Player Matchup

Hou Yi
Hou Yi
Bronze I
 
Hou Yi
Bronze I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver V
ABYSSSTACKER
Nu Wa
Silver V
Level 125
God Stats
6W - 7L
1,474 SR
Queue Stats
294W - 305L
472 MMR
Solo
Yemoja
Yemoja
Bronze I
LinaInveres
Yemoja
Bronze I
Level 128
God Stats
16W - 35L
1,268 SR
Queue Stats
442W - 485L
348 MMR
Solo
Pele
Pele
Silver IV
ZaneFalcon
Pele
Silver IV
Level 139
God Stats
43W - 40L
1,517 SR
Queue Stats
252W - 285L
757 MMR
Solo
Vamana
Vamana
Bronze II
resbrow09
Vamana
Bronze II
Level 78
God Stats
7W - 7L
1,489 SR
Queue Stats
144W - 157L
177 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,449 SR
651 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,505 SR
694 MMR
Chaac
Chaac
Bronze II
 
Chaac
Bronze II
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze I
JPH22
Bacchus
Bronze I
Level 122
God Stats
29W - 15L
1,516 SR
Queue Stats
241W - 257L
369 MMR
Solo
Ra
Ra
Bronze II
KiN4eS
Ra
Bronze II
Level 68
God Stats
3W - 2L
1,733 SR
Queue Stats
227W - 244L
201 MMR
Solo
Fenrir
Fenrir
Silver IV
LikealightFC
Fenrir
Silver IV
Level 86
God Stats
4W - 7L
1,249 SR
Queue Stats
205W - 217L
764 MMR
Solo
Neith
Neith
Silver IV
Sara024
Neith
Silver IV
Level 108
God Stats
69W - 59L
1,529 SR
Queue Stats
219W - 229L
636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
1 / 2 / 1
7,596
475
6,597
8,750
2,600
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 3 / 2
8,229
514
10,176
8,080
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
7
1 / 6 / 0
5,344
334
507
8,452
8,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
2 / 3 / 0
8,111
507
7,286
11,137
4,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vamana
resbrow09
Vamana
14
2 / 3 / 0
8,416
526
7,028
17,694
8,061
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Morgan Le FayAthenaTsukuyomiTiamatJanus

VS

Bans
PersephoneApolloCu ChulainnIzanamiSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 0 / 1
8,784
549
7,945
11,065
9,898
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
JPH22
Bacchus
12
6 / 2 / 8
8,034
502
7,848
12,698
8,499
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
16
4 / 0 / 6
9,588
599
6,590
6,682
3,113
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
13
2 / 3 / 5
7,962
498
6,861
11,230
4,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Neith
Sara024
Neith
12
3 / 2 / 9
8,146
509
11,511
9,556
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
7
Kills
17
17
Deaths
7
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
2
1
0.75
W
Chaac
 
Chaac
2
0
1
2.5
L
1
3
2
0.67
W
Bacchus
JPH22
Bacchus
6
2
8
5
W
Ra
4
0
6
7
W
Fenrir
2
3
5
1.5
L
Yemoja
1
6
0
0.17
W
Neith
Sara024
Neith
3
2
9
3.75
L
2
3
0
0.67
L
Vamana
resbrow09
Vamana
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,594
Damage
40,755
54,113
Taken
51,231
25,761
Mitigated
28,973
11,355
Healing
21,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,597
1,803
0
1,795
8,750
2,600
0
1,621
7,129
0
43,246
W
Chaac
 
Chaac
7,945
1,592
0
4,268
11,065
9,898
898
1,115
9,779
0
58,081
L
10,176
1,131
0
849
8,080
2,774
0
4,777
3,303
58,971
0
W
Bacchus
JPH22
Bacchus
7,848
869
258
5,666
12,698
8,499
269
3,846
8,566
23,697
0
W
Ra
6,590
206
1,344
3,477
6,682
3,113
149
2,026
4,406
71,312
0
W
Fenrir
6,861
1,310
0
2,135
11,230
4,252
208
1,726
9,348
0
48,899
L
Yemoja
507
293
480
864
8,452
8,193
0
3,853
4,599
3,255
0
W
Neith
Sara024
Neith
11,511
5,392
0
4,271
9,556
3,211
3,086
1,004
8,382
0
49,690
L
7,286
851
0
590
11,137
4,133
0
2,844
8,293
0
61,826
L
Vamana
resbrow09
Vamana
7,028
3,409
0
6,777
17,694
8,061
0
1,343
16,351
0
55,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,696
Gold Earned
42,514
445
Minions Killed
459
0
Camps Cleared
0
1,412,984
Distance Traveled
1,573,710
35
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,596
475
80
5
0
243,078
1
W
Chaac
8,784
549
127
8
0
297,510
3
L
Nu Wa
8,229
514
131
8
0
286,460
9
W
Bacchus
8,034
502
26
2
0
311,716
6
W
Ra
9,588
599
148
9
0
346,084
8
W
Fenrir
7,962
498
82
5
0
329,148
3
L
Yemoja
5,344
334
7
0
0
235,812
16
W
Neith
8,146
509
76
5
0
289,252
4
L
Pele
8,111
507
112
7
0
343,881
6
L
Vamana
8,416
526
115
7
0
303,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role