Player Matchup

Artemis
Artemis
BeastofHentai
Artemis
Level 27
God Stats
34W - 13L
1,743 SR
Queue Stats
65W - 37L
1,601 Elo+
Party 1
Cthulhu
Cthulhu
EbugLuvsMC03
Cthulhu
Level 83
God Stats
4W - 2L
1,684 SR
Queue Stats
118W - 123L
1,491 Elo+
Solo
Awilix
Awilix
FORPHOBIO
Awilix
Level 49
God Stats
9W - 7L
1,552 SR
Queue Stats
516W - 522L
1,523 Elo+
Solo
Ra
Ra
GRAYPUMa
Ra
Level 68
God Stats
10W - 7L
1,417 SR
Queue Stats
214W - 156L
1,573 Elo+
Party 1
Charybdis
Charybdis
NeroAngels
Charybdis
Level 86
God Stats
6W - 6L
1,374 SR
Queue Stats
205W - 200L
1,506 Elo+
Solo
Team Averages
Level 63
1,554 SR
1,539 Elo+

VS

Team Averages
Level 88
1,512 SR
1,519 Elo+
Charybdis
Charybdis
GADDAMNZAMBIES
Charybdis
Level 154
God Stats
0W - 2L
1,229 SR
Queue Stats
18W - 24L
1,503 Elo+
Solo
Nike
Nike
Lucas56810
Nike
Level 128
God Stats
1W - 1L
1,364 SR
Queue Stats
52W - 51L
1,526 Elo+
Solo
Cthulhu
Cthulhu
MK BUTTERMAN
Cthulhu
Level 41
God Stats
5W - 9L
1,602 SR
Queue Stats
44W - 45L
1,481 Elo+
Party 2
Fenrir
Fenrir
Parzivaalll
Fenrir
Level 74
God Stats
5W - 4L
1,666 SR
Queue Stats
324W - 313L
1,505 Elo+
Party 2
Chang'e
Chang'e
ThatDudetJezabel
Chang'e
Level 44
God Stats
27W - 19L
1,699 SR
Queue Stats
492W - 445L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
8 / 2 / 18
11,242
1,124
25,699
11,673
5,723
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
EbugLuvsMC03
Cthulhu
18
5 / 3 / 17
11,302
1,130
16,738
20,844
25,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
FORPHOBIO
Awilix
18
5 / 1 / 17
10,975
1,098
17,566
9,834
4,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

18
12 / 1 / 14
12,262
1,226
22,182
11,549
6,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
NeroAngels
Charybdis
18
1 / 2 / 21
10,312
1,031
9,579
10,530
5,348
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

244

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GADDAMNZAMBIES
Charybdis
16
0 / 5 / 6
9,394
939
8,615
12,816
4,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 12 / 4
9,605
961
12,612
24,096
13,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
MK BUTTERMAN
Cthulhu
16
4 / 4 / 5
11,525
1,153
13,899
19,137
24,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
16
2 / 8 / 5
9,794
979
11,221
25,056
27,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 2 / 6
10,197
1,020
12,978
16,614
6,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
35
31
Kills
9
9
Deaths
31
87
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artemis
8
2
18
8.5
W
Cthulhu
EbugLuvsMC03
Cthulhu
5
3
17
4.5
W
Awilix
FORPHOBIO
Awilix
5
1
17
13.5
L
Charybdis
GADDAMNZAMBIES
Charybdis
0
5
6
0.6
W
12
1
14
19
L
1
12
4
0.25
L
Cthulhu
MK BUTTERMAN
Cthulhu
4
4
5
1.63
W
Charybdis
NeroAngels
Charybdis
1
2
21
5.75
L
Fenrir
2
8
5
0.56
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,764
Damage
59,325
64,430
Taken
97,719
47,627
Mitigated
76,414
14,656
Healing
16,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
25,699
18,311
0
0
11,673
5,723
0
4,879
6,418
0
41,057
W
Cthulhu
EbugLuvsMC03
Cthulhu
16,738
1,258
638
3,848
20,844
25,775
0
9,432
10,951
34,906
0
W
Awilix
FORPHOBIO
Awilix
17,566
6,779
0
0
9,834
4,619
0
4,093
5,569
0
26,051
L
Charybdis
GADDAMNZAMBIES
Charybdis
8,615
4,975
557
797
12,816
4,928
0
7,000
5,634
0
30,316
W
22,182
1,894
6,043
4,127
11,549
6,162
0
4,204
7,115
43,178
0
L
12,612
4,053
531
468
24,096
13,594
0
6,733
17,001
0
37,060
L
Cthulhu
MK BUTTERMAN
Cthulhu
13,899
697
1,915
1,483
19,137
24,574
0
8,622
10,053
28,689
0
W
Charybdis
NeroAngels
Charybdis
9,579
5,886
0
0
10,530
5,348
0
4,697
5,693
0
28,851
L
Fenrir
11,221
1,266
961
1,846
25,056
27,216
0
7,808
16,852
686
13,630
L
12,978
836
4,683
3,736
16,614
6,102
0
7,088
9,259
36,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,093
Gold Earned
50,515
193
Minions Killed
190
8
Camps Cleared
4
1,072,799
Distance Traveled
977,931
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,242
1,124
41
4
3
204,905
0
W
Cthulhu
11,302
1,130
39
4
0
218,132
3
W
Awilix
10,975
1,098
29
3
1
219,323
0
L
Charybdis
9,394
939
36
4
2
170,259
0
W
Ra
12,262
1,226
42
4
2
237,762
2
L
Nike
9,605
961
58
6
1
172,131
0
L
Cthulhu
11,525
1,153
32
3
0
211,168
2
W
Charybdis
10,312
1,031
42
4
2
192,677
0
L
Fenrir
9,794
979
4
0
1
215,331
0
L
Chang'e
10,197
1,020
60
6
0
209,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role