Player Matchup

Nemesis
Nemesis
Diamond III
ElGríngo
Nemesis
Diamond III
Level 107
God Stats
9W - 8L
1,360 SR
Queue Stats
277W - 261L
2,262 MMR
Party 1
Sol
Sol
Diamond II
Not Ganking
Sol
Diamond II
Level 94
God Stats
25W - 8L
1,853 SR
Queue Stats
66W - 41L
2,563 MMR
Party 1
Cthulhu
Cthulhu
Diamond V
randomsam98
Cthulhu
Diamond V
Level 145
God Stats
32W - 15L
1,715 SR
Queue Stats
205W - 162L
1,804 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 115
1,643 SR
2,209 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 115
1,611 SR
2,080 MMR
Baba Yaga
Baba Yaga
Diamond V
Budweiserbender
Baba Yaga
Diamond V
Level 160
God Stats
0W - 2L
1,587 SR
Queue Stats
300W - 221L
2,123 MMR
Solo
Fenrir
Fenrir
Platinum I
Sideswipe14845
Fenrir
Platinum I
Level 55
God Stats
9W - 7L
1,719 SR
Queue Stats
191W - 173L
2,043 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
SoulTides3652
Sun Wukong
Diamond V
Level 129
God Stats
1W - 5L
1,527 SR
Queue Stats
136W - 149L
2,073 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ElGríngo
Nemesis
15
4 / 4 / 3
11,206
659
15,386
17,516
14,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 5
10,798
635
12,605
10,790
4,968
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
randomsam98
Cthulhu
15
3 / 0 / 5
12,104
712
13,598
16,980
20,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
CabrakanGilgameshTiamatPersephoneAthena

VS

Bans
Morgan Le FaySobekGaneshaCerberusXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Budweiserbender
Baba Yaga
14
3 / 3 / 4
10,599
623
11,833
12,442
5,144
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 3 / 3
9,972
587
9,943
19,824
12,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
SoulTides3652
Sun Wukong
13
1 / 3 / 5
9,698
570
8,468
14,629
9,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
9
Kills
7
7
Deaths
9
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Budweiserbender
Baba Yaga
3
3
4
1.67
W
Nemesis
ElGríngo
Nemesis
4
4
3
1.38
W
2
3
5
1.5
L
3
3
3
1.5
L
Sun Wukong
SoulTides3652
Sun Wukong
1
3
5
1.17
W
Cthulhu
randomsam98
Cthulhu
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,589
Damage
30,244
45,286
Taken
46,895
39,967
Mitigated
27,435
15,218
Healing
12,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Budweiserbender
Baba Yaga
11,833
778
0
1,707
12,442
5,144
0
8,498
3,692
47,281
0
W
Nemesis
ElGríngo
Nemesis
15,386
6,008
0
4,487
17,516
14,294
629
4,152
12,884
0
34,543
W
12,605
2,643
0
4,045
10,790
4,968
1,610
3,033
7,411
59,977
0
L
9,943
1,385
0
6,984
19,824
12,900
0
10,133
9,021
0
24,308
L
Sun Wukong
SoulTides3652
Sun Wukong
8,468
1,712
0
3,337
14,629
9,391
0
7,863
6,070
0
30,747
W
Cthulhu
randomsam98
Cthulhu
13,598
204
515
6,171
16,980
20,705
210
5,643
11,009
41,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,108
Gold Earned
30,269
203
Minions Killed
163
10
Camps Cleared
5
1,053,403
Distance Traveled
1,044,975
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,599
623
83
5
2
332,412
0
W
Nemesis
11,206
659
43
3
4
366,363
1
W
Sol
10,798
635
90
5
5
292,666
3
L
Fenrir
9,972
587
25
1
0
375,223
7
L
Sun Wukong
9,698
570
55
3
3
337,340
0
W
Cthulhu
12,104
712
70
4
1
394,374
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role