Player Matchup

Fenrir
Fenrir
Carterb11111
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
DOE Runty
Merlin
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 16L
970 Elo+
Party 2
Ares
Ares
fuufsy
Ares
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 23L
1,400 Elo+
Solo
Horus
Horus
fuzzy_cos
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
melissaxX
Neith
Level 27
God Stats
59W - 71L
1,444 SR
Queue Stats
80W - 113L
1,285 Elo+
Party 2
Team Averages
Level 14
1,489 SR
1,331 Elo+

VS

Team Averages
Level 18
1,491 SR
1,337 Elo+
Ares
Ares
EggplantPrism25
Ares
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Kali
Kali
MarkoCuervo
Kali
Level 29
God Stats
8W - 6L
1,429 SR
Queue Stats
125W - 104L
1,329 Elo+
Party 1
Chaac
Chaac
PennisRodmane
Chaac
Level 29
God Stats
43W - 54L
1,390 SR
Queue Stats
95W - 101L
1,329 Elo+
Solo
Anubis
Anubis
l T1LT3D l
Anubis
Level 17
God Stats
12W - 5L
1,521 SR
Queue Stats
123W - 108L
1,295 Elo+
Party 1
Zhong Kui
Zhong Kui
vDuffi
Zhong Kui
Level 10
God Stats
5W - 2L
1,616 SR
Queue Stats
24W - 26L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 12 / 1
5,624
352
2,959
12,005
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
DOE Runty
Merlin
13
2 / 8 / 0
7,386
462
7,805
11,493
3,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
fuufsy
Ares
12
4 / 3 / 3
7,804
488
5,269
13,850
10,635
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
fuzzy_cos
Horus
8
0 / 17 / 0
5,405
338
2,443
16,993
3,673
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
melissaxX
Neith
11
3 / 7 / 4
7,530
471
8,474
10,234
3,026
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 5
8,155
510
6,505
12,517
8,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
21 / 2 / 4
10,762
673
11,126
13,353
4,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 2 / 3
8,650
541
6,221
9,766
7,036
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
l T1LT3D l
Anubis
15
14 / 0 / 10
10,214
638
15,446
10,593
6,231
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
vDuffi
Zhong Kui
12
4 / 3 / 4
7,897
494
4,956
7,308
5,111
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
71
9
Kills
45
47
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
12
1
0.04
L
Merlin
DOE Runty
Merlin
2
8
0
0.25
W
4
3
5
2.17
W
21
2
4
11.5
W
2
2
3
1.75
L
Ares
fuufsy
Ares
4
3
3
1.83
L
Horus
fuzzy_cos
Horus
0
17
0
0
W
Anubis
l T1LT3D l
Anubis
14
0
10
19
L
Neith
melissaxX
Neith
3
7
4
0.71
W
Zhong Kui
vDuffi
Zhong Kui
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,950
Damage
44,254
64,575
Taken
53,537
24,116
Mitigated
31,866
6,733
Healing
20,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,959
1,027
0
579
12,005
3,254
400
3,359
8,646
0
16,957
L
Merlin
DOE Runty
Merlin
7,805
1,741
0
1,033
11,493
3,528
0
1,216
10,140
37,443
0
W
6,505
111
0
2,657
12,517
8,491
129
1,839
10,678
26,180
0
W
11,126
7,481
0
8,398
13,353
4,997
843
2,820
10,533
0
36,985
W
6,221
392
0
2,602
9,766
7,036
837
5,346
4,420
5,313
40,716
L
Ares
fuufsy
Ares
5,269
909
0
3,130
13,850
10,635
0
6,207
7,643
16,237
0
L
Horus
fuzzy_cos
Horus
2,443
1,658
0
446
16,993
3,673
210
11,240
5,753
0
12,504
W
Anubis
l T1LT3D l
Anubis
15,446
2,942
0
6,410
10,593
6,231
3,705
1,522
9,071
61,559
0
L
Neith
melissaxX
Neith
8,474
4,361
0
1,545
10,234
3,026
0
6,098
4,136
0
34,387
W
Zhong Kui
vDuffi
Zhong Kui
4,956
1,677
0
580
7,308
5,111
1,036
1,547
5,761
33,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,749
Gold Earned
45,678
171
Minions Killed
314
0
Camps Cleared
0
1,311,607
Distance Traveled
1,290,442
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,624
352
18
1
0
298,250
0
L
Merlin
7,386
462
63
4
0
260,160
0
W
Ares
8,155
510
34
2
0
258,087
3
W
Kali
10,762
673
56
4
0
340,450
0
W
Chaac
8,650
541
74
5
0
259,379
6
L
Ares
7,804
488
19
1
0
282,216
2
L
Horus
5,405
338
21
1
0
227,681
1
W
Anubis
10,214
638
93
6
0
193,388
0
L
Neith
7,530
471
50
3
0
243,300
0
W
Zhong Kui
7,897
494
57
4
0
239,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role