Player Matchup

Cerberus
Cerberus
Elysia_Yitua
Cerberus
Level 17
God Stats
0W - 2L
1,293 SR
Queue Stats
67W - 45L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
JiminyCricket72
Gilgamesh
Level 21
God Stats
5W - 7L
1,382 SR
Queue Stats
51W - 29L
1,605 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mihawak92
Morgan Le Fay
Level 14
God Stats
0W - 2L
1,300 SR
Queue Stats
3W - 4L
1,576 Elo+
Solo
Apollo
Apollo
Smeglord1
Apollo
Level 20
God Stats
1W - 1L
1,682 SR
Queue Stats
16W - 13L
1,459 Elo+
Solo
Fenrir
Fenrir
skimpy-blazon8
Fenrir
Level 6
God Stats
4W - 7L
1,268 SR
Queue Stats
76W - 130L
1,369 Elo+
Solo
Team Averages
Level 16
1,385 SR
1,504 Elo+

VS

Team Averages
Level 24
1,523 SR
1,491 Elo+
Scylla
Scylla
Jiraya3983
Scylla
Level 28
God Stats
15W - 8L
1,593 SR
Queue Stats
248W - 268L
1,533 Elo+
Solo
Nu Wa
Nu Wa
Mimah300
Nu Wa
Level 15
God Stats
7W - 5L
1,771 SR
Queue Stats
91W - 88L
1,644 Elo+
Solo
Fenrir
Fenrir
WaZe9000
Fenrir
Level 29
God Stats
27W - 40L
1,450 SR
Queue Stats
281W - 329L
1,454 Elo+
Solo
Charybdis
Charybdis
Warlord7814
Charybdis
Level 23
God Stats
1W - 1L
1,302 SR
Queue Stats
12W - 15L
1,327 Elo+
Solo
Thor
Thor
iNevermore241
Thor
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 76L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Elysia_Yitua
Cerberus
13
4 / 5 / 5
8,488
499
7,973
16,303
11,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
JiminyCricket72
Gilgamesh
14
2 / 3 / 3
8,240
485
6,640
14,116
8,424
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Mihawak92
Morgan Le Fay
12
2 / 8 / 2
7,551
444
6,067
11,122
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Smeglord1
Apollo
13
2 / 5 / 3
8,061
474
5,191
10,294
2,912
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 5 / 1
6,117
360
2,744
10,616
2,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jiraya3983
Scylla
17
4 / 0 / 6
10,464
616
7,533
9,564
3,893
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Mimah300
Nu Wa
16
1 / 2 / 8
9,305
547
9,172
7,275
4,570
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
WaZe9000
Fenrir
11
2 / 4 / 6
7,658
450
5,214
12,575
6,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Warlord7814
Charybdis
12
2 / 4 / 10
7,924
466
5,679
7,241
2,267
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
17 / 0 / 2
11,029
649
14,743
11,742
4,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
10
Kills
26
26
Deaths
10
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Elysia_Yitua
Cerberus
4
5
5
1.3
L
Gilgamesh
JiminyCricket72
Gilgamesh
2
3
3
1.17
W
Scylla
Jiraya3983
Scylla
4
0
6
7
L
Morgan Le Fay
Mihawak92
Morgan Le Fay
2
8
2
0.38
W
Nu Wa
Mimah300
Nu Wa
1
2
8
2.5
L
Apollo
Smeglord1
Apollo
2
5
3
0.7
W
Fenrir
WaZe9000
Fenrir
2
4
6
1.25
W
Charybdis
Warlord7814
Charybdis
2
4
10
1.75
W
17
0
2
18
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,615
Damage
42,341
62,451
Taken
48,397
29,128
Mitigated
21,974
11,714
Healing
11,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Elysia_Yitua
Cerberus
7,973
415
0
2,322
16,303
11,493
0
5,362
10,853
48,541
0
L
Gilgamesh
JiminyCricket72
Gilgamesh
6,640
1,421
0
3,636
14,116
8,424
0
4,426
9,690
1,820
41,548
W
Scylla
Jiraya3983
Scylla
7,533
1,296
0
2,965
9,564
3,893
0
4,158
5,406
83,697
0
L
Morgan Le Fay
Mihawak92
Morgan Le Fay
6,067
474
0
536
11,122
3,408
33
2,717
8,405
40,830
0
W
Nu Wa
Mimah300
Nu Wa
9,172
1,624
0
2,949
7,275
4,570
162
2,553
4,462
56,900
0
L
Apollo
Smeglord1
Apollo
5,191
2,710
0
3,030
10,294
2,912
561
1,296
8,998
0
44,490
W
Fenrir
WaZe9000
Fenrir
5,214
1,215
0
2,556
12,575
6,684
0
3,816
8,664
112
24,953
W
Charybdis
Warlord7814
Charybdis
5,679
2,440
0
943
7,241
2,267
706
1,354
5,840
0
32,047
W
14,743
3,485
0
1,888
11,742
4,560
0
2,205
9,267
0
75,273
L
2,744
566
0
2,190
10,616
2,891
0
2,950
7,666
0
24,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,457
Gold Earned
46,380
382
Minions Killed
453
0
Camps Cleared
0
1,541,332
Distance Traveled
1,691,660
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,488
499
95
6
0
315,169
0
L
Gilgamesh
8,240
485
97
6
0
328,695
6
W
Scylla
10,464
616
158
9
0
346,108
10
L
Morgan Le Fay
7,551
444
72
4
0
305,173
0
W
Nu Wa
9,305
547
101
6
0
315,685
4
L
Apollo
8,061
474
80
5
0
304,002
0
W
Fenrir
7,658
450
37
2
0
334,032
0
W
Charybdis
7,924
466
59
3
0
317,188
3
W
Thor
11,029
649
98
6
0
378,647
2
L
Fenrir
6,117
360
38
2
0
288,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role