Player Matchup

Anubis
Anubis
Jeanero
Anubis
Level 128
God Stats
0W - 2L
1,667 SR
Queue Stats
50W - 76L
1,475 Elo+
Party 2
Sylvanus
Sylvanus
KillDragon303
Sylvanus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 37L
1,043 Elo+
Party 2
Thor
Thor
TheFabas
Thor
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,510 Elo+
Party 2
Team Averages
Level 60
1,556 SR
1,343 Elo+

VS

Team Averages
Level 66
1,546 SR
1,371 Elo+
Merlin
Merlin
LoGic_PlaYz_22
Merlin
Level 12
God Stats
10W - 18L
1,232 SR
Queue Stats
29W - 38L
1,173 Elo+
Party 1
Fenrir
Fenrir
STINGER3
Fenrir
Level 28
God Stats
7W - 3L
1,576 SR
Queue Stats
46W - 43L
1,451 Elo+
Solo
Artemis
Artemis
Zionqt
Artemis
Level 157
God Stats
3W - 0L
1,830 SR
Queue Stats
176W - 135L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jeanero
Anubis
17
11 / 4 / 2
13,366
743
19,170
16,311
9,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
KillDragon303
Sylvanus
14
0 / 9 / 11
10,613
590
3,289
18,399
21,953
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
13
2 / 6 / 9
10,588
588
4,309
14,226
5,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 14
12,028
668
12,279
10,140
1,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
STINGER3
Fenrir
16
3 / 5 / 12
11,764
654
6,016
11,395
3,359
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Zionqt
Artemis
18
14 / 3 / 5
14,112
784
22,033
13,051
2,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
50
13
Kills
19
19
Deaths
14
22
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anubis
Jeanero
Anubis
11
4
2
3
L
Sylvanus
KillDragon303
Sylvanus
0
9
11
0.61
W
2
6
14
1.5
W
Fenrir
STINGER3
Fenrir
3
5
12
1.8
L
Thor
2
6
9
1.08
W
Artemis
Zionqt
Artemis
14
3
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,768
Damage
40,328
48,936
Taken
34,586
36,928
Mitigated
7,982
11,518
Healing
6,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Jeanero
Anubis
19,170
683
0
7,430
16,311
9,439
766
4,323
11,988
70,612
0
L
Sylvanus
KillDragon303
Sylvanus
3,289
298
1,084
2,125
18,399
21,953
530
5,312
13,087
17,400
0
W
12,279
1,458
0
1,380
10,140
1,922
277
6,667
3,473
37,203
0
W
Fenrir
STINGER3
Fenrir
6,016
2,471
0
1,931
11,395
3,359
637
8,029
3,366
0
28,549
L
Thor
4,309
1,471
0
879
14,226
5,536
0
3,209
11,017
0
14,026
W
Artemis
Zionqt
Artemis
22,033
10,396
0
3,335
13,051
2,701
2,671
8,792
4,259
0
74,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,567
Gold Earned
37,904
164
Minions Killed
210
8
Camps Cleared
8
804,405
Distance Traveled
847,851
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,366
743
116
6
7
280,513
3
L
Sylvanus
10,613
590
27
2
0
238,277
0
W
Merlin
12,028
668
58
3
0
265,538
6
W
Fenrir
11,764
654
46
3
4
294,316
5
L
Thor
10,588
588
21
1
1
285,615
4
W
Artemis
14,112
784
106
6
4
287,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role