Player Matchup

Scylla
Scylla
No2dg
Scylla
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
28W - 40L
1,456 Elo+
Party 1
Apollo
Apollo
brutusisko
Apollo
Level 24
God Stats
5W - 3L
1,827 SR
Queue Stats
91W - 87L
1,419 Elo+
Party 2
Bellona
Bellona
grvbla
Bellona
Level 18
God Stats
44W - 56L
1,456 SR
Queue Stats
47W - 65L
1,375 Elo+
Party 2
Thanatos
Thanatos
liptoniarz
Thanatos
Level 28
God Stats
100W - 80L
1,567 SR
Queue Stats
175W - 162L
1,489 Elo+
Party 2
Charybdis
Charybdis
Фад112
Charybdis
Level 29
God Stats
2W - 4L
1,313 SR
Queue Stats
101W - 102L
1,599 Elo+
Party 1
Team Averages
Level 24
1,533 SR
1,468 Elo+

VS

Team Averages
Level 27
1,602 SR
1,543 Elo+
Raijin
Raijin
FeNRiRrRr35
Raijin
Level 34
God Stats
7W - 6L
1,499 SR
Queue Stats
133W - 147L
1,513 Elo+
Party 3
Tyr
Tyr
Heecion
Tyr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 43L
1,542 Elo+
Party 3
Ullr
Ullr
MichuESP
Ullr
Level 20
God Stats
3W - 0L
1,947 SR
Queue Stats
42W - 14L
1,742 Elo+
Solo
Guan Yu
Guan Yu
Rythein2k
Guan Yu
Level 28
God Stats
1W - 0L
1,741 SR
Queue Stats
118W - 143L
1,474 Elo+
Party 3
Merlin
Merlin
SSGDevilJin
Merlin
Level 25
God Stats
19W - 21L
1,322 SR
Queue Stats
83W - 78L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
No2dg
Scylla
11
0 / 3 / 5
5,671
1,134
1,579
4,617
1,160
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
brutusisko
Apollo
10
0 / 4 / 6
5,558
1,112
3,334
5,758
1,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
grvbla
Bellona
11
3 / 2 / 2
6,241
1,248
1,834
5,541
2,453
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
liptoniarz
Thanatos
10
2 / 1 / 3
5,878
1,176
2,216
3,072
999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Фад112
Charybdis
11
2 / 5 / 3
6,125
1,225
2,635
7,684
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

271

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
1 / 3 / 12
6,220
1,244
6,094
3,673
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
12
4 / 0 / 4
6,790
1,358
2,689
1,989
840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
12
2 / 2 / 10
6,793
1,359
7,319
4,685
1,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Rythein2k
Guan Yu
12
2 / 1 / 8
6,112
1,222
2,705
3,859
2,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
12
6 / 1 / 7
7,341
1,468
5,059
1,743
596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
7
Kills
15
15
Deaths
7
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Raijin
1
3
12
2.33
W
Tyr
4
0
4
6
W
Ullr
2
2
10
3.5
L
Scylla
No2dg
Scylla
0
3
5
0.83
W
Guan Yu
Rythein2k
Guan Yu
2
1
8
6
W
Merlin
6
1
7
9.5
L
Apollo
brutusisko
Apollo
0
4
6
0.75
L
Bellona
grvbla
Bellona
3
2
2
2
L
Thanatos
liptoniarz
Thanatos
2
1
3
3.5
L
Charybdis
Фад112
Charybdis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,598
Damage
23,866
26,672
Taken
15,949
8,514
Mitigated
6,659
2,003
Healing
1,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
6,094
797
0
0
3,673
1,020
0
655
2,754
10,486
0
W
Tyr
2,689
434
0
0
1,989
840
0
149
1,840
0
7,530
W
Ullr
7,319
2,419
0
324
4,685
1,856
0
184
4,501
0
23,100
L
Scylla
No2dg
Scylla
1,579
186
175
230
4,617
1,160
0
1,733
2,778
6,916
0
W
Guan Yu
Rythein2k
Guan Yu
2,705
211
766
494
3,859
2,347
0
144
3,715
83
6,590
W
Merlin
5,059
330
0
30
1,743
596
0
447
1,296
17,340
0
L
Apollo
brutusisko
Apollo
3,334
1,941
0
196
5,758
1,708
0
2,047
3,537
0
4,892
L
Bellona
grvbla
Bellona
1,834
67
0
56
5,541
2,453
0
2,581
2,836
0
7,093
L
Thanatos
liptoniarz
Thanatos
2,216
586
0
758
3,072
999
0
686
2,348
0
6,621
L
Charybdis
Фад112
Charybdis
2,635
804
0
588
7,684
2,194
0
3,518
3,962
0
12,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,473
Gold Earned
33,256
56
Minions Killed
101
3
Camps Cleared
5
479,926
Distance Traveled
505,649
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,220
1,244
9
2
0
82,844
1
W
Tyr
6,790
1,358
5
1
2
125,914
1
W
Ullr
6,793
1,359
46
9
1
94,724
0
L
Scylla
5,671
1,134
7
1
0
100,407
2
W
Guan Yu
6,112
1,222
12
2
1
108,592
0
W
Merlin
7,341
1,468
29
6
1
93,575
0
L
Apollo
5,558
1,112
3
1
1
77,161
0
L
Bellona
6,241
1,248
7
1
1
132,368
0
L
Thanatos
5,878
1,176
5
1
0
83,133
0
L
Charybdis
6,125
1,225
34
7
1
86,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role