Player Matchup

Achilles
Achilles
BwanaSam
Achilles
Level 23
God Stats
49W - 55L
1,537 SR
Queue Stats
65W - 70L
1,515 Elo+
Party 3
Artemis
Artemis
CharlotteH2201
Artemis
Level 16
God Stats
48W - 39L
1,559 SR
Queue Stats
54W - 47L
1,471 Elo+
Party 2
Geb
Geb
Navacc
Geb
Level 24
God Stats
9W - 4L
1,702 SR
Queue Stats
50W - 38L
1,471 Elo+
Party 2
Merlin
Merlin
SSGDevilJin
Merlin
Level 25
God Stats
19W - 21L
1,250 SR
Queue Stats
83W - 78L
1,431 Elo+
Solo
Anhur
Anhur
deadhumanape
Anhur
Level 26
God Stats
16W - 18L
1,461 SR
Queue Stats
75W - 77L
1,503 Elo+
Party 3
Team Averages
Level 23
1,502 SR
1,478 Elo+

VS

Team Averages
Level 21
1,527 SR
1,508 Elo+
Skadi
Skadi
AcariX
Skadi
Level 27
God Stats
3W - 2L
1,902 SR
Queue Stats
29W - 32L
1,473 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BladeRaider44
Tsukuyomi
Level 29
God Stats
0W - 1L
1,280 SR
Queue Stats
2W - 4L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Magicarpi
Cthulhu
Level 10
God Stats
8W - 9L
1,452 SR
Queue Stats
19W - 23L
1,382 Elo+
Party 1
Susano
Susano
Nemomatic
Susano
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,773 Elo+
Solo
Ra
Ra
Turchan
Ra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 50L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BwanaSam
Achilles
20
5 / 5 / 15
12,808
985
11,018
23,671
24,291
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
11 / 4 / 21
14,663
1,128
31,084
17,650
8,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
Navacc
Geb
20
7 / 3 / 30
14,646
1,127
22,504
23,220
37,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
20
18 / 6 / 17
15,790
1,215
28,218
15,126
6,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
1 / 2 / 18
12,474
960
17,062
14,426
5,656
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AcariX
Skadi
20
11 / 3 / 4
15,520
1,194
29,124
16,130
7,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
BladeRaider44
Tsukuyomi
19
4 / 11 / 10
12,507
962
21,446
22,685
9,812
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
Magicarpi
Cthulhu
20
1 / 7 / 17
13,081
1,006
14,479
34,768
37,325
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
Nemomatic
Susano
18
2 / 12 / 6
11,639
895
9,198
23,987
10,353
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 9 / 11
12,385
953
12,559
21,896
9,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
68
42
Kills
20
20
Deaths
42
101
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Skadi
AcariX
Skadi
11
3
4
4.33
L
Tsukuyomi
BladeRaider44
Tsukuyomi
4
11
10
0.82
W
Achilles
BwanaSam
Achilles
5
5
15
2.5
W
11
4
21
5.38
L
Cthulhu
Magicarpi
Cthulhu
1
7
17
1.36
W
Geb
Navacc
Geb
7
3
30
7.33
L
Susano
Nemomatic
Susano
2
12
6
0.42
W
Merlin
18
6
17
4.42
L
2
9
11
0.83
W
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,886
Damage
86,806
94,093
Taken
119,466
82,572
Mitigated
74,489
8,114
Healing
8,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AcariX
Skadi
29,124
12,935
0
1,561
16,130
7,230
0
6,955
9,175
0
59,064
L
Tsukuyomi
BladeRaider44
Tsukuyomi
21,446
5,310
0
80
22,685
9,812
0
10,431
11,794
0
39,477
W
Achilles
BwanaSam
Achilles
11,018
695
0
910
23,671
24,291
0
5,232
18,439
0
29,909
W
31,084
15,676
0
2,489
17,650
8,722
0
4,800
12,850
0
53,086
L
Cthulhu
Magicarpi
Cthulhu
14,479
854
666
0
34,768
37,325
0
9,739
25,029
43,698
0
W
Geb
Navacc
Geb
22,504
1,475
0
0
23,220
37,287
0
7,842
14,867
33,222
0
L
Susano
Nemomatic
Susano
9,198
1,205
0
550
23,987
10,353
0
12,521
11,466
0
20,703
W
Merlin
28,218
4,794
0
1,162
15,126
6,616
0
4,301
10,825
44,325
0
L
12,559
2,753
3,223
2,146
21,896
9,769
0
11,076
10,820
34,349
0
W
17,062
8,482
0
3,553
14,426
5,656
0
4,863
9,563
0
58,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,381
Gold Earned
65,132
227
Minions Killed
224
7
Camps Cleared
10
1,232,945
Distance Traveled
1,228,990
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
15,520
1,194
64
5
1
257,211
0
L
Tsukuyomi
12,507
962
19
1
0
266,837
0
W
Achilles
12,808
985
40
3
1
266,695
0
W
Artemis
14,663
1,128
37
3
3
214,925
0
L
Cthulhu
13,081
1,006
52
4
0
259,381
0
W
Geb
14,646
1,127
13
1
0
309,306
0
L
Susano
11,639
895
25
2
5
225,777
1
W
Merlin
15,790
1,215
48
4
2
207,288
0
L
Ra
12,385
953
64
5
4
219,784
0
W
Anhur
12,474
960
89
7
1
234,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role