Player Matchup

Chernobog
Chernobog
B4L GREENZ
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
DEM0NRAINB0W
Izanami
Level 8
God Stats
2W - 2L
1,589 SR
Queue Stats
5W - 10L
1,287 Elo+
Party 2
Ra
Ra
JayBence
Ra
Level 14
God Stats
1W - 5L
1,583 SR
Queue Stats
19W - 23L
1,331 Elo+
Party 2
Ah Puch
Ah Puch
WolfZwerg726323
Ah Puch
Level 16
God Stats
1W - 2L
1,519 SR
Queue Stats
3W - 8L
1,335 Elo+
Solo
Bacchus
Bacchus
govissuedbush
Bacchus
Level 146
God Stats
1W - 1L
1,624 SR
Queue Stats
12W - 13L
1,450 Elo+
Party 1
Team Averages
Level 37
1,563 SR
1,380 Elo+

VS

Team Averages
Level 26
1,466 SR
1,519 Elo+
Sol
Sol
Benz Eagles
Sol
Level 29
God Stats
7W - 10L
1,502 SR
Queue Stats
98W - 57L
1,604 Elo+
Solo
Ullr
Ullr
JoeMoeMonkey
Ullr
Level 21
God Stats
22W - 19L
1,468 SR
Queue Stats
22W - 19L
1,441 Elo+
Solo
Chernobog
Chernobog
Karinaboom
Chernobog
Level 16
God Stats
2W - 0L
1,699 SR
Queue Stats
6W - 1L
1,674 Elo+
Party 3
Kukulkan
Kukulkan
Yonsisac
Kukulkan
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,445 Elo+
Party 3
Loki
Loki
thebayst
Loki
Level 26
God Stats
5W - 6L
1,161 SR
Queue Stats
126W - 135L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
B4L GREENZ
Chernobog
18
0 / 9 / 9
10,916
910
7,485
15,298
6,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
DEM0NRAINB0W
Izanami
18
9 / 10 / 1
13,905
1,159
19,824
23,862
9,437
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 9 / 3
11,732
978
10,169
13,250
5,869
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 2 / 1
9,243
770
1,774
3,178
941
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
19
0 / 5 / 11
11,650
971
6,609
17,144
16,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 16
12,233
1,019
11,865
14,256
6,546
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
16 / 2 / 11
14,665
1,222
21,613
10,740
4,774
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Chernobog
Karinaboom
Chernobog
19
2 / 2 / 7
10,783
899
3,019
6,779
3,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Yonsisac
Kukulkan
20
8 / 1 / 19
14,201
1,183
18,852
8,904
3,980
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
19
6 / 6 / 14
12,242
1,020
11,653
11,130
4,916
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
102
13
Kills
35
35
Deaths
15
25
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Chernobog
B4L GREENZ
Chernobog
0
9
9
0.5
W
3
4
16
2.75
L
Izanami
DEM0NRAINB0W
Izanami
9
10
1
0.95
L
4
9
3
0.61
W
16
2
11
10.75
W
Chernobog
Karinaboom
Chernobog
2
2
7
2.75
L
0
2
1
0.25
W
Kukulkan
Yonsisac
Kukulkan
8
1
19
17.5
L
Bacchus
0
5
11
1.1
W
Loki
6
6
14
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,861
Damage
67,002
72,732
Taken
51,809
39,941
Mitigated
23,747
2,125
Healing
7,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
B4L GREENZ
Chernobog
7,485
3,528
0
671
15,298
6,960
0
6,825
8,473
0
19,362
W
11,865
5,792
0
3,083
14,256
6,546
0
5,741
8,515
24,295
0
L
Izanami
DEM0NRAINB0W
Izanami
19,824
11,833
0
122
23,862
9,437
0
10,359
13,503
0
40,708
L
10,169
590
212
205
13,250
5,869
0
4,181
9,069
38,295
0
W
21,613
16,164
32
466
10,740
4,774
0
3,697
7,043
0
53,718
W
Chernobog
Karinaboom
Chernobog
3,019
1,503
0
487
6,779
3,531
0
2,473
4,306
0
17,953
L
1,774
86
55
110
3,178
941
0
1,085
2,093
3,865
0
W
Kukulkan
Yonsisac
Kukulkan
18,852
3,102
0
1,635
8,904
3,980
0
2,341
6,563
49,241
0
L
Bacchus
6,609
749
62
688
17,144
16,734
0
8,267
8,877
31,654
0
W
Loki
11,653
3,058
362
946
11,130
4,916
0
4,300
6,830
0
27,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,446
Gold Earned
64,124
179
Minions Killed
256
2
Camps Cleared
11
751,913
Distance Traveled
1,064,578
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,916
910
20
2
0
122,979
0
W
Sol
12,233
1,019
40
3
4
200,671
0
L
Izanami
13,905
1,159
56
5
1
196,473
0
L
Ra
11,732
978
53
4
0
207,464
2
W
Ullr
14,665
1,222
69
6
2
234,226
0
W
Chernobog
10,783
899
34
3
2
151,214
0
L
Ah Puch
9,243
770
1
0
0
46,559
0
W
Kukulkan
14,201
1,183
75
6
0
252,223
1
L
Bacchus
11,650
971
49
4
1
178,438
0
W
Loki
12,242
1,020
38
3
3
226,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role