Player Matchup

Jormungandr
Jormungandr
Masters
MainSlane
Jormungandr
Masters
Level 158
God Stats
1W - 4L
1,455 SR
Queue Stats
281W - 272L
2,292 MMR
Solo
Izanami
Izanami
Diamond III
TomOnWelfare
Izanami
Diamond III
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 146L
2,175 MMR
Solo
Persephone
Persephone
Diamond III
kILL_oUr_Demonz
Persephone
Diamond III
Level 140
God Stats
8W - 9L
1,646 SR
Queue Stats
348W - 320L
2,299 MMR
Solo
Hun Batz
Hun Batz
Platinum I
panda_heartz
Hun Batz
Platinum I
Level 148
God Stats
3W - 3L
1,679 SR
Queue Stats
188W - 174L
2,089 MMR
Solo
Zhong Kui
Zhong Kui
Masters
xHznter
Zhong Kui
Masters
Level 110
God Stats
1W - 2L
1,548 SR
Queue Stats
266W - 269L
2,060 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,566 SR
2,183 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,886 SR
2,179 MMR
Mercury
Mercury
Masters
Ajez26
Mercury
Masters
Level 136
God Stats
7W - 2L
1,900 SR
Queue Stats
103W - 90L
2,057 MMR
Solo
Odin
Odin
Diamond III
Amari kaMani
Odin
Diamond III
Level 108
God Stats
8W - 2L
1,924 SR
Queue Stats
568W - 543L
2,222 MMR
Solo
Sol
Sol
Diamond IV
Hettway
Sol
Diamond IV
Level 153
God Stats
6W - 3L
1,942 SR
Queue Stats
119W - 97L
2,165 MMR
Party 1
Chernobog
Chernobog
Diamond I
TRKxEXOTICx
Chernobog
Diamond I
Level 150
God Stats
31W - 16L
1,725 SR
Queue Stats
127W - 102L
2,396 MMR
Party 1
Artio
Artio
Platinum II
jccswag29
Artio
Platinum II
Level 149
God Stats
4W - 2L
1,940 SR
Queue Stats
43W - 29L
2,055 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MainSlane
Jormungandr
15
1 / 3 / 3
9,168
399
11,204
18,292
17,380
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
TomOnWelfare
Izanami
20
5 / 2 / 4
13,218
575
20,953
17,781
4,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
kILL_oUr_Demonz
Persephone
18
6 / 6 / 3
12,380
538
13,327
18,702
6,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
panda_heartz
Hun Batz
17
2 / 8 / 4
10,600
461
9,057
21,284
7,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
xHznter
Zhong Kui
18
0 / 4 / 2
11,265
490
12,295
19,650
16,821
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
Morgan Le FayGilgameshTiamatLokiAthena

VS

Bans
KaliCthulhuSetKuzenboGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ajez26
Mercury
20
3 / 2 / 7
14,100
613
10,058
19,207
7,711
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 0 / 8
14,637
636
12,609
19,205
22,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
20
9 / 3 / 6
14,413
627
29,519
20,152
8,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
TRKxEXOTICx
Chernobog
20
4 / 5 / 1
14,777
642
11,654
20,570
7,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
jccswag29
Artio
18
3 / 4 / 10
13,056
568
9,993
27,208
29,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
14
Kills
22
23
Deaths
14
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mercury
Ajez26
Mercury
3
2
7
3.25
W
3
0
8
7
W
Sol
9
3
6
4
L
Jormungandr
MainSlane
Jormungandr
1
3
3
0.83
W
Chernobog
TRKxEXOTICx
Chernobog
4
5
1
0.9
L
Izanami
TomOnWelfare
Izanami
5
2
4
3.5
W
Artio
jccswag29
Artio
3
4
10
2
L
Persephone
kILL_oUr_Demonz
Persephone
6
6
3
1.25
L
Hun Batz
panda_heartz
Hun Batz
2
8
4
0.5
L
Zhong Kui
xHznter
Zhong Kui
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,836
Damage
73,833
95,709
Taken
106,342
53,030
Mitigated
75,084
22,533
Healing
46,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Ajez26
Mercury
10,058
5,465
0
8,697
19,207
7,711
487
5,733
13,216
0
142,382
W
12,609
3,558
0
7,457
19,205
22,322
618
6,968
11,615
0
81,053
W
Sol
29,519
9,135
0
11,922
20,152
8,314
10,995
10,880
9,035
107,425
8,050
L
Jormungandr
MainSlane
Jormungandr
11,204
2,644
90
795
18,292
17,380
0
7,559
10,443
47,108
0
W
Chernobog
TRKxEXOTICx
Chernobog
11,654
6,861
0
7,158
20,570
7,368
2,397
3,087
17,431
0
122,700
L
Izanami
TomOnWelfare
Izanami
20,953
13,799
0
6,586
17,781
4,902
0
5,157
12,300
0
126,922
W
Artio
jccswag29
Artio
9,993
868
2,529
8,775
27,208
29,369
888
9,468
17,389
32,976
0
L
Persephone
kILL_oUr_Demonz
Persephone
13,327
967
0
3,366
18,702
6,057
473
10,050
8,102
74,887
0
L
Hun Batz
panda_heartz
Hun Batz
9,057
1,764
0
5,244
21,284
7,870
0
9,399
11,670
0
76,862
L
Zhong Kui
xHznter
Zhong Kui
12,295
1,158
0
6,452
19,650
16,821
608
4,211
15,340
75,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,631
Gold Earned
70,983
680
Minions Killed
696
0
Camps Cleared
0
2,140,415
Distance Traveled
2,432,684
38
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,100
613
158
7
0
567,480
8
W
Odin
14,637
636
142
6
0
496,273
16
W
Sol
14,413
627
151
7
0
442,825
4
L
Jormungandr
9,168
399
59
3
0
424,207
7
W
Chernobog
14,777
642
204
9
0
439,061
2
L
Izanami
13,218
575
213
9
0
423,933
10
W
Artio
13,056
568
41
2
0
487,045
3
L
Persephone
12,380
538
116
5
0
435,821
7
L
Hun Batz
10,600
461
130
6
0
464,171
7
L
Zhong Kui
11,265
490
162
7
0
392,283
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role