Player Matchup

Thanatos
Thanatos
AFX KILLz
Thanatos
Level 48
God Stats
7W - 16L
1,260 SR
Queue Stats
104W - 121L
1,430 Elo+
Party 2
Anubis
Anubis
TacticalBody383
Anubis
Level 29
God Stats
2W - 1L
1,743 SR
Queue Stats
85W - 88L
1,441 Elo+
Party 2
Sylvanus
Sylvanus
U_Latitanti_
Sylvanus
Level 83
God Stats
3W - 3L
1,571 SR
Queue Stats
27W - 28L
1,504 Elo+
Party 1
Medusa
Medusa
matteo9975
Medusa
Level 84
God Stats
2W - 2L
1,685 SR
Queue Stats
31W - 23L
1,572 Elo+
Party 1
Hades
Hades
no_kitsune_x
Hades
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,548 Elo+
Party 1
Team Averages
Level 56
1,552 SR
1,499 Elo+

VS

Team Averages
Level 40
1,567 SR
1,427 Elo+
Arachne
Arachne
AE_KingSteph
Arachne
Level 26
God Stats
8W - 5L
1,673 SR
Queue Stats
26W - 29L
1,472 Elo+
Party 3
Ganesha
Ganesha
BigAlex_128
Ganesha
Level 45
God Stats
2W - 3L
1,532 SR
Queue Stats
88W - 109L
1,380 Elo+
Party 3
Hachiman
Hachiman
RSL Dsata2
Hachiman
Level 49
God Stats
2W - 1L
1,442 SR
Queue Stats
58W - 59L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
SplashB_KLAY11
Sun Wukong
Level 41
God Stats
12W - 2L
1,640 SR
Queue Stats
61W - 56L
1,461 Elo+
Party 3
Raijin
Raijin
coolking094
Raijin
Level 38
God Stats
10W - 5L
1,548 SR
Queue Stats
78W - 84L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AFX KILLz
Thanatos
18
5 / 2 / 3
12,156
468
10,948
21,659
9,122
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 7 / 4
11,210
431
10,289
18,593
10,348
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
U_Latitanti_
Sylvanus
14
4 / 8 / 7
10,671
410
13,640
30,842
37,014
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
matteo9975
Medusa
18
4 / 6 / 4
12,399
477
17,348
20,116
8,490
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
8 / 9 / 4
12,583
484
18,119
26,048
17,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AE_KingSteph
Arachne
20
17 / 5 / 5
16,374
630
24,236
21,076
11,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
BigAlex_128
Ganesha
17
0 / 4 / 16
12,532
482
8,708
25,740
24,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
RSL Dsata2
Hachiman
20
10 / 6 / 8
15,398
592
22,840
21,012
7,161
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
SplashB_KLAY11
Sun Wukong
20
2 / 0 / 17
15,550
598
18,568
23,564
18,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
18
3 / 7 / 11
12,998
500
16,967
19,165
6,383
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
89
22
Kills
32
32
Deaths
22
22
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Arachne
AE_KingSteph
Arachne
17
5
5
3.9
L
Thanatos
AFX KILLz
Thanatos
5
2
3
3.25
W
Ganesha
BigAlex_128
Ganesha
0
4
16
2
W
Hachiman
RSL Dsata2
Hachiman
10
6
8
2.33
W
Sun Wukong
SplashB_KLAY11
Sun Wukong
2
0
17
10.5
L
1
7
4
0.43
L
Sylvanus
U_Latitanti_
Sylvanus
4
8
7
0.94
W
Raijin
3
7
11
1.21
L
Medusa
matteo9975
Medusa
4
6
4
1
L
8
9
4
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,344
Damage
91,319
117,258
Taken
110,557
82,644
Mitigated
68,579
45,185
Healing
38,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AE_KingSteph
Arachne
24,236
17,482
778
6,878
21,076
11,858
4,360
8,396
12,680
0
127,542
L
Thanatos
AFX KILLz
Thanatos
10,948
1,687
0
18,448
21,659
9,122
0
3,115
18,384
0
97,255
W
Ganesha
BigAlex_128
Ganesha
8,708
455
0
5,381
25,740
24,864
703
11,549
14,191
31,606
0
W
Hachiman
RSL Dsata2
Hachiman
22,840
13,194
0
9,401
21,012
7,161
3,369
4,533
16,479
0
125,374
W
Sun Wukong
SplashB_KLAY11
Sun Wukong
18,568
5,520
0
13,027
23,564
18,313
7,527
8,488
15,076
0
106,467
L
10,289
537
0
6,934
18,593
10,348
340
3,601
14,854
85,258
0
L
Sylvanus
U_Latitanti_
Sylvanus
13,640
2,766
2,250
5,839
30,842
37,014
449
7,410
23,055
31,698
0
W
Raijin
16,967
793
330
2,261
19,165
6,383
1,495
12,564
6,601
59,906
0
L
Medusa
matteo9975
Medusa
17,348
5,176
0
2,917
20,116
8,490
3,062
3,720
16,352
0
85,775
L
18,119
1,575
1,089
7,708
26,048
17,670
397
7,009
18,648
61,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,019
Gold Earned
72,852
553
Minions Killed
604
0
Camps Cleared
0
2,262,362
Distance Traveled
2,488,547
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,374
630
122
5
0
551,310
1
L
Thanatos
12,156
468
142
5
0
563,373
0
W
Ganesha
12,532
482
15
1
0
494,851
3
W
Hachiman
15,398
592
168
6
0
467,865
3
W
Sun Wukong
15,550
598
202
8
0
514,271
2
L
Anubis
11,210
431
132
5
0
413,591
0
L
Sylvanus
10,671
410
28
1
0
400,026
4
W
Raijin
12,998
500
97
4
0
460,250
0
L
Medusa
12,399
477
153
6
0
468,415
1
L
Hades
12,583
484
98
4
0
416,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role