Player Matchup

Jormungandr
Jormungandr
HD killcrazy
Jormungandr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 123L
1,591 Elo+
Party 1
Chang'e
Chang'e
New Shotguns
Chang'e
Level 104
God Stats
13W - 11L
1,542 SR
Queue Stats
529W - 392L
1,581 Elo+
Party 1
Awilix
Awilix
TideWaters
Awilix
Level 29
God Stats
4W - 2L
1,522 SR
Queue Stats
41W - 30L
1,471 Elo+
Party 1
Team Averages
Level 94
1,521 SR
1,548 Elo+

VS

Team Averages
Level 25
1,709 SR
1,516 Elo+
Awilix
Awilix
LoveHyacinth
Awilix
Level 28
God Stats
3W - 1L
1,684 SR
Queue Stats
39W - 43L
1,470 Elo+
Solo
Izanami
Izanami
SturdyAcrobat32
Izanami
Level 29
God Stats
14W - 13L
1,702 SR
Queue Stats
78W - 62L
1,563 Elo+
Solo
Jormungandr
Jormungandr
TheDuckMaster
Jormungandr
Level 18
God Stats
0W - 1L
1,740 SR
Queue Stats
5W - 6L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HD killcrazy
Jormungandr
15
7 / 0 / 11
10,787
771
13,195
14,711
15,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
New Shotguns
Chang'e
12
1 / 5 / 15
9,366
669
6,491
11,526
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
TideWaters
Awilix
13
11 / 2 / 5
10,929
781
12,622
13,489
4,871
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
1 / 6 / 5
8,589
614
6,653
12,869
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 10 / 3
9,283
663
5,999
13,054
3,899
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
TheDuckMaster
Jormungandr
13
4 / 3 / 2
9,334
667
15,799
13,699
11,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
19
Kills
7
7
Deaths
19
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
HD killcrazy
Jormungandr
7
0
11
12.5
L
Awilix
1
6
5
0.58
W
Chang'e
New Shotguns
Chang'e
1
5
15
1.7
L
2
10
3
0.35
L
Jormungandr
TheDuckMaster
Jormungandr
4
3
2
1.67
W
Awilix
TideWaters
Awilix
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,308
Damage
28,451
39,726
Taken
39,622
25,472
Mitigated
19,876
15,184
Healing
3,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
HD killcrazy
Jormungandr
13,195
3,251
0
3,309
14,711
15,867
408
5,938
8,773
40,193
0
L
Awilix
6,653
2,029
0
974
12,869
4,372
0
5,065
7,312
0
19,818
W
Chang'e
New Shotguns
Chang'e
6,491
1,035
4,229
4,501
11,526
4,734
444
6,170
5,356
16,300
0
L
5,999
5,613
93
1,056
13,054
3,899
0
5,678
6,940
0
31,985
L
Jormungandr
TheDuckMaster
Jormungandr
15,799
4,071
0
1,337
13,699
11,605
0
8,103
5,051
44,395
0
W
Awilix
TideWaters
Awilix
12,622
6,628
0
3,145
13,489
4,871
2,060
4,334
9,155
0
28,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,082
Gold Earned
27,206
115
Minions Killed
145
6
Camps Cleared
6
726,406
Distance Traveled
672,817
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,787
771
61
4
0
230,223
0
L
Awilix
8,589
614
21
2
2
254,017
2
W
Chang'e
9,366
669
22
2
2
249,010
2
L
Izanami
9,283
663
61
4
3
180,379
1
L
Jormungandr
9,334
667
63
5
1
238,421
2
W
Awilix
10,929
781
32
2
4
247,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role