Player Matchup

Achilles
Achilles
Erier30
Achilles
Level 32
God Stats
31W - 32L
1,515 SR
Queue Stats
116W - 122L
1,340 Elo+
Party 1
Thor
Thor
mata_feos11
Thor
Level 128
God Stats
1W - 1L
1,172 SR
Queue Stats
211W - 246L
1,317 Elo+
Party 1
Kukulkan
Kukulkan
yukari_9622
Kukulkan
Level 79
God Stats
15W - 9L
1,583 SR
Queue Stats
181W - 219L
1,312 Elo+
Party 1
Team Averages
Level 80
1,423 SR
1,323 Elo+

VS

Team Averages
Level 55
1,602 SR
1,399 Elo+
Charybdis
Charybdis
Daxter-phill
Charybdis
Level 55
God Stats
7W - 7L
1,770 SR
Queue Stats
36W - 44L
1,410 Elo+
Solo
Thor
Thor
La_nikola00
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Morthistt
Ymir
Level 96
God Stats
2W - 3L
1,535 SR
Queue Stats
8W - 8L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Erier30
Achilles
12
6 / 2 / 11
8,708
726
6,913
9,025
8,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
8 / 2 / 11
8,989
749
12,583
10,303
8,142
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
yukari_9622
Kukulkan
13
6 / 0 / 14
9,052
754
8,503
2,242
1,107
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Daxter-phill
Charybdis
11
1 / 7 / 2
7,269
606
3,436
8,872
3,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

7
0 / 8 / 2
6,577
548
3,249
9,485
3,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
12
3 / 5 / 1
8,534
711
5,991
13,933
14,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
20
Kills
4
4
Deaths
20
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Daxter-phill
Charybdis
1
7
2
0.29
W
Achilles
Erier30
Achilles
6
2
11
5.75
L
0
8
2
0.13
L
Ymir
3
5
1
0.7
W
8
2
11
6.75
W
Kukulkan
yukari_9622
Kukulkan
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,999
Damage
12,676
21,570
Taken
32,290
17,629
Mitigated
21,665
3,592
Healing
3,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Daxter-phill
Charybdis
3,436
1,414
0
58
8,872
3,764
341
1,381
7,491
0
22,962
W
Achilles
Erier30
Achilles
6,913
2,114
0
449
9,025
8,380
168
2,179
6,846
0
13,981
L
3,249
1,055
0
0
9,485
3,145
143
2,621
6,864
0
7,734
L
Ymir
5,991
1,191
0
3,466
13,933
14,756
96
4,501
9,432
19,165
0
W
12,583
4,524
0
2,475
10,303
8,142
0
4,032
6,271
0
25,337
W
Kukulkan
yukari_9622
Kukulkan
8,503
2,059
0
668
2,242
1,107
491
613
1,629
32,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,749
Gold Earned
22,380
107
Minions Killed
94
5
Camps Cleared
3
647,104
Distance Traveled
539,826
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,269
606
50
4
0
186,937
1
W
Achilles
8,708
726
13
1
2
231,082
1
L
Thor
6,577
548
8
1
1
162,484
0
L
Ymir
8,534
711
36
3
2
190,405
3
W
Thor
8,989
749
26
2
3
200,778
1
W
Kukulkan
9,052
754
68
6
0
215,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role