Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Bakîra
Xbalanque
Level 89
God Stats
15W - 14L
1,478 SR
Queue Stats
91W - 86L
1,458 Elo+
Solo
Yemoja
Yemoja
CROWLEY254
Yemoja
Level 55
God Stats
45W - 38L
1,708 SR
Queue Stats
408W - 410L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Merake
Morgan Le Fay
Level 123
God Stats
3W - 3L
1,358 SR
Queue Stats
351W - 313L
1,516 Elo+
Party 2
Bellona
Bellona
Ziwok
Bellona
Level 62
God Stats
2W - 1L
1,355 SR
Queue Stats
6W - 8L
1,345 Elo+
Solo
Team Averages
Level 87
1,480 SR
1,464 Elo+

VS

Team Averages
Level 97
1,464 SR
1,427 Elo+
Mercury
Mercury
Ankh1337
Mercury
Level 88
God Stats
0W - 4L
1,305 SR
Queue Stats
15W - 13L
1,353 Elo+
Party 1
Sobek
Sobek
Drouze
Sobek
Level 126
God Stats
1W - 5L
1,500 SR
Queue Stats
435W - 426L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Friedrichsen
Morgan Le Fay
Level 95
God Stats
40W - 42L
1,540 SR
Queue Stats
220W - 247L
1,460 Elo+
Solo
Chernobog
Chernobog
Olafhs7
Chernobog
Level 68
God Stats
10W - 9L
1,475 SR
Queue Stats
380W - 402L
1,492 Elo+
Solo
Bakasura
Bakasura
SunsetElephant
Bakasura
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
6 / 1 / 10
14,600
608
9,658
18,789
8,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xbalanque
Bakîra
Xbalanque
20
9 / 2 / 13
13,820
576
20,457
17,941
8,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
CROWLEY254
Yemoja
17
1 / 1 / 24
12,303
513
7,899
18,003
25,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Merake
Morgan Le Fay
20
9 / 2 / 12
14,053
586
23,154
15,434
7,418
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Ziwok
Bellona
20
10 / 3 / 5
14,053
586
15,414
20,821
18,332
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ankh1337
Mercury
17
3 / 6 / 2
10,868
453
9,421
19,415
7,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Drouze
Sobek
13
1 / 7 / 2
9,131
380
11,022
26,114
29,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Friedrichsen
Morgan Le Fay
16
1 / 7 / 2
10,177
424
13,547
17,015
5,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Olafhs7
Chernobog
17
2 / 8 / 2
11,452
477
9,828
18,858
5,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
16
2 / 7 / 0
10,098
421
7,630
18,888
13,643
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
17
35
Kills
9
9
Deaths
35
64
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
1
10
11
L
Mercury
Ankh1337
Mercury
3
6
2
0.67
W
Xbalanque
Bakîra
Xbalanque
9
2
13
7.75
W
Yemoja
CROWLEY254
Yemoja
1
1
24
13
L
Sobek
Drouze
Sobek
1
7
2
0.29
L
Morgan Le Fay
Friedrichsen
Morgan Le Fay
1
7
2
0.29
W
Morgan Le Fay
Merake
Morgan Le Fay
9
2
12
7.5
L
Chernobog
Olafhs7
Chernobog
2
8
2
0.38
L
Bakasura
2
7
0
0.29
W
Bellona
Ziwok
Bellona
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,582
Damage
51,448
90,988
Taken
100,290
68,220
Mitigated
61,531
48,281
Healing
21,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,658
1,825
0
24,402
18,789
8,594
867
2,847
15,793
0
122,062
L
Mercury
Ankh1337
Mercury
9,421
4,524
0
525
19,415
7,283
0
5,458
13,745
0
86,219
W
Xbalanque
Bakîra
Xbalanque
20,457
10,618
0
4,356
17,941
8,083
3,947
3,516
14,137
0
110,542
W
Yemoja
CROWLEY254
Yemoja
7,899
846
2,120
3,026
18,003
25,793
509
6,186
11,320
28,139
0
L
Sobek
Drouze
Sobek
11,022
691
1,253
9,228
26,114
29,984
0
11,711
14,075
33,640
0
L
Morgan Le Fay
Friedrichsen
Morgan Le Fay
13,547
534
125
2,153
17,015
5,426
156
4,903
11,746
67,460
0
W
Morgan Le Fay
Merake
Morgan Le Fay
23,154
645
856
4,481
15,434
7,418
1,623
6,733
8,193
100,672
0
L
Chernobog
Olafhs7
Chernobog
9,828
6,426
0
2,833
18,858
5,195
1,002
2,912
15,918
0
86,662
L
Bakasura
7,630
5,755
0
5,453
18,888
13,643
0
5,068
13,570
0
32,627
W
Bellona
Ziwok
Bellona
15,414
5,774
0
9,040
20,821
18,332
7,692
4,368
15,488
0
104,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,829
Gold Earned
51,726
670
Minions Killed
528
0
Camps Cleared
0
2,390,207
Distance Traveled
2,232,658
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,600
608
176
7
0
526,072
4
L
Mercury
10,868
453
111
5
0
470,820
5
W
Xbalanque
13,820
576
155
6
0
481,204
4
W
Yemoja
12,303
513
28
1
0
434,537
7
L
Sobek
9,131
380
40
2
0
446,322
4
L
Morgan Le Fay
10,177
424
129
5
0
411,990
1
W
Morgan Le Fay
14,053
586
143
6
0
506,829
9
L
Chernobog
11,452
477
158
7
0
430,149
4
L
Bakasura
10,098
421
90
4
0
473,377
0
W
Bellona
14,053
586
168
7
0
441,565
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role