Player Matchup

Skadi
Skadi
AtomicZombiez13
Skadi
Level 44
God Stats
19W - 25L
1,424 SR
Queue Stats
93W - 147L
1,226 Elo+
Party 3
Hades
Hades
Boesesmaedchen9
Hades
Level 113
God Stats
40W - 45L
1,459 SR
Queue Stats
198W - 244L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
EvO_Ban_Fox-Sin
Cthulhu
Level 64
God Stats
3W - 3L
1,373 SR
Queue Stats
105W - 126L
1,371 Elo+
Party 1
Vamana
Vamana
Nyan Jerdz
Vamana
Level 43
God Stats
46W - 44L
1,424 SR
Queue Stats
91W - 132L
1,239 Elo+
Party 3
Susano
Susano
ZaWarudo2084
Susano
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 219L
1,313 Elo+
Party 3
Team Averages
Level 64
1,436 SR
1,307 Elo+

VS

Team Averages
Level 57
1,350 SR
1,265 Elo+
Aphrodite
Aphrodite
Juanfri011
Aphrodite
Level 45
God Stats
5W - 5L
1,492 SR
Queue Stats
199W - 277L
1,281 Elo+
Party 2
Izanami
Izanami
StromRanger
Izanami
Level 85
God Stats
129W - 130L
1,462 SR
Queue Stats
317W - 372L
1,353 Elo+
Solo
Bellona
Bellona
Sweet-_-cherry22
Bellona
Level 34
God Stats
19W - 20L
1,248 SR
Queue Stats
192W - 324L
1,144 Elo+
Party 2
Fenrir
Fenrir
helloda-gokublue
Fenrir
Level 53
God Stats
25W - 37L
1,347 SR
Queue Stats
255W - 350L
1,264 Elo+
Party 2
Janus
Janus
mamarttom
Janus
Level 69
God Stats
1W - 1L
1,202 SR
Queue Stats
127W - 178L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,339
445
2,984
4,505
1,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 1 / 1
7,006
584
4,804
6,747
2,673
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 2
5,234
436
4,067
8,309
5,141
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
Nyan Jerdz
Vamana
11
2 / 3 / 0
6,289
524
5,591
12,213
7,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Susano
9
1 / 6 / 2
5,869
489
4,811
7,680
2,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Juanfri011
Aphrodite
10
1 / 1 / 2
5,573
464
2,912
5,064
1,776
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
StromRanger
Izanami
11
4 / 1 / 0
6,144
512
6,215
8,271
2,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 1 / 4
6,762
564
6,498
8,561
5,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 1 / 3
7,726
644
5,730
7,626
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
mamarttom
Janus
10
0 / 4 / 5
6,362
530
3,097
6,401
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
8
Kills
14
14
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
4
1
1
4.5
L
0
1
2
1
W
Aphrodite
Juanfri011
Aphrodite
1
1
2
2
L
Vamana
Nyan Jerdz
Vamana
2
3
0
0.67
W
Izanami
StromRanger
Izanami
4
1
0
4
W
2
1
4
4
L
Susano
1
6
2
0.33
W
7
1
3
8.5
W
Janus
mamarttom
Janus
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,257
Damage
24,452
39,454
Taken
35,923
19,271
Mitigated
13,945
10,886
Healing
15,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,984
873
0
250
4,505
1,102
41
573
3,932
0
23,652
L
4,804
76
0
2,118
6,747
2,673
290
1,640
4,861
35,726
0
L
4,067
393
0
3,094
8,309
5,141
0
2,344
5,925
20,013
0
W
Aphrodite
Juanfri011
Aphrodite
2,912
768
2,675
2,626
5,064
1,776
424
1,713
3,351
14,588
0
L
Vamana
Nyan Jerdz
Vamana
5,591
2,357
0
4,673
12,213
7,519
933
498
11,671
0
26,718
W
Izanami
StromRanger
Izanami
6,215
4,267
0
2,834
8,271
2,374
1,274
2,513
5,758
0
40,629
W
6,498
2,638
0
2,563
8,561
5,132
562
415
8,146
0
28,861
L
Susano
4,811
1,051
0
751
7,680
2,836
0
594
7,056
0
29,195
W
5,730
2,758
248
2,566
7,626
2,745
0
818
6,808
0
25,737
W
Janus
mamarttom
Janus
3,097
139
116
1,559
6,401
1,918
54
3,733
2,668
28,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,737
Gold Earned
32,567
249
Minions Killed
252
0
Camps Cleared
0
1,072,972
Distance Traveled
1,160,774
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,339
445
51
4
0
217,532
0
L
Hades
7,006
584
68
6
0
201,637
2
L
Cthulhu
5,234
436
31
3
0
225,746
2
W
Aphrodite
5,573
464
24
2
0
235,808
1
L
Vamana
6,289
524
43
4
0
188,398
2
W
Izanami
6,144
512
72
6
0
203,453
0
W
Bellona
6,762
564
61
5
0
212,917
0
L
Susano
5,869
489
56
5
0
239,659
1
W
Fenrir
7,726
644
40
3
0
271,975
0
W
Janus
6,362
530
55
5
0
236,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role