Player Matchup

Ymir
Ymir
SMOKN_FLEA_BAGz
Ymir
Level 7
God Stats
0W - 2L
1,352 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
chubbybunnyXL
Tiamat
Level 26
God Stats
2W - 3L
1,499 SR
Queue Stats
6W - 9L
1,427 Elo+
Party 2
Olorun
Olorun
he11h0und5150
Olorun
Level 59
God Stats
1W - 2L
1,569 SR
Queue Stats
4W - 4L
1,447 Elo+
Party 2
Team Averages
Level 31
1,473 SR
1,458 Elo+

VS

Team Averages
Level 39
1,566 SR
1,393 Elo+
Hun Batz
Hun Batz
anelogod
Hun Batz
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 47L
1,344 Elo+
Party 1
Hercules
Hercules
bigscoobydoo
Hercules
Level 59
God Stats
4W - 3L
1,633 SR
Queue Stats
325W - 360L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
typerespekid
Tsukuyomi
Level 29
God Stats
4W - 7L
1,564 SR
Queue Stats
41W - 35L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 4
7,563
630
1,343
13,082
5,270
13
5 / 4 / 0
8,798
733
9,742
9,611
5,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 4 / 3
8,003
667
2,315
4,691
1,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
anelogod
Hun Batz
12
7 / 4 / 5
9,201
767
8,587
9,786
4,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
bigscoobydoo
Hercules
13
7 / 1 / 10
10,269
856
5,627
15,670
14,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
typerespekid
Tsukuyomi
12
5 / 2 / 9
8,972
748
6,961
8,742
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
19
19
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
11
4
0.18
W
Hun Batz
anelogod
Hun Batz
7
4
5
2.38
W
Hercules
bigscoobydoo
Hercules
7
1
10
12
L
5
4
0
1.25
L
1
4
3
0.63
W
Tsukuyomi
typerespekid
Tsukuyomi
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,400
Damage
21,175
27,384
Taken
34,198
11,978
Mitigated
22,212
2,184
Healing
12,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,343
555
0
0
13,082
5,270
0
0
13,082
3,313
0
W
Hun Batz
anelogod
Hun Batz
8,587
3,541
382
2,029
9,786
4,092
987
5,964
3,822
0
34,354
W
Hercules
bigscoobydoo
Hercules
5,627
1,238
586
7,043
15,670
14,233
755
5,115
10,392
0
18,032
L
9,742
801
0
1,606
9,611
5,319
0
0
9,611
28,681
0
L
2,315
533
0
578
4,691
1,389
0
0
4,691
7,586
0
W
Tsukuyomi
typerespekid
Tsukuyomi
6,961
1,177
390
2,469
8,742
3,887
661
3,559
5,183
0
23,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,364
Gold Earned
28,442
43
Minions Killed
112
0
Camps Cleared
8
383,866
Distance Traveled
652,065
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,563
630
2
0
0
127,619
0
W
Hun Batz
9,201
767
58
5
6
215,935
0
W
Hercules
10,269
856
24
2
2
214,992
0
L
Tiamat
8,798
733
34
3
0
211,656
1
L
Olorun
8,003
667
7
1
0
44,591
0
W
Tsukuyomi
8,972
748
30
3
0
221,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role