Player Matchup

Scylla
Scylla
Drago_reske
Scylla
Level 5
God Stats
6W - 3L
1,592 SR
Queue Stats
10W - 8L
1,534 Elo+
Party 2
Kali
Kali
HolyD
Kali
Level 138
God Stats
10W - 9L
1,496 SR
Queue Stats
85W - 84L
1,532 Elo+
Party 2
Rama
Rama
QdeMuer
Rama
Level 20
God Stats
8W - 8L
1,659 SR
Queue Stats
124W - 58L
1,661 Elo+
Party 1
Cerberus
Cerberus
Verdeni
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 58L
1,661 Elo+
Party 1
Merlin
Merlin
Wuudnin
Merlin
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 72L
1,440 Elo+
Solo
Team Averages
Level 41
1,549 SR
1,565 Elo+

VS

Team Averages
Level 24
1,753 SR
1,584 Elo+
Izanami
Izanami
Fleurlum
Izanami
Level 25
God Stats
43W - 28L
1,708 SR
Queue Stats
205W - 217L
1,504 Elo+
Solo
Ganesha
Ganesha
GopnikInAdidas
Ganesha
Level 28
God Stats
8W - 4L
1,724 SR
Queue Stats
188W - 150L
1,654 Elo+
Solo
Thor
Thor
KratosBOI
Thor
Level 12
God Stats
2W - 4L
1,773 SR
Queue Stats
47W - 45L
1,607 Elo+
Solo
Sol
Sol
PiRoG3124
Sol
Level 29
God Stats
39W - 23L
1,776 SR
Queue Stats
118W - 116L
1,636 Elo+
Solo
Fenrir
Fenrir
kostek3213
Fenrir
Level 28
God Stats
10W - 1L
1,782 SR
Queue Stats
263W - 260L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
2 / 6 / 8
12,962
864
11,371
15,796
5,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
HolyD
Kali
20
18 / 10 / 12
19,240
1,283
42,385
37,161
22,343
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rama
QdeMuer
Rama
20
6 / 5 / 15
15,361
1,024
26,189
15,857
5,833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Verdeni
Cerberus
20
2 / 8 / 15
14,088
939
9,435
23,446
31,182
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Wuudnin
Merlin
20
4 / 8 / 10
14,359
957
19,566
19,745
7,572
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fleurlum
Izanami
20
7 / 10 / 17
15,814
1,054
24,690
24,107
12,377
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
0 / 4 / 33
16,748
1,117
12,883
27,996
40,975
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thor
20
7 / 8 / 14
14,543
970
15,556
20,927
11,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
15 / 5 / 14
17,738
1,183
28,603
20,540
8,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
kostek3213
Fenrir
20
8 / 5 / 17
15,134
1,009
23,961
22,325
15,488
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
132
32
Kills
37
37
Deaths
32
60
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
6
8
1
W
Izanami
Fleurlum
Izanami
7
10
17
1.55
W
0
4
33
4.13
L
Kali
HolyD
Kali
18
10
12
2.4
W
Thor
7
8
14
1.75
W
15
5
14
4.4
L
Rama
QdeMuer
Rama
6
5
15
2.7
L
Cerberus
Verdeni
Cerberus
2
8
15
1.19
L
Merlin
Wuudnin
Merlin
4
8
10
1.13
W
Fenrir
kostek3213
Fenrir
8
5
17
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,946
Damage
105,693
112,005
Taken
115,895
72,301
Mitigated
88,492
12,955
Healing
21,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
11,371
734
0
0
15,796
5,371
0
4,676
11,120
32,121
0
W
Izanami
Fleurlum
Izanami
24,690
19,427
0
4,564
24,107
12,377
0
10,194
13,913
0
82,532
W
12,883
1,655
1,370
7,120
27,996
40,975
0
13,029
14,967
35,984
0
L
Kali
HolyD
Kali
42,385
19,421
0
7,897
37,161
22,343
0
16,780
20,381
4,380
51,831
W
Thor
15,556
3,864
0
0
20,927
11,115
0
8,479
12,448
0
25,562
W
28,603
11,841
0
6,872
20,540
8,537
0
5,703
14,837
71,206
0
L
Rama
QdeMuer
Rama
26,189
12,918
0
1,346
15,857
5,833
0
3,361
12,496
0
71,104
L
Cerberus
Verdeni
Cerberus
9,435
789
0
3,482
23,446
31,182
0
10,061
13,385
33,288
0
L
Merlin
Wuudnin
Merlin
19,566
425
0
230
19,745
7,572
0
6,608
13,137
62,416
0
W
Fenrir
kostek3213
Fenrir
23,961
8,566
0
1,603
22,325
15,488
0
6,060
16,265
0
32,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,010
Gold Earned
79,977
340
Minions Killed
302
10
Camps Cleared
12
1,320,820
Distance Traveled
1,376,285
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,962
864
61
4
1
255,933
0
W
Izanami
15,814
1,054
161
11
2
250,637
0
W
Ganesha
16,748
1,117
3
0
0
299,446
6
L
Kali
19,240
1,283
23
2
5
302,935
1
W
Thor
14,543
970
33
2
1
232,941
0
W
Sol
17,738
1,183
72
5
7
250,740
1
L
Rama
15,361
1,024
97
6
2
279,914
1
L
Cerberus
14,088
939
65
4
2
211,488
0
L
Merlin
14,359
957
94
6
0
270,550
0
W
Fenrir
15,134
1,009
33
2
2
342,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role