Player Matchup

Kali
Kali
AverageDome
Kali
Level 120
God Stats
2W - 1L
1,465 SR
Queue Stats
224W - 213L
1,584 Elo+
Solo
Chaac
Chaac
Nexuo
Chaac
Level 109
God Stats
2W - 0L
1,637 SR
Queue Stats
362W - 339L
1,550 Elo+
Party 1
Khepri
Khepri
Shir053k
Khepri
Level 124
God Stats
14W - 5L
1,864 SR
Queue Stats
536W - 533L
1,539 Elo+
Party 1
Raijin
Raijin
delawer
Raijin
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 34L
1,629 Elo+
Solo
Ullr
Ullr
vladecar
Ullr
Level 139
God Stats
3W - 1L
1,665 SR
Queue Stats
74W - 52L
1,549 Elo+
Solo
Team Averages
Level 122
1,626 SR
1,570 Elo+

VS

Team Averages
Level 108
1,511 SR
1,468 Elo+
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
al6ir
Janus
Level 154
God Stats
63W - 55L
1,555 SR
Queue Stats
358W - 348L
1,505 Elo+
Solo
Danzaburou
Danzaburou
froggosh
Danzaburou
Level 61
God Stats
3W - 10L
1,477 SR
Queue Stats
127W - 181L
1,395 Elo+
Party 2
Charybdis
Charybdis
jopakonia
Charybdis
Level 67
God Stats
3W - 4L
1,521 SR
Queue Stats
209W - 227L
1,423 Elo+
Party 2
Guan Yu
Guan Yu
supposedsimps
Guan Yu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 176L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 6
11,143
619
8,386
14,265
8,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Nexuo
Chaac
17
7 / 4 / 4
11,015
612
15,309
20,452
17,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
Shir053k
Khepri
15
5 / 0 / 24
10,992
611
7,396
13,789
22,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
delawer
Raijin
19
14 / 0 / 7
12,268
682
20,995
15,126
9,338
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
18
14 / 0 / 6
12,466
693
14,678
11,795
5,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 10 / 0
6,806
378
8,302
12,828
3,763
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
al6ir
Janus
16
1 / 5 / 0
9,199
511
3,835
11,893
3,532
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
froggosh
Danzaburou
10
0 / 13 / 0
6,436
358
4,436
17,627
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charybdis
jopakonia
Charybdis
10
1 / 9 / 2
6,886
383
5,616
18,006
4,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
13
3 / 9 / 2
8,114
451
10,881
22,551
21,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
9
46
Kills
5
5
Deaths
46
47
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
10
0
0
W
6
1
6
9
W
Chaac
Nexuo
Chaac
7
4
4
2.25
W
Khepri
Shir053k
Khepri
5
0
24
17
L
Janus
al6ir
Janus
1
5
0
0.2
W
Raijin
delawer
Raijin
14
0
7
17.5
L
Danzaburou
froggosh
Danzaburou
0
13
0
0
L
Charybdis
jopakonia
Charybdis
1
9
2
0.22
L
Guan Yu
3
9
2
0.44
W
Ullr
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,764
Damage
33,070
75,427
Taken
82,905
63,374
Mitigated
39,271
37,566
Healing
15,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,302
6,017
0
1,188
12,828
3,763
0
6,031
6,797
0
47,187
W
8,386
3,413
0
7,611
14,265
8,525
933
678
13,402
0
89,708
W
Chaac
Nexuo
Chaac
15,309
4,509
0
10,193
20,452
17,302
2,313
600
19,099
42
71,051
W
Khepri
Shir053k
Khepri
7,396
456
254
4,097
13,789
22,427
0
1,023
12,517
20,316
0
L
Janus
al6ir
Janus
3,835
265
0
1,500
11,893
3,532
0
4,744
7,149
70,464
0
W
Raijin
delawer
Raijin
20,995
3,749
289
8,154
15,126
9,338
746
1,948
12,882
97,713
0
L
Danzaburou
froggosh
Danzaburou
4,436
1,411
0
1,646
17,627
5,218
0
7,471
10,156
0
29,378
L
Charybdis
jopakonia
Charybdis
5,616
2,085
0
4,024
18,006
4,964
0
5,131
12,875
0
34,095
L
Guan Yu
10,881
1,365
757
6,480
22,551
21,794
0
5,014
17,537
3,894
28,566
W
Ullr
14,678
7,720
0
6,968
11,795
5,782
6,440
819
10,858
0
104,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,884
Gold Earned
37,441
614
Minions Killed
414
0
Camps Cleared
0
1,760,804
Distance Traveled
1,411,911
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,806
378
90
5
0
271,726
2
W
Kali
11,143
619
129
7
0
415,064
0
W
Chaac
11,015
612
128
7
0
326,894
2
W
Khepri
10,992
611
10
1
0
356,513
2
L
Janus
9,199
511
150
8
0
332,853
6
W
Raijin
12,268
682
171
10
0
330,634
4
L
Danzaburou
6,436
358
45
3
0
258,632
2
L
Charybdis
6,886
383
69
4
0
276,831
3
L
Guan Yu
8,114
451
60
3
0
271,869
0
W
Ullr
12,466
693
176
10
0
331,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role