Player Matchup

Charybdis
Charybdis
URBY1
Charybdis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,504 Elo+
Party 2
Nu Wa
Nu Wa
bastoss347
Nu Wa
Level 69
God Stats
31W - 38L
1,494 SR
Queue Stats
420W - 542L
1,380 Elo+
Solo
Ganesha
Ganesha
llSLICEnDICEll
Ganesha
Level 106
God Stats
4W - 2L
1,615 SR
Queue Stats
45W - 45L
1,473 Elo+
Party 2
Team Averages
Level 93
1,536 SR
1,452 Elo+

VS

Team Averages
Level 107
1,411 SR
1,463 Elo+
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
DreiBeiner46
Artemis
Level 48
God Stats
1W - 0L
1,248 SR
Queue Stats
6W - 8L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
pms_anibal
Gilgamesh
Level 117
God Stats
8W - 9L
1,486 SR
Queue Stats
55W - 72L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
URBY1
Charybdis
11
0 / 3 / 1
7,362
614
5,701
8,488
2,932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
10
1 / 5 / 0
7,562
630
6,675
7,786
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 4 / 0
7,550
629
3,823
12,151
11,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
9 / 1 / 3
10,056
838
10,829
8,538
2,944
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
DreiBeiner46
Artemis
13
2 / 0 / 9
8,744
729
9,236
5,788
1,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
pms_anibal
Gilgamesh
11
1 / 0 / 5
8,044
670
5,130
10,303
3,156
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
12
12
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
9
1
3
10.5
W
Artemis
DreiBeiner46
Artemis
2
0
9
6.5
L
Charybdis
URBY1
Charybdis
0
3
1
0.17
L
Nu Wa
1
5
0
0.2
L
0
4
0
0
W
Gilgamesh
pms_anibal
Gilgamesh
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,199
Damage
25,195
28,425
Taken
24,629
16,961
Mitigated
7,887
5,462
Healing
11,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,829
844
2,624
5,295
8,538
2,944
995
5,407
3,131
55,239
0
W
Artemis
DreiBeiner46
Artemis
9,236
2,543
0
1,253
5,788
1,787
919
2,739
3,049
0
34,576
L
Charybdis
URBY1
Charybdis
5,701
3,507
486
1,504
8,488
2,932
0
3,444
5,044
0
28,004
L
Nu Wa
6,675
2,790
338
624
7,786
2,590
0
3,428
4,358
22,116
0
L
3,823
125
0
2,510
12,151
11,439
0
4,374
7,777
12,521
0
W
Gilgamesh
pms_anibal
Gilgamesh
5,130
756
0
2,711
10,303
3,156
469
2,959
7,344
0
26,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,474
Gold Earned
26,844
116
Minions Killed
186
3
Camps Cleared
9
548,653
Distance Traveled
669,562
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,056
838
114
10
4
208,728
1
W
Artemis
8,744
729
39
3
3
222,876
4
L
Charybdis
7,362
614
78
7
2
201,471
5
L
Nu Wa
7,562
630
37
3
1
165,644
2
L
Ganesha
7,550
629
1
0
0
181,538
5
W
Gilgamesh
8,044
670
33
3
2
237,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role