Player Matchup

Chang'e
Chang'e
Kills_Four_Fun
Chang'e
Level 123
God Stats
12W - 8L
1,606 SR
Queue Stats
959W - 977L
1,545 Elo+
Solo
Jing Wei
Jing Wei
Lycraid
Jing Wei
Level 107
God Stats
2W - 0L
1,407 SR
Queue Stats
42W - 38L
1,574 Elo+
Party 2
Kali
Kali
endmylife420
Kali
Level 28
God Stats
1W - 1L
1,224 SR
Queue Stats
84W - 73L
1,512 Elo+
Solo
Janus
Janus
i_eat_ass0
Janus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,501 Elo+
Solo
Tyr
Tyr
xAnub1s
Tyr
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 51L
1,563 Elo+
Party 2
Team Averages
Level 76
1,447 SR
1,539 Elo+

VS

Team Averages
Level 75
1,558 SR
1,665 Elo+
Freya
Freya
DharokBomb
Freya
Level 43
God Stats
0W - 3L
1,208 SR
Queue Stats
29W - 16L
1,675 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jackery
Cu Chulainn
Level 137
God Stats
0W - 1L
1,472 SR
Queue Stats
10W - 5L
1,639 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KievaadairK
Tsukuyomi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sobek
Sobek
Tsarpus
Sobek
Level 29
God Stats
1W - 1L
2,111 SR
Queue Stats
18W - 5L
1,794 Elo+
Party 1
Hel
Hel
flyround
Hel
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 20
11,942
796
18,068
18,924
14,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Lycraid
Jing Wei
16
3 / 10 / 12
10,278
685
16,687
16,420
7,126
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 4 / 14
11,955
797
13,180
15,934
8,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
20
6 / 5 / 15
12,330
822
19,051
14,827
6,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
19
6 / 6 / 17
11,647
776
14,082
16,574
26,961
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
18
3 / 4 / 15
10,748
717
11,897
18,026
8,312
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Jackery
Cu Chulainn
20
15 / 6 / 7
12,901
860
23,242
34,319
37,793
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tsukuyomi
KievaadairK
Tsukuyomi
16
2 / 9 / 11
10,076
672
7,422
17,865
12,056
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Tsarpus
Sobek
18
4 / 5 / 17
11,009
734
13,480
21,923
35,459
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
5 / 4 / 16
10,780
719
13,961
19,659
12,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
95
26
Kills
29
30
Deaths
28
78
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Freya
3
4
15
2.63
L
Cu Chulainn
Jackery
Cu Chulainn
15
6
7
3.08
L
Tsukuyomi
KievaadairK
Tsukuyomi
2
9
11
0.83
W
4
5
20
2.8
W
Jing Wei
Lycraid
Jing Wei
3
10
12
0.9
L
Sobek
Tsarpus
Sobek
4
5
17
2.5
W
7
4
14
3.5
L
5
4
16
3.25
W
Janus
6
5
15
2.7
W
Tyr
6
6
17
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,068
Damage
70,002
82,679
Taken
111,792
64,524
Mitigated
106,260
33,786
Healing
51,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
11,897
3,394
1,609
5,832
18,026
8,312
1,698
7,419
10,607
18,352
0
L
Cu Chulainn
Jackery
Cu Chulainn
23,242
3,052
872
9,050
34,319
37,793
27
9,783
24,536
10,146
45,756
L
Tsukuyomi
KievaadairK
Tsukuyomi
7,422
1,491
0
26
17,865
12,056
120
3,968
13,897
0
13,385
W
18,068
1,495
7,974
8,221
18,924
14,889
951
10,515
8,409
33,954
0
W
Jing Wei
Lycraid
Jing Wei
16,687
7,543
477
568
16,420
7,126
1,743
8,788
7,632
0
29,052
L
Sobek
Tsarpus
Sobek
13,480
616
1,205
5,805
21,923
35,459
257
7,123
14,800
24,274
0
W
13,180
7,875
430
5,997
15,934
8,994
869
8,501
7,433
0
20,097
L
13,961
989
15,227
11,611
19,659
12,640
304
9,626
10,033
25,534
0
W
Janus
19,051
839
1,736
4,049
14,827
6,554
1,410
6,949
7,878
47,195
0
W
Tyr
14,082
2,219
1,172
3,162
16,574
26,961
391
7,960
8,614
1,557
19,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,152
Gold Earned
55,514
133
Minions Killed
128
0
Camps Cleared
0
1,393,019
Distance Traveled
1,391,525
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,748
717
11
1
0
282,470
0
L
Cu Chulainn
12,901
860
48
3
0
259,200
0
L
Tsukuyomi
10,076
672
11
1
0
290,704
0
W
Chang'e
11,942
796
23
2
0
288,777
1
W
Jing Wei
10,278
685
18
1
0
242,272
0
L
Sobek
11,009
734
30
2
0
278,942
5
W
Kali
11,955
797
16
1
0
310,017
0
L
Hel
10,780
719
28
2
0
280,209
0
W
Janus
12,330
822
67
4
0
288,477
2
W
Tyr
11,647
776
9
1
0
263,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role