Player Matchup

Arachne
Arachne
OkamiRyuken
Arachne
Level 125
God Stats
4W - 3L
1,571 SR
Queue Stats
500W - 515L
1,566 Elo+
Party 2
Izanami
Izanami
OpheliacticCat
Izanami
Level 148
God Stats
136W - 111L
1,591 SR
Queue Stats
649W - 630L
1,501 Elo+
Party 2
Cerberus
Cerberus
paddifee
Cerberus
Level 149
God Stats
58W - 43L
1,586 SR
Queue Stats
289W - 286L
1,520 Elo+
Party 1
Charybdis
Charybdis
predita01
Charybdis
Level 153
God Stats
2W - 0L
1,793 SR
Queue Stats
342W - 298L
1,540 Elo+
Party 1
Ra
Ra
shoelessjoe123
Ra
Level 109
God Stats
8W - 9L
1,317 SR
Queue Stats
831W - 790L
1,475 Elo+
Solo
Team Averages
Level 137
1,572 SR
1,520 Elo+

VS

Team Averages
Level 78
1,516 SR
1,450 Elo+
Thor
Thor
 
Thor
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
DjDeadchaton357
Sobek
Level 99
God Stats
8W - 10L
1,544 SR
Queue Stats
219W - 256L
1,505 Elo+
Solo
Ra
Ra
VHL-Rites
Ra
Level 69
God Stats
2W - 5L
1,510 SR
Queue Stats
154W - 154L
1,431 Elo+
Solo
Charybdis
Charybdis
YungSIugg3r
Charybdis
Level 105
God Stats
6W - 2L
1,733 SR
Queue Stats
167W - 157L
1,525 Elo+
Solo
Arachne
Arachne
mozarelaaa
Arachne
Level 59
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
OkamiRyuken
Arachne
14
3 / 4 / 3
9,883
549
5,714
12,287
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 1 / 0
12,895
716
8,405
10,659
3,808
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
paddifee
Cerberus
13
0 / 2 / 7
9,470
526
4,972
15,546
13,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
predita01
Charybdis
17
4 / 3 / 3
11,512
640
9,237
15,110
6,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 3 / 3
11,287
627
10,325
11,691
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
0 / 2 / 2
7,253
403
3,549
7,186
3,518
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 3 / 9
8,719
484
5,751
12,663
12,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 5 / 3
10,655
592
12,951
12,485
5,125
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
YungSIugg3r
Charybdis
16
5 / 4 / 0
9,729
541
10,491
12,584
3,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
mozarelaaa
Arachne
10
1 / 7 / 3
7,290
405
5,818
10,786
3,483
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
20
Kills
13
13
Deaths
21
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
2
0.5
L
1
3
9
1.83
W
Arachne
OkamiRyuken
Arachne
3
4
3
1.13
W
7
1
0
7
L
6
5
3
1.5
L
Charybdis
YungSIugg3r
Charybdis
5
4
0
1.25
L
Arachne
mozarelaaa
Arachne
1
7
3
0.36
W
Cerberus
paddifee
Cerberus
0
2
7
1.75
W
Charybdis
predita01
Charybdis
4
3
3
1.83
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,653
Damage
38,560
65,293
Taken
55,704
33,577
Mitigated
28,244
21,566
Healing
10,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,549
833
0
450
7,186
3,518
481
965
6,221
0
35,244
L
5,751
654
0
2,202
12,663
12,276
104
3,398
9,265
17,907
0
W
Arachne
OkamiRyuken
Arachne
5,714
3,433
0
4,415
12,287
5,165
637
3,631
8,656
0
61,952
W
8,405
5,696
0
4,093
10,659
3,808
5,925
2,736
7,876
0
99,148
L
12,951
871
601
4,061
12,485
5,125
496
5,315
7,170
87,431
0
L
Charybdis
YungSIugg3r
Charybdis
10,491
4,305
0
1,780
12,584
3,842
0
3,417
9,167
0
62,738
L
Arachne
mozarelaaa
Arachne
5,818
4,229
0
918
10,786
3,483
0
2,202
8,584
0
35,391
W
Cerberus
paddifee
Cerberus
4,972
62
0
2,968
15,546
13,818
0
5,293
10,015
23,944
0
W
Charybdis
predita01
Charybdis
9,237
6,135
0
5,857
15,110
6,125
4,996
1,294
13,816
0
74,611
W
10,325
1,545
1,197
3,036
11,691
4,661
443
5,748
5,943
75,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,047
Gold Earned
43,646
561
Minions Killed
437
0
Camps Cleared
0
1,714,033
Distance Traveled
1,594,625
31
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,253
403
78
4
0
301,350
2
L
Sobek
8,719
484
17
1
0
346,400
5
W
Arachne
9,883
549
84
5
0
351,673
3
W
Izanami
12,895
716
185
10
0
350,990
13
L
Ra
10,655
592
160
9
0
355,770
4
L
Charybdis
9,729
541
116
6
0
292,973
3
L
Arachne
7,290
405
66
4
0
298,132
1
W
Cerberus
9,470
526
28
2
0
362,676
2
W
Charybdis
11,512
640
129
7
0
290,671
2
W
Ra
11,287
627
135
8
0
358,023
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role