Player Matchup

Fenrir
Fenrir
LEET-MRFLOJO
Fenrir
Level 28
God Stats
33W - 24L
1,525 SR
Queue Stats
150W - 152L
1,575 Elo+
Solo
Cthulhu
Cthulhu
Prod2400
Cthulhu
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,606 Elo+
Solo
Zeus
Zeus
RodSuicida
Zeus
Level 28
God Stats
30W - 14L
1,608 SR
Queue Stats
55W - 45L
1,491 Elo+
Solo
Neith
Neith
kjjkl
Neith
Level 24
God Stats
23W - 16L
1,623 SR
Queue Stats
130W - 125L
1,444 Elo+
Solo
Chang'e
Chang'e
Çinnamoroll
Chang'e
Level 29
God Stats
19W - 13L
1,490 SR
Queue Stats
339W - 326L
1,501 Elo+
Solo
Team Averages
Level 24
1,549 SR
1,523 Elo+

VS

Team Averages
Level 17
1,565 SR
1,441 Elo+
Bakasura
Bakasura
 
Bakasura
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BangclokZlonk
Hel
Level 8
God Stats
10W - 11L
1,507 SR
Queue Stats
19W - 29L
1,437 Elo+
Party 1
Guan Yu
Guan Yu
Das Bebii
Guan Yu
Level 16
God Stats
0W - 2L
1,680 SR
Queue Stats
6W - 10L
1,438 Elo+
Solo
Poseidon
Poseidon
JBtheGREEN
Poseidon
Level 29
God Stats
2W - 1L
1,836 SR
Queue Stats
172W - 169L
1,459 Elo+
Party 1
Charybdis
Charybdis
bigman_fatty7
Charybdis
Level 23
God Stats
0W - 4L
1,302 SR
Queue Stats
67W - 85L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
8 / 2 / 23
11,242
1,124
12,064
9,052
3,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Prod2400
Cthulhu
18
6 / 0 / 21
11,347
1,135
15,321
8,699
8,421
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
15 / 0 / 17
12,432
1,243
22,860
10,183
4,553
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
kjjkl
Neith
17
4 / 1 / 19
10,706
1,071
12,110
4,659
1,995
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Çinnamoroll
Chang'e
18
4 / 1 / 23
11,364
1,136
17,563
7,784
4,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

252

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
0 / 12 / 3
8,939
894
5,781
23,474
9,340
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 5 / 2
8,954
895
1,700
11,565
5,778
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Das Bebii
Guan Yu
15
1 / 8 / 1
9,229
923
4,482
19,963
12,741
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
JBtheGREEN
Poseidon
16
3 / 4 / 1
10,579
1,058
16,281
15,615
5,710
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
bigman_fatty7
Charybdis
16
0 / 8 / 4
9,467
947
6,234
15,361
5,161
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
15
37
Kills
4
4
Deaths
37
103
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
12
3
0.13
L
0
5
2
0.2
L
Guan Yu
Das Bebii
Guan Yu
1
8
1
0.19
L
Poseidon
JBtheGREEN
Poseidon
3
4
1
0.88
W
Fenrir
8
2
23
9.75
W
Cthulhu
Prod2400
Cthulhu
6
0
21
16.5
W
15
0
17
23.5
L
Charybdis
bigman_fatty7
Charybdis
0
8
4
0.25
W
Neith
kjjkl
Neith
4
1
19
13.5
W
Chang'e
Çinnamoroll
Chang'e
4
1
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,918
Damage
34,478
40,377
Taken
85,978
22,670
Mitigated
38,730
10,227
Healing
12,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,781
3,518
0
827
23,474
9,340
0
14,580
8,894
0
15,104
L
1,700
212
2,618
2,288
11,565
5,778
0
9,232
2,333
10,982
0
L
Guan Yu
Das Bebii
Guan Yu
4,482
845
948
854
19,963
12,741
0
12,517
7,446
0
13,226
L
Poseidon
JBtheGREEN
Poseidon
16,281
1,862
436
4,739
15,615
5,710
0
8,450
7,165
73,843
0
W
Fenrir
12,064
4,674
0
942
9,052
3,547
0
4,091
4,329
0
13,526
W
Cthulhu
Prod2400
Cthulhu
15,321
1,350
229
0
8,699
8,421
0
2,604
5,871
30,189
0
W
22,860
2,548
0
412
10,183
4,553
0
4,862
5,045
53,955
0
L
Charybdis
bigman_fatty7
Charybdis
6,234
2,627
0
100
15,361
5,161
0
10,439
4,922
0
25,304
W
Neith
kjjkl
Neith
12,110
5,409
0
1,425
4,659
1,995
0
2,203
2,416
0
29,754
W
Chang'e
Çinnamoroll
Chang'e
17,563
2,190
3,774
3,445
7,784
4,154
0
4,221
3,538
39,959
2,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,091
Gold Earned
47,168
224
Minions Killed
213
10
Camps Cleared
7
929,011
Distance Traveled
938,417
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,939
894
21
2
0
196,447
0
L
Hel
8,954
895
18
2
0
182,394
0
L
Guan Yu
9,229
923
13
1
2
187,934
0
L
Poseidon
10,579
1,058
124
12
1
200,339
0
W
Fenrir
11,242
1,124
6
1
1
213,714
0
W
Cthulhu
11,347
1,135
47
5
0
215,539
0
W
Zeus
12,432
1,243
85
9
0
177,908
1
L
Charybdis
9,467
947
37
4
4
171,303
0
W
Neith
10,706
1,071
40
4
2
112,653
0
W
Chang'e
11,364
1,136
46
5
7
209,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role