Player Matchup

Hades
Hades
RapidColt_Nation
Hades
Level 106
God Stats
3W - 1L
1,452 SR
Queue Stats
129W - 120L
1,475 Elo+
Party 2
Merlin
Merlin
Youngking2431
Merlin
Level 112
God Stats
9W - 5L
1,665 SR
Queue Stats
283W - 293L
1,439 Elo+
Party 2
Sobek
Sobek
crashwillsmash16
Sobek
Level 29
God Stats
1W - 1L
1,421 SR
Queue Stats
16W - 26L
1,362 Elo+
Party 2
Artio
Artio
neigeux-pancake
Artio
Level 29
God Stats
3W - 4L
1,373 SR
Queue Stats
6W - 10L
1,368 Elo+
Party 2
Charybdis
Charybdis
warriorpop
Charybdis
Level 145
God Stats
15W - 12L
1,466 SR
Queue Stats
388W - 382L
1,559 Elo+
Party 2
Team Averages
Level 84
1,475 SR
1,441 Elo+

VS

Team Averages
Level 65
1,534 SR
1,423 Elo+
Arachne
Arachne
HJJohnson26
Arachne
Level 108
God Stats
8W - 7L
1,532 SR
Queue Stats
90W - 103L
1,398 Elo+
Party 1
Mulan
Mulan
JLeedsy29
Mulan
Level 56
God Stats
0W - 3L
1,301 SR
Queue Stats
6W - 14L
1,374 Elo+
Party 1
Artemis
Artemis
SJEVANS14
Artemis
Level 12
God Stats
4W - 6L
1,569 SR
Queue Stats
4W - 6L
1,471 Elo+
Party 1
Amaterasu
Amaterasu
TrimmerStatue99
Amaterasu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,419 Elo+
Party 1
Fafnir
Fafnir
nashnash99
Fafnir
Level 60
God Stats
0W - 1L
1,770 SR
Queue Stats
19W - 18L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 8
13,017
521
20,445
22,587
13,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 5 / 8
14,029
561
29,840
19,849
11,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 4 / 7
10,366
415
6,899
25,212
23,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 12
10,879
435
9,948
17,391
20,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
warriorpop
Charybdis
20
7 / 3 / 5
13,279
531
25,328
17,936
8,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HJJohnson26
Arachne
19
5 / 5 / 5
12,620
505
12,673
25,646
11,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mulan
JLeedsy29
Mulan
15
2 / 8 / 9
10,826
433
10,460
25,995
30,761
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
SJEVANS14
Artemis
14
1 / 7 / 5
9,315
373
8,039
13,912
4,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
TrimmerStatue99
Amaterasu
18
7 / 5 / 5
12,387
495
20,215
31,820
34,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
nashnash99
Fafnir
14
1 / 5 / 8
9,808
392
7,045
23,813
33,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
48
27
Kills
16
17
Deaths
30
40
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Arachne
HJJohnson26
Arachne
5
5
5
1.5
L
Mulan
JLeedsy29
Mulan
2
8
9
0.81
W
7
3
8
3.67
L
Artemis
SJEVANS14
Artemis
1
7
5
0.5
L
Amaterasu
TrimmerStatue99
Amaterasu
7
5
5
1.9
W
12
5
8
3.2
W
0
4
7
0.88
L
Fafnir
nashnash99
Fafnir
1
5
8
1
W
1
2
12
3.5
W
Charybdis
warriorpop
Charybdis
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,460
Damage
58,432
102,975
Taken
121,186
78,114
Mitigated
114,629
42,286
Healing
27,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
HJJohnson26
Arachne
12,673
7,835
0
10,784
25,646
11,771
0
14,271
11,375
0
114,573
L
Mulan
JLeedsy29
Mulan
10,460
1,517
0
1,007
25,995
30,761
0
19,226
6,769
0
38,970
W
20,445
1,280
1,027
9,829
22,587
13,837
1,173
3,926
18,661
110,412
0
L
Artemis
SJEVANS14
Artemis
8,039
3,996
0
0
13,912
4,136
2,526
9,046
4,866
0
41,634
L
Amaterasu
TrimmerStatue99
Amaterasu
20,215
7,575
0
12,877
31,820
34,417
486
17,579
14,241
0
58,338
W
29,840
1,328
0
5,303
19,849
11,640
499
2,074
17,775
122,411
0
W
6,899
350
0
9,356
25,212
23,558
897
2,868
22,344
36,321
0
L
Fafnir
nashnash99
Fafnir
7,045
3,608
470
2,380
23,813
33,544
307
12,449
11,364
24,696
0
W
9,948
284
1,019
7,723
17,391
20,632
627
2,319
15,072
32,458
0
W
Charybdis
warriorpop
Charybdis
25,328
12,629
0
8,029
17,936
8,447
6,614
2,392
15,544
0
113,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,570
Gold Earned
54,956
602
Minions Killed
429
0
Camps Cleared
0
2,200,883
Distance Traveled
2,116,549
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,620
505
164
7
0
480,718
10
L
Mulan
10,826
433
74
3
0
394,784
6
W
Hades
13,017
521
152
6
0
439,980
3
L
Artemis
9,315
373
80
3
0
411,362
0
L
Amaterasu
12,387
495
76
3
0
393,654
4
W
Merlin
14,029
561
182
7
0
425,278
1
W
Sobek
10,366
415
52
2
0
474,890
4
L
Fafnir
9,808
392
35
1
0
436,031
2
W
Artio
10,879
435
46
2
0
492,252
0
W
Charybdis
13,279
531
170
7
0
368,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role