Player Matchup

Kukulkan
Kukulkan
LugNut420
Kukulkan
Level 14
God Stats
48W - 28L
1,588 SR
Queue Stats
300W - 219L
1,559 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Seyaki
Kumbhakarna
Level 104
God Stats
0W - 2L
1,271 SR
Queue Stats
249W - 241L
1,602 Elo+
Party 3
Charybdis
Charybdis
Twbasin
Charybdis
Level 113
God Stats
0W - 1L
1,351 SR
Queue Stats
37W - 34L
1,507 Elo+
Solo
Danzaburou
Danzaburou
YungKatz
Danzaburou
Level 12
God Stats
9W - 7L
1,719 SR
Queue Stats
15W - 12L
1,697 Elo+
Party 3
Sun Wukong
Sun Wukong
akaBavaro
Sun Wukong
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 157L
1,555 Elo+
Party 2
Team Averages
Level 77
1,486 SR
1,584 Elo+

VS

Team Averages
Level 111
1,825 SR
1,782 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
LordAversis
Discordia
Level 158
God Stats
39W - 1L
1,983 SR
Queue Stats
218W - 19L
1,983 Elo+
Party 1
Charybdis
Charybdis
Smolzura
Charybdis
Level 92
God Stats
7W - 3L
1,719 SR
Queue Stats
438W - 397L
1,545 Elo+
Solo
Kumbhakarna
Kumbhakarna
WoozysStepSis
Kumbhakarna
Level 17
God Stats
8W - 1L
1,771 SR
Queue Stats
169W - 7L
1,892 Elo+
Party 1
Gilgamesh
Gilgamesh
Zelkenon
Gilgamesh
Level 159
God Stats
45W - 1L
2,154 SR
Queue Stats
408W - 32L
1,991 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LugNut420
Kukulkan
16
1 / 4 / 4
9,821
893
17,777
13,546
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Seyaki
Kumbhakarna
16
0 / 6 / 5
10,057
914
5,030
23,969
25,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Twbasin
Charybdis
16
3 / 5 / 1
10,402
946
10,620
16,103
6,112
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
YungKatz
Danzaburou
16
1 / 8 / 3
9,790
890
7,369
15,925
8,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
akaBavaro
Sun Wukong
16
1 / 6 / 5
9,723
884
12,095
19,380
17,829
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

129

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
9 / 0 / 16
12,094
1,099
19,230
8,294
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
LordAversis
Discordia
18
3 / 2 / 21
10,840
985
21,165
6,873
3,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Smolzura
Charybdis
17
5 / 3 / 14
10,313
938
12,532
12,563
6,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
WoozysStepSis
Kumbhakarna
17
6 / 0 / 16
11,857
1,078
7,417
10,409
13,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Zelkenon
Gilgamesh
18
6 / 1 / 20
12,061
1,096
25,294
20,397
20,709
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
116
6
Kills
29
29
Deaths
6
18
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
0
16
17
W
Discordia
LordAversis
Discordia
3
2
21
6.75
L
Kukulkan
LugNut420
Kukulkan
1
4
4
0.75
L
Kumbhakarna
Seyaki
Kumbhakarna
0
6
5
0.42
W
Charybdis
Smolzura
Charybdis
5
3
14
4
L
Charybdis
Twbasin
Charybdis
3
5
1
0.7
W
Kumbhakarna
WoozysStepSis
Kumbhakarna
6
0
16
14
L
Danzaburou
YungKatz
Danzaburou
1
8
3
0.31
W
Gilgamesh
Zelkenon
Gilgamesh
6
1
20
16
L
Sun Wukong
akaBavaro
Sun Wukong
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,891
Damage
85,638
88,923
Taken
58,536
63,371
Mitigated
48,090
4,384
Healing
8,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
19,230
4,509
300
1,688
8,294
3,998
0
4,108
4,099
53,838
0
W
Discordia
LordAversis
Discordia
21,165
805
0
797
6,873
3,623
0
3,070
3,724
27,841
0
L
Kukulkan
LugNut420
Kukulkan
17,777
1,483
0
0
13,546
5,419
0
9,888
3,467
63,682
0
L
Kumbhakarna
Seyaki
Kumbhakarna
5,030
308
0
1,310
23,969
25,901
0
13,181
10,386
11,228
0
W
Charybdis
Smolzura
Charybdis
12,532
5,326
0
1,014
12,563
6,311
0
4,938
7,537
0
26,879
L
Charybdis
Twbasin
Charybdis
10,620
4,223
0
1,042
16,103
6,112
0
6,938
9,063
0
38,431
W
Kumbhakarna
WoozysStepSis
Kumbhakarna
7,417
825
0
1,102
10,409
13,449
0
4,254
5,713
16,908
0
L
Danzaburou
YungKatz
Danzaburou
7,369
2,983
0
1,451
15,925
8,110
0
9,383
6,242
0
17,870
W
Gilgamesh
Zelkenon
Gilgamesh
25,294
6,554
1,630
1,874
20,397
20,709
0
7,079
12,513
8,329
30,415
L
Sun Wukong
akaBavaro
Sun Wukong
12,095
862
0
581
19,380
17,829
0
11,092
7,979
642
27,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,793
Gold Earned
57,165
233
Minions Killed
201
5
Camps Cleared
8
961,708
Distance Traveled
1,116,648
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,094
1,099
85
8
3
197,619
0
W
Discordia
10,840
985
18
2
2
243,843
3
L
Kukulkan
9,821
893
117
11
0
204,537
0
L
Kumbhakarna
10,057
914
4
0
0
187,523
0
W
Charybdis
10,313
938
36
3
2
190,050
0
L
Charybdis
10,402
946
63
6
3
193,883
0
W
Kumbhakarna
11,857
1,078
35
3
1
224,481
3
L
Danzaburou
9,790
890
30
3
1
149,646
0
W
Gilgamesh
12,061
1,096
27
2
0
260,655
1
L
Sun Wukong
9,723
884
19
2
1
226,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role