Player Matchup

Izanami
Izanami
Gold III
Diego Podolski1
Izanami
Gold III
Level 154
God Stats
4W - 3L
1,532 SR
Queue Stats
172W - 169L
1,359 MMR
Party 2
Gilgamesh
Gilgamesh
Gold III
FelipeSantana9
Gilgamesh
Gold III
Level 146
God Stats
7W - 3L
1,632 SR
Queue Stats
129W - 117L
1,516 MMR
Party 2
Freya
Freya
Gold IV
XASamuraiAX
Freya
Gold IV
Level 129
God Stats
1W - 0L
1,284 SR
Queue Stats
133W - 150L
1,479 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,483 SR
1,451 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 84
1,559 SR
1,448 MMR
Cthulhu
Cthulhu
Gold V
CosmicKody
Cthulhu
Gold V
Level 109
God Stats
13W - 8L
1,664 SR
Queue Stats
223W - 269L
1,427 MMR
Solo
Ullr
Ullr
Bronze III
GriEFGMR
Ullr
Bronze III
Level 81
God Stats
0W - 1L
1,479 SR
Queue Stats
3W - 9L
1,495 MMR
Party 1
Tiamat
Tiamat
Bronze III
SS WinD3
Tiamat
Bronze III
Level 63
God Stats
0W - 1L
1,533 SR
Queue Stats
0W - 3L
1,421 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 9
12,813
610
19,129
16,029
6,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
FelipeSantana9
Gilgamesh
17
7 / 4 / 6
13,140
626
15,260
20,811
17,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
3 / 5 / 7
12,102
576
14,409
18,812
7,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
AthenaKumbhakarnaDanzaburouMedusaChaac

VS

Bans
AphroditeHadesCupidVulcanApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CosmicKody
Cthulhu
17
4 / 1 / 6
13,878
661
19,442
25,051
37,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
15
3 / 7 / 5
12,390
590
13,595
17,447
8,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
SS WinD3
Tiamat
15
3 / 6 / 2
11,891
566
13,407
15,774
11,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
14
Kills
10
10
Deaths
14
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CosmicKody
Cthulhu
4
1
6
7
W
4
1
9
8.5
W
Gilgamesh
FelipeSantana9
Gilgamesh
7
4
6
2.5
L
Ullr
3
7
5
0.79
L
Tiamat
SS WinD3
Tiamat
3
6
2
0.67
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,798
Damage
46,444
55,652
Taken
58,272
31,536
Mitigated
57,764
17,312
Healing
11,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CosmicKody
Cthulhu
19,442
1,243
478
4,909
25,051
37,223
0
7,432
17,619
48,852
0
W
19,129
9,392
916
9,356
16,029
6,744
2,237
10,669
5,104
0
75,300
W
Gilgamesh
FelipeSantana9
Gilgamesh
15,260
3,422
0
696
20,811
17,245
0
12,191
7,953
219
34,900
L
Ullr
13,595
4,904
0
486
17,447
8,982
0
3,165
14,282
0
51,540
L
Tiamat
SS WinD3
Tiamat
13,407
1,529
0
5,242
15,774
11,559
0
5,096
10,678
39,502
0
W
14,409
4,804
0
6,344
18,812
7,547
280
9,394
9,178
46,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,055
Gold Earned
38,159
237
Minions Killed
197
10
Camps Cleared
8
1,054,218
Distance Traveled
1,072,087
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,878
661
44
2
0
392,279
16
W
Izanami
12,813
610
146
7
6
369,302
3
W
Gilgamesh
13,140
626
29
1
2
353,840
1
L
Ullr
12,390
590
76
4
3
318,856
2
L
Tiamat
11,891
566
77
4
5
360,952
3
W
Freya
12,102
576
62
3
2
331,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role