party 1
Bastet
Bastet
Wolfblood505
Bastet
Level 106
God Stats
2W - 3L
1,394 SR
Queue Stats
328W - 375L
1,410 Elo+
Party 1
Fenrir
Fenrir
gabyukih
Fenrir
Level 25
God Stats
1W - 1L
1,333 SR
Queue Stats
49W - 18L
1,642 Elo+
Party 1
Hel
Hel
naxooh
Hel
Level 42
God Stats
2W - 0L
1,769 SR
Queue Stats
212W - 194L
1,467 Elo+
Solo
Team Averages
Level 63
1,588 SR
1,497 Elo+

VS

Team Averages
Level 85
1,482 SR
1,543 Elo+
Skadi
Skadi
 
Skadi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
ArmaX70
Hun Batz
Level 49
God Stats
5W - 4L
1,454 SR
Queue Stats
113W - 82L
1,579 Elo+
Party 2
Medusa
Medusa
Betito6827
Medusa
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 44L
1,529 Elo+
Party 3
Ymir
Ymir
MyG_FeellpZ
Ymir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 59L
1,528 Elo+
Party 3
Zhong Kui
Zhong Kui
cpufonedeouvido
Zhong Kui
Level 85
God Stats
3W - 2L
1,454 SR
Queue Stats
509W - 464L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 3
7,966
613
8,068
7,149
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Kissilah
Izanami
14
6 / 1 / 5
8,395
646
10,186
7,144
2,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
10
0 / 6 / 4
6,454
496
5,542
10,018
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
gabyukih
Fenrir
11
5 / 2 / 6
7,697
592
6,483
7,614
3,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
naxooh
Hel
12
1 / 4 / 4
7,105
547
3,961
10,092
8,143
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 6 / 2
6,364
490
3,804
7,748
2,358
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hun Batz
ArmaX70
Hun Batz
13
7 / 4 / 1
8,112
624
6,070
9,716
3,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Betito6827
Medusa
10
1 / 5 / 2
5,878
452
1,769
8,386
2,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 3 / 1
6,331
487
2,900
10,703
6,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
cpufonedeouvido
Zhong Kui
14
3 / 1 / 5
8,241
634
11,810
11,380
9,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
18
Kills
16
16
Deaths
19
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
6
2
0.5
L
Hun Batz
ArmaX70
Hun Batz
7
4
1
1.88
L
Medusa
Betito6827
Medusa
1
5
2
0.4
W
6
3
3
2.5
W
Izanami
Kissilah
Izanami
6
1
5
8.5
L
3
3
1
1.17
W
Bastet
0
6
4
0.33
L
Zhong Kui
cpufonedeouvido
Zhong Kui
3
1
5
5.5
W
Fenrir
gabyukih
Fenrir
5
2
6
4
W
Hel
naxooh
Hel
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,240
Damage
26,353
42,017
Taken
47,933
19,876
Mitigated
23,014
12,989
Healing
11,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,804
1,433
0
600
7,748
2,358
880
3,834
3,914
0
27,154
L
Hun Batz
ArmaX70
Hun Batz
6,070
2,209
0
2,942
9,716
3,057
0
2,652
7,064
0
42,093
L
Medusa
Betito6827
Medusa
1,769
727
0
250
8,386
2,050
644
677
7,709
0
22,526
W
8,068
481
347
2,345
7,149
2,480
0
777
6,372
48,655
0
W
Izanami
Kissilah
Izanami
10,186
6,930
0
1,749
7,144
2,225
682
2,043
5,101
0
66,030
L
2,900
566
0
1,800
10,703
6,344
0
1,301
9,402
23,296
0
W
Bastet
5,542
1,997
0
2,238
10,018
3,130
0
1,898
8,120
0
33,200
L
Zhong Kui
cpufonedeouvido
Zhong Kui
11,810
1,239
0
5,787
11,380
9,205
76
3,597
7,783
55,176
0
W
Fenrir
gabyukih
Fenrir
6,483
1,843
0
2,058
7,614
3,898
0
2,603
5,011
171
15,619
W
Hel
naxooh
Hel
3,961
535
563
3,689
10,092
8,143
0
7,389
2,703
34,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,617
Gold Earned
34,926
360
Minions Killed
308
0
Camps Cleared
0
1,185,544
Distance Traveled
1,205,266
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,364
490
52
4
0
221,289
5
L
Hun Batz
8,112
624
76
6
0
275,327
5
L
Medusa
5,878
452
33
3
0
225,811
0
W
Ra
7,966
613
85
7
0
238,956
0
W
Izanami
8,395
646
114
9
0
223,760
1
L
Ymir
6,331
487
38
3
0
233,982
3
W
Bastet
6,454
496
63
5
0
256,105
0
L
Zhong Kui
8,241
634
109
8
0
248,857
2
W
Fenrir
7,697
592
18
1
0
233,784
3
W
Hel
7,105
547
80
6
0
232,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role