Player Matchup

Neith
Neith
ARBYS117MEATS
Neith
Level 18
God Stats
2W - 2L
1,337 SR
Queue Stats
18W - 15L
1,501 Elo+
Party 2
Bacchus
Bacchus
Big_Smoke_Omega
Bacchus
Level 25
God Stats
8W - 0L
1,709 SR
Queue Stats
243W - 156L
1,731 Elo+
Party 2
Achilles
Achilles
TheGhostLights
Achilles
Level 58
God Stats
8W - 3L
1,253 SR
Queue Stats
432W - 318L
1,641 Elo+
Party 2
Scylla
Scylla
ZxroTwo
Scylla
Level 88
God Stats
18W - 8L
1,625 SR
Queue Stats
417W - 340L
1,604 Elo+
Party 2
Raijin
Raijin
temp-150029
Raijin
Level 125
God Stats
13W - 4L
1,700 SR
Queue Stats
437W - 325L
1,648 Elo+
Party 2
Team Averages
Level 63
1,525 SR
1,625 Elo+

VS

Team Averages
Level 46
1,466 SR
1,420 Elo+
Charybdis
Charybdis
Shukaku_62
Charybdis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 139L
1,335 Elo+
Party 3
Sobek
Sobek
SoloHerc
Sobek
Level 28
God Stats
0W - 2L
1,345 SR
Queue Stats
103W - 79L
1,603 Elo+
Party 1
Bakasura
Bakasura
Xx_Family124_xX
Bakasura
Level 79
God Stats
28W - 23L
1,544 SR
Queue Stats
71W - 78L
1,487 Elo+
Party 1
Nox
Nox
joseep_br
Nox
Level 51
God Stats
2W - 3L
1,443 SR
Queue Stats
52W - 65L
1,411 Elo+
Party 1
King Arthur
King Arthur
theomomo62
King Arthur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 30L
1,266 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 6
7,549
581
8,435
5,346
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
3 / 1 / 10
6,748
519
5,710
7,844
7,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
11
1 / 4 / 2
6,634
510
4,045
8,131
7,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
ZxroTwo
Scylla
14
5 / 0 / 4
8,193
630
6,475
5,020
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
12
4 / 1 / 3
7,182
552
5,210
5,376
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Shukaku_62
Charybdis
9
0 / 6 / 2
5,467
421
1,454
6,910
1,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
SoloHerc
Sobek
9
1 / 3 / 2
5,591
430
3,818
12,559
6,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
11
2 / 4 / 1
6,658
512
2,575
9,060
3,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 1
5,404
416
1,843
6,224
2,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
theomomo62
King Arthur
10
4 / 2 / 0
6,315
486
5,637
8,374
4,402
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
19
Kills
7
7
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
W
3
1
10
8
L
Charybdis
Shukaku_62
Charybdis
0
6
2
0.17
L
Sobek
SoloHerc
Sobek
1
3
2
0.67
W
Achilles
1
4
2
0.5
L
Bakasura
2
4
1
0.63
W
Scylla
ZxroTwo
Scylla
5
0
4
7
L
0
4
1
0.13
W
Raijin
4
1
3
5.5
L
King Arthur
theomomo62
King Arthur
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,875
Damage
15,327
31,717
Taken
43,127
19,487
Mitigated
18,293
11,107
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,435
4,265
0
2,799
5,346
1,725
216
1,464
3,882
0
41,135
W
5,710
1,142
0
2,581
7,844
7,086
0
2,206
5,638
18,140
0
L
Charybdis
Shukaku_62
Charybdis
1,454
557
115
1,156
6,910
1,882
1,413
1,796
5,114
0
19,948
L
Sobek
SoloHerc
Sobek
3,818
251
0
4,368
12,559
6,528
0
4,170
8,303
15,085
0
W
Achilles
4,045
1,818
0
1,148
8,131
7,174
0
0
8,131
0
24,036
L
Bakasura
2,575
2,027
0
2,593
9,060
3,421
0
4,898
4,002
0
36,749
W
Scylla
ZxroTwo
Scylla
6,475
1,095
0
3,040
5,020
1,621
0
458
4,562
55,359
0
L
1,843
61
0
733
6,224
2,060
0
4,186
1,778
24,106
0
W
Raijin
5,210
452
0
1,539
5,376
1,881
45
1,533
3,818
40,935
0
L
King Arthur
theomomo62
King Arthur
5,637
941
0
250
8,374
4,402
0
1,883
5,848
0
21,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,306
Gold Earned
29,435
348
Minions Killed
212
0
Camps Cleared
0
1,275,021
Distance Traveled
1,194,347
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,549
581
73
6
0
225,442
2
W
Bacchus
6,748
519
23
2
0
269,146
0
L
Charybdis
5,467
421
35
3
0
205,413
1
L
Sobek
5,591
430
11
1
0
247,252
1
W
Achilles
6,634
510
52
4
0
236,477
1
L
Bakasura
6,658
512
82
6
0
273,972
4
W
Scylla
8,193
630
119
9
0
272,222
1
L
Nox
5,404
416
48
4
0
239,378
1
W
Raijin
7,182
552
81
6
0
271,734
3
L
King Arthur
6,315
486
36
3
0
228,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role