Player Matchup

Charybdis
Charybdis
ChainOwens
Charybdis
Level 116
God Stats
3W - 1L
1,615 SR
Queue Stats
12W - 10L
1,454 Elo+
Party 2
Thor
Thor
CoinCoiin
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,448 Elo+
Party 2
Bellona
Bellona
DONTBLAMEMEMF
Bellona
Level 12
God Stats
6W - 3L
1,481 SR
Queue Stats
11W - 10L
1,454 Elo+
Party 2
Team Averages
Level 48
1,532 SR
1,452 Elo+

VS

Team Averages
Level 30
1,545 SR
1,271 Elo+
Artio
Artio
GiraffeLamp
Artio
Level 58
God Stats
5W - 8L
1,564 SR
Queue Stats
41W - 57L
1,312 Elo+
Solo
Hachiman
Hachiman
Lisomana
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,323 Elo+
Party 1
Agni
Agni
Therare14
Agni
Level 25
God Stats
0W - 1L
1,569 SR
Queue Stats
1W - 5L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChainOwens
Charybdis
15
8 / 2 / 6
9,999
769
15,145
8,855
3,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
11
2 / 3 / 8
8,292
638
7,813
9,706
3,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
14
5 / 0 / 10
9,475
729
9,717
9,244
8,097
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
8,191
630
6,370
17,499
19,239
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Lisomana
Hachiman
10
0 / 6 / 4
7,496
577
4,351
10,202
3,836
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
12
4 / 6 / 1
8,985
691
11,780
9,829
5,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
15
Kills
5
5
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ChainOwens
Charybdis
8
2
6
5.5
W
Thor
2
3
8
2
W
Bellona
5
0
10
10
L
1
3
4
1
L
Hachiman
Lisomana
Hachiman
0
6
4
0.33
L
Agni
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,675
Damage
22,501
27,805
Taken
37,530
15,327
Mitigated
28,496
3,483
Healing
6,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ChainOwens
Charybdis
15,145
8,031
0
1,659
8,855
3,571
836
6,116
2,739
0
49,457
W
Thor
7,813
1,175
0
1,360
9,706
3,659
161
6,871
2,835
0
18,095
W
Bellona
9,717
1,282
0
464
9,244
8,097
0
5,699
3,545
8,153
19,399
L
6,370
424
945
3,371
17,499
19,239
0
1,780
15,719
14,516
0
L
Hachiman
Lisomana
Hachiman
4,351
3,697
0
833
10,202
3,836
23
287
9,915
0
13,201
L
Agni
11,780
1,014
0
1,563
9,829
5,421
113
401
9,428
35,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,766
Gold Earned
24,672
140
Minions Killed
108
10
Camps Cleared
1
692,060
Distance Traveled
662,261
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,999
769
82
6
4
203,165
1
W
Thor
8,292
638
14
1
3
221,763
1
W
Bellona
9,475
729
44
3
3
267,132
3
L
Artio
8,191
630
20
2
1
259,168
0
L
Hachiman
7,496
577
24
2
0
197,437
1
L
Agni
8,985
691
64
5
0
205,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role